Player Matchup

Erlang Shen
Erlang Shen
DraGz-_-Ki11er-_
Erlang Shen
Level 25
God Stats
2W - 1L
1,673 SR
Queue Stats
20W - 18L
1,482 Elo+
Solo
Nu Wa
Nu Wa
HulkHoganGaming
Nu Wa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,493 Elo+
Party 2
Kumbhakarna
Kumbhakarna
IIRobbyII
Kumbhakarna
Level 26
God Stats
5W - 3L
1,294 SR
Queue Stats
134W - 142L
1,440 Elo+
Solo
Bellona
Bellona
JohnCenaGaming
Bellona
Level 6
God Stats
4W - 1L
1,762 SR
Queue Stats
7W - 3L
1,493 Elo+
Party 2
Artemis
Artemis
ScarletWitch643
Artemis
Level 28
God Stats
2W - 2L
1,385 SR
Queue Stats
15W - 16L
1,383 Elo+
Solo
Team Averages
Level 18
1,523 SR
1,458 Elo+

VS

Team Averages
Level 19
1,418 SR
1,362 Elo+
Anhur
Anhur
Black_Snot54
Anhur
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 108L
1,421 Elo+
Party 3
Fenrir
Fenrir
LittleJew2752
Fenrir
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 8L
1,429 Elo+
Solo
Artemis
Artemis
jdavid_n_o
Artemis
Level 18
God Stats
36W - 35L
1,273 SR
Queue Stats
69W - 69L
1,237 Elo+
Party 1
Sol
Sol
pablitosquad
Sol
Level 28
God Stats
0W - 2L
1,210 SR
Queue Stats
76W - 112L
1,257 Elo+
Party 1
Ymir
Ymir
sukablat_
Ymir
Level 8
God Stats
7W - 5L
1,606 SR
Queue Stats
12W - 11L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DraGz-_-Ki11er-_
Erlang Shen
20
20 / 1 / 11
13,218
629
19,094
15,010
9,441
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
4 / 7 / 14
9,823
468
10,482
12,714
3,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
IIRobbyII
Kumbhakarna
17
10 / 0 / 25
12,577
599
9,820
21,350
23,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
11 / 3 / 9
11,335
540
11,214
16,869
14,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
9 / 8 / 19
11,675
556
18,850
15,025
5,218
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 13 / 4
9,633
459
12,527
18,537
8,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heavy Mace

Heavy Mace

+30
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 5 / 2
7,629
363
2,903
14,505
4,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
jdavid_n_o
Artemis
12
3 / 15 / 3
8,705
415
9,438
19,588
6,599
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
5 / 13 / 3
9,340
445
10,197
17,759
6,073
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
14
3 / 9 / 6
8,942
426
9,574
21,271
20,629
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
36
54
Kills
18
19
Deaths
55
78
Assists
18
Player
Kills
Deaths
Assists
KDA
L
6
13
4
0.62
W
Erlang Shen
DraGz-_-Ki11er-_
Erlang Shen
20
1
11
25.5
W
4
7
14
1.57
W
Kumbhakarna
IIRobbyII
Kumbhakarna
10
0
25
22.5
W
11
3
9
5.17
L
1
5
2
0.4
W
9
8
19
2.31
L
Artemis
jdavid_n_o
Artemis
3
15
3
0.3
L
5
13
3
0.5
L
Ymir
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,460
Damage
44,639
80,968
Taken
91,660
55,781
Mitigated
47,042
13,253
Healing
12,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,527
6,949
698
1,142
18,537
8,866
967
3,468
14,949
0
40,642
W
Erlang Shen
DraGz-_-Ki11er-_
Erlang Shen
19,094
13,553
558
3,206
15,010
9,441
1,666
4,155
10,780
0
78,454
W
10,482
3,092
0
1,660
12,714
3,826
2,189
3,098
9,541
41,342
0
W
Kumbhakarna
IIRobbyII
Kumbhakarna
9,820
1,781
0
1,796
21,350
23,241
847
6,180
15,045
34,700
0
W
11,214
2,776
0
1,492
16,869
14,055
1,753
2,980
13,864
268
74,800
L
2,903
952
0
4,628
14,505
4,875
276
2,482
11,937
0
29,300
W
18,850
8,902
523
4,018
15,025
5,218
2,765
3,358
11,442
0
66,066
L
Artemis
jdavid_n_o
Artemis
9,438
5,507
0
2,173
19,588
6,599
646
6,415
12,971
0
27,314
L
10,197
3,087
172
2,982
17,759
6,073
2,446
4,140
13,383
41,995
0
L
Ymir
9,574
970
0
541
21,271
20,629
0
3,020
18,118
29,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,628
Gold Earned
44,249
448
Minions Killed
264
0
Camps Cleared
0
1,870,526
Distance Traveled
1,359,713
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,633
459
67
3
0
289,069
1
W
Erlang Shen
13,218
629
113
5
0
422,090
0
W
Nu Wa
9,823
468
57
3
0
303,022
3
W
Kumbhakarna
12,577
599
50
2
0
435,106
0
W
Bellona
11,335
540
130
6
0
396,196
0
L
Fenrir
7,629
363
51
2
0
222,630
0
W
Artemis
11,675
556
98
5
0
314,112
1
L
Artemis
8,705
415
35
2
0
232,995
0
L
Sol
9,340
445
70
3
0
267,403
0
L
Ymir
8,942
426
41
2
0
347,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role