Player Matchup

Thor
Thor
Azmodes
Thor
Level 16
God Stats
2W - 2L
1,624 SR
Queue Stats
6W - 10L
1,318 Elo+
Party 2
Chaac
Chaac
Fanfanskyy
Chaac
Level 29
God Stats
3W - 3L
1,638 SR
Queue Stats
85W - 81L
1,413 Elo+
Party 3
Heimdallr
Heimdallr
MustangKid
Heimdallr
Level 29
God Stats
0W - 2L
1,316 SR
Queue Stats
3W - 4L
1,475 Elo+
Party 2
Ymir
Ymir
RonFleXinZ
Ymir
Level 6
God Stats
1W - 2L
1,715 SR
Queue Stats
2W - 4L
1,626 Elo+
Party 3
Hera
Hera
momolacolombe
Hera
Level 18
God Stats
3W - 2L
1,663 SR
Queue Stats
26W - 32L
1,368 Elo+
Party 3
Team Averages
Level 20
1,591 SR
1,440 Elo+

VS

Team Averages
Level 27
1,573 SR
1,604 Elo+
Jormungandr
Jormungandr
ChesterCheet0s
Jormungandr
Level 17
God Stats
21W - 18L
1,595 SR
Queue Stats
23W - 24L
1,447 Elo+
Party 1
Neith
Neith
Chimpopo
Neith
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
DANYT14
Tsukuyomi
Level 66
God Stats
4W - 2L
1,500 SR
Queue Stats
67W - 44L
1,682 Elo+
Party 1
Ra
Ra
MrKroster1
Ra
Level 21
God Stats
5W - 1L
1,768 SR
Queue Stats
99W - 66L
1,741 Elo+
Party 1
Erlang Shen
Erlang Shen
pepecientos200
Erlang Shen
Level 25
God Stats
2W - 1L
1,503 SR
Queue Stats
73W - 62L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Azmodes
Thor
11
4 / 4 / 0
7,150
550
5,072
9,514
3,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
12
3 / 2 / 1
6,894
530
5,640
9,093
6,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
MustangKid
Heimdallr
9
1 / 5 / 1
5,911
455
3,918
7,321
2,590
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 4 / 3
4,946
380
1,682
7,144
4,161
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 5 / 2
5,493
423
2,284
8,231
2,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ChesterCheet0s
Jormungandr
11
2 / 0 / 6
6,665
513
3,251
4,090
2,627
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Chimpopo
Neith
10
2 / 2 / 7
6,263
482
6,107
5,513
1,551
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Boots

Boots

+6%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
DANYT14
Tsukuyomi
12
3 / 4 / 0
7,044
542
6,667
7,941
2,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
8 / 0 / 2
9,121
702
9,612
6,817
2,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
pepecientos200
Erlang Shen
13
5 / 2 / 4
7,770
598
4,818
9,725
4,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
8
Kills
20
20
Deaths
8
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thor
Azmodes
Thor
4
4
0
1
W
Jormungandr
ChesterCheet0s
Jormungandr
2
0
6
5
W
Neith
Chimpopo
Neith
2
2
7
2.75
W
Tsukuyomi
DANYT14
Tsukuyomi
3
4
0
0.75
L
Chaac
3
2
1
1.75
W
8
0
2
9
L
Heimdallr
MustangKid
Heimdallr
1
5
1
0.3
L
0
4
3
0.38
L
0
5
2
0.2
W
Erlang Shen
pepecientos200
Erlang Shen
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,596
Damage
30,455
41,303
Taken
34,086
18,781
Mitigated
14,529
10,187
Healing
10,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Azmodes
Thor
5,072
2,443
0
2,412
9,514
3,013
0
1,728
7,786
0
38,880
W
Jormungandr
ChesterCheet0s
Jormungandr
3,251
703
348
402
4,090
2,627
310
1,224
2,818
27,283
0
W
Neith
Chimpopo
Neith
6,107
2,643
306
928
5,513
1,551
270
982
4,484
0
22,028
W
Tsukuyomi
DANYT14
Tsukuyomi
6,667
1,803
0
1,128
7,941
2,745
770
404
7,430
0
37,001
L
Chaac
5,640
1,526
0
3,665
9,093
6,477
0
1,154
7,939
0
31,691
W
9,612
2,342
364
3,453
6,817
2,962
665
911
5,707
76,460
0
L
Heimdallr
MustangKid
Heimdallr
3,918
1,679
0
1,626
7,321
2,590
0
2,445
4,876
0
28,196
L
1,682
609
0
250
7,144
4,161
0
2,586
4,558
4,582
0
L
2,284
749
0
2,234
8,231
2,540
0
4,950
3,281
19,726
0
W
Erlang Shen
pepecientos200
Erlang Shen
4,818
3,393
0
3,707
9,725
4,644
0
179
9,402
0
37,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,394
Gold Earned
36,863
243
Minions Killed
379
0
Camps Cleared
0
1,119,122
Distance Traveled
1,343,921
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,150
550
79
6
0
257,221
3
W
Jormungandr
6,665
513
52
4
0
253,404
1
W
Neith
6,263
482
40
3
0
230,446
0
W
Tsukuyomi
7,044
542
55
4
0
271,609
0
L
Chaac
6,894
530
63
5
0
231,219
1
W
Ra
9,121
702
150
12
0
266,513
2
L
Heimdallr
5,911
455
54
4
0
220,276
2
L
Ymir
4,946
380
6
0
0
186,228
1
L
Hera
5,493
423
41
3
0
224,178
4
W
Erlang Shen
7,770
598
82
6
0
321,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role