Player Matchup

Khepri
Khepri
DomenFil
Khepri
Level 41
God Stats
14W - 15L
1,547 SR
Queue Stats
54W - 44L
1,579 Elo+
Party 1
Scylla
Scylla
Genomorphs
Scylla
Level 149
God Stats
16W - 17L
1,697 SR
Queue Stats
175W - 152L
1,571 Elo+
Party 1
Fenrir
Fenrir
HardcoRGS
Fenrir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 106
1,581 SR
1,550 Elo+

VS

Team Averages
Level 96
1,372 SR
1,445 Elo+
Jormungandr
Jormungandr
Bogdarks
Jormungandr
Level 104
God Stats
9W - 17L
1,259 SR
Queue Stats
55W - 60L
1,433 Elo+
Party 2
Anhur
Anhur
Shaless
Anhur
Level 157
God Stats
1W - 4L
1,272 SR
Queue Stats
486W - 467L
1,547 Elo+
Party 2
Ra
Ra
SweatyDragon
Ra
Level 26
God Stats
3W - 3L
1,585 SR
Queue Stats
78W - 106L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DomenFil
Khepri
10
0 / 2 / 15
7,082
708
2,613
8,629
6,912
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
Genomorphs
Scylla
13
6 / 0 / 9
8,161
816
12,265
3,799
1,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
HardcoRGS
Fenrir
12
8 / 3 / 5
8,408
841
9,847
9,067
3,738
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bogdarks
Jormungandr
10
2 / 3 / 2
6,932
693
4,052
9,605
7,226
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anhur
Shaless
Anhur
10
1 / 6 / 3
6,725
673
4,501
11,270
3,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
1 / 6 / 2
6,262
626
4,404
8,204
2,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
14
Kills
4
5
Deaths
15
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Bogdarks
Jormungandr
2
3
2
1
W
Khepri
DomenFil
Khepri
0
2
15
3.75
W
Scylla
Genomorphs
Scylla
6
0
9
10.5
W
Fenrir
HardcoRGS
Fenrir
8
3
5
3.5
L
Anhur
Shaless
Anhur
1
6
3
0.42
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,725
Damage
12,957
21,495
Taken
29,079
11,976
Mitigated
13,795
2,404
Healing
6,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Bogdarks
Jormungandr
4,052
1,190
456
2,068
9,605
7,226
0
4,438
4,928
17,702
0
W
Khepri
DomenFil
Khepri
2,613
295
0
0
8,629
6,912
447
3,077
5,552
8,180
0
W
Scylla
Genomorphs
Scylla
12,265
1,152
0
854
3,799
1,326
1,322
1,664
2,135
40,701
0
W
Fenrir
HardcoRGS
Fenrir
9,847
2,307
0
1,550
9,067
3,738
1,023
3,825
5,242
0
30,683
L
Anhur
Shaless
Anhur
4,501
2,460
0
1,649
11,270
3,964
231
5,810
5,150
0
21,020
L
4,404
370
1,358
1,465
8,204
2,605
181
3,903
4,113
19,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,651
Gold Earned
19,919
108
Minions Killed
101
0
Camps Cleared
0
584,859
Distance Traveled
465,411
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,932
693
25
3
0
156,446
1
W
Khepri
7,082
708
4
0
0
193,938
4
W
Scylla
8,161
816
66
7
0
182,214
0
W
Fenrir
8,408
841
38
4
0
208,707
2
L
Anhur
6,725
673
39
4
0
154,449
1
L
Ra
6,262
626
37
4
0
154,516
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role