Player Matchup

Mulan
Mulan
B_Arthemys
Mulan
Level 88
God Stats
10W - 12L
1,604 SR
Queue Stats
400W - 271L
1,589 Elo+
Party 2
Pele
Pele
Call-Me-Lippizan
Pele
Level 108
God Stats
3W - 2L
1,678 SR
Queue Stats
252W - 200L
1,481 Elo+
Party 2
Eset
Eset
Chamallow_23287
Eset
Level 108
God Stats
56W - 40L
1,643 SR
Queue Stats
430W - 318L
1,538 Elo+
Party 2
Team Averages
Level 101
1,642 SR
1,536 Elo+

VS

Team Averages
Level 72
1,439 SR
1,500 Elo+
Kumbhakarna
Kumbhakarna
Lettuceman98
Kumbhakarna
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
TheFluffyPanda7
Tiamat
Level 126
God Stats
1W - 0L
1,317 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Tmiddy3000
Medusa
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
12
3 / 4 / 4
8,547
712
6,666
11,940
8,073
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
4 / 4 / 3
8,906
742
6,456
9,298
4,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 3 / 4
7,717
643
4,002
7,010
2,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Lettuceman98
Kumbhakarna
11
0 / 3 / 9
8,464
705
3,935
12,073
10,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
7 / 2 / 4
9,571
798
11,283
6,591
6,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
Tmiddy3000
Medusa
12
4 / 2 / 6
9,186
766
8,157
6,431
2,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
7
Kills
11
11
Deaths
7
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Mulan
3
4
4
1.25
L
4
4
3
1.38
L
0
3
4
0.67
W
Kumbhakarna
Lettuceman98
Kumbhakarna
0
3
9
1.5
W
7
2
4
4.5
W
Medusa
Tmiddy3000
Medusa
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,124
Damage
23,375
28,248
Taken
25,095
14,302
Mitigated
19,582
7,428
Healing
3,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
6,666
983
0
2,325
11,940
8,073
32
5,746
5,736
0
17,258
L
6,456
979
0
3,116
9,298
4,096
0
3,582
5,506
0
37,754
L
4,002
239
288
1,699
7,010
2,133
0
5,048
1,680
32,615
0
W
Kumbhakarna
Lettuceman98
Kumbhakarna
3,935
196
0
1,494
12,073
10,899
28
2,094
9,693
13,951
0
W
11,283
639
0
1,600
6,591
6,017
4
1,017
5,494
34,067
0
W
Medusa
Tmiddy3000
Medusa
8,157
3,623
0
0
6,431
2,666
0
509
5,840
0
27,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,170
Gold Earned
27,221
154
Minions Killed
130
0
Camps Cleared
0
663,229
Distance Traveled
705,791
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,547
712
25
2
0
213,858
3
L
Pele
8,906
742
62
5
0
238,415
3
L
Eset
7,717
643
67
6
0
210,956
6
W
Kumbhakarna
8,464
705
28
2
0
250,799
4
W
Tiamat
9,571
798
51
4
0
224,684
0
W
Medusa
9,186
766
51
4
0
230,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role