Player Matchup

Izanami
Izanami
chipchip8000
Izanami
Level 89
God Stats
26W - 24L
1,624 SR
Queue Stats
248W - 319L
1,537 Elo+
Party 2
Kuzenbo
Kuzenbo
jay_Lazzy
Kuzenbo
Level 15
God Stats
7W - 8L
1,696 SR
Queue Stats
11W - 20L
1,319 Elo+
Party 2
Chang'e
Chang'e
kigma06
Chang'e
Level 104
God Stats
7W - 4L
1,723 SR
Queue Stats
167W - 199L
1,493 Elo+
Party 2
Erlang Shen
Erlang Shen
nasty_Takeda
Erlang Shen
Level 44
God Stats
11W - 12L
1,788 SR
Queue Stats
371W - 418L
1,550 Elo+
Party 2
Danzaburou
Danzaburou
omarohh
Danzaburou
Level 41
God Stats
39W - 40L
1,517 SR
Queue Stats
311W - 308L
1,415 Elo+
Solo
Team Averages
Level 59
1,670 SR
1,463 Elo+

VS

Team Averages
Level 47
1,522 SR
1,452 Elo+
Ne Zha
Ne Zha
Mula4Prez
Ne Zha
Level 46
God Stats
11W - 10L
1,606 SR
Queue Stats
64W - 77L
1,376 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
One Inch Savage
Ah Muzen Cab
Level 63
God Stats
1W - 3L
1,455 SR
Queue Stats
109W - 127L
1,388 Elo+
Party 3
Horus
Horus
PolarBrX
Horus
Level 68
God Stats
1W - 2L
1,480 SR
Queue Stats
11W - 17L
1,429 Elo+
Party 1
Merlin
Merlin
edsarkis97
Merlin
Level 16
God Stats
0W - 1L
1,572 SR
Queue Stats
1W - 1L
1,659 Elo+
Party 1
Neith
Neith
parent_ninja
Neith
Level 44
God Stats
5W - 5L
1,495 SR
Queue Stats
133W - 146L
1,408 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
chipchip8000
Izanami
20
6 / 1 / 14
16,062
574
18,932
16,555
7,666
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
jay_Lazzy
Kuzenbo
18
0 / 2 / 7
12,883
460
3,864
11,216
15,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
kigma06
Chang'e
20
13 / 3 / 16
17,018
608
24,908
22,410
10,643
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
nasty_Takeda
Erlang Shen
20
15 / 3 / 15
16,975
606
26,273
26,254
20,130
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
omarohh
Danzaburou
20
10 / 5 / 7
17,474
624
18,256
21,206
9,981
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Mula4Prez
Ne Zha
16
2 / 9 / 3
11,428
408
7,569
21,330
10,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Muzen Cab
One Inch Savage
Ah Muzen Cab
20
8 / 8 / 2
16,578
592
23,499
24,984
30,286
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Horus
PolarBrX
Horus
17
1 / 7 / 3
12,007
429
4,459
28,022
41,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
edsarkis97
Merlin
19
0 / 13 / 3
12,838
459
4,060
19,524
8,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
2 / 7 / 2
12,112
433
17,233
23,209
9,185
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
26
44
Kills
13
14
Deaths
44
59
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Mula4Prez
Ne Zha
2
9
3
0.39
L
Ah Muzen Cab
One Inch Savage
Ah Muzen Cab
8
8
2
1.13
L
Horus
PolarBrX
Horus
1
7
3
0.36
W
Izanami
chipchip8000
Izanami
6
1
14
13
L
Merlin
edsarkis97
Merlin
0
13
3
0.12
W
Kuzenbo
jay_Lazzy
Kuzenbo
0
2
7
1.75
W
Chang'e
kigma06
Chang'e
13
3
16
7
W
Erlang Shen
nasty_Takeda
Erlang Shen
15
3
15
7.5
W
Danzaburou
omarohh
Danzaburou
10
5
7
2.7
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,233
Damage
56,820
97,641
Taken
117,069
63,772
Mitigated
99,951
36,023
Healing
28,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Mula4Prez
Ne Zha
7,569
1,840
0
4,833
21,330
10,439
0
5,753
15,577
0
70,440
L
Ah Muzen Cab
One Inch Savage
Ah Muzen Cab
23,499
9,401
0
6,409
24,984
30,286
640
3,412
21,572
0
101,581
L
Horus
PolarBrX
Horus
4,459
2,268
1,966
7,425
28,022
41,370
0
6,353
21,669
0
36,163
W
Izanami
chipchip8000
Izanami
18,932
14,385
0
7,750
16,555
7,666
5,747
453
15,637
0
125,544
L
Merlin
edsarkis97
Merlin
4,060
46
0
371
19,524
8,671
2,306
4,050
15,474
74,521
0
W
Kuzenbo
jay_Lazzy
Kuzenbo
3,864
1,893
0
1,390
11,216
15,352
886
32
11,148
36,228
0
W
Chang'e
kigma06
Chang'e
24,908
588
6,906
13,756
22,410
10,643
3,258
1,710
19,931
139,325
0
W
Erlang Shen
nasty_Takeda
Erlang Shen
26,273
12,307
0
5,151
26,254
20,130
987
975
24,954
0
134,942
W
Danzaburou
omarohh
Danzaburou
18,256
10,069
0
1,070
21,206
9,981
5,186
312
19,738
0
128,588
L
17,233
6,447
0
7,265
23,209
9,185
1,480
9,204
14,005
0
93,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,412
Gold Earned
64,963
853
Minions Killed
633
0
Camps Cleared
0
2,580,636
Distance Traveled
2,267,158
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,428
408
98
4
0
465,672
2
L
Ah Muzen Cab
16,578
592
168
6
0
442,245
2
L
Horus
12,007
429
43
2
0
505,020
5
W
Izanami
16,062
574
215
8
0
508,093
3
L
Merlin
12,838
459
162
6
0
429,927
1
W
Kuzenbo
12,883
460
45
2
0
457,301
0
W
Chang'e
17,018
608
205
7
0
556,883
1
W
Erlang Shen
16,975
606
164
6
0
611,096
3
W
Danzaburou
17,474
624
224
8
0
447,263
1
L
Neith
12,112
433
162
6
0
424,294
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role