Player Matchup

Tiamat
Tiamat
Mbourbeau
Tiamat
Level 105
God Stats
1W - 4L
1,356 SR
Queue Stats
154W - 183L
1,374 Elo+
Solo
Ymir
Ymir
TinyBoxTim1324
Ymir
Level 14
God Stats
0W - 2L
1,200 SR
Queue Stats
5W - 5L
1,195 Elo+
Party 1
Heimdallr
Heimdallr
WhiteWolfx71
Heimdallr
Level 109
God Stats
15W - 19L
1,646 SR
Queue Stats
429W - 382L
1,526 Elo+
Party 1
Fenrir
Fenrir
eltarkas41
Fenrir
Level 45
God Stats
7W - 3L
1,836 SR
Queue Stats
464W - 502L
1,427 Elo+
Party 3
Osiris
Osiris
naxooh
Osiris
Level 126
God Stats
6W - 6L
1,478 SR
Queue Stats
169W - 140L
1,511 Elo+
Party 3
Team Averages
Level 80
1,503 SR
1,406 Elo+

VS

Team Averages
Level 69
1,629 SR
1,461 Elo+
Mercury
Mercury
BigBoobieBass
Mercury
Level 26
God Stats
8W - 5L
1,907 SR
Queue Stats
161W - 163L
1,425 Elo+
Party 2
Scylla
Scylla
C4rnageF1
Scylla
Level 68
God Stats
9W - 7L
1,495 SR
Queue Stats
171W - 146L
1,520 Elo+
Party 4
King Arthur
King Arthur
CodyDaGamer
King Arthur
Level 99
God Stats
27W - 19L
1,578 SR
Queue Stats
268W - 231L
1,523 Elo+
Party 2
Sylvanus
Sylvanus
Garoh14
Sylvanus
Level 50
God Stats
33W - 21L
1,601 SR
Queue Stats
169W - 153L
1,492 Elo+
Party 4
Danzaburou
Danzaburou
Smoke559storm
Danzaburou
Level 102
God Stats
3W - 5L
1,565 SR
Queue Stats
43W - 55L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Mbourbeau
Tiamat
16
1 / 5 / 4
10,362
399
4,492
12,620
6,261
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 5 / 5
9,768
376
7,315
21,364
16,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
WhiteWolfx71
Heimdallr
16
3 / 10 / 5
10,621
409
16,989
27,583
10,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
eltarkas41
Fenrir
20
11 / 11 / 3
14,117
543
14,247
28,434
15,622
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Osiris
naxooh
Osiris
20
4 / 8 / 4
13,115
504
19,477
29,606
27,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
20
5 / 5 / 9
15,355
591
12,203
22,044
9,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
C4rnageF1
Scylla
20
15 / 3 / 2
17,426
670
25,030
16,514
7,822
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

King Arthur
CodyDaGamer
King Arthur
20
10 / 3 / 2
16,429
632
22,817
28,636
26,517
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sylvanus
Garoh14
Sylvanus
18
4 / 4 / 9
12,465
479
11,962
26,678
36,531
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Smoke559storm
Danzaburou
20
5 / 5 / 9
14,462
556
18,688
24,086
13,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
70
19
Kills
39
39
Deaths
20
21
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Mercury
5
5
9
1.9
W
Scylla
C4rnageF1
Scylla
15
3
2
5.33
W
King Arthur
CodyDaGamer
King Arthur
10
3
2
3.67
W
Sylvanus
Garoh14
Sylvanus
4
4
9
2.13
L
Tiamat
Mbourbeau
Tiamat
1
5
4
0.6
W
Danzaburou
Smoke559storm
Danzaburou
5
5
9
1.9
L
0
5
5
0.5
L
Heimdallr
WhiteWolfx71
Heimdallr
3
10
5
0.55
L
Fenrir
eltarkas41
Fenrir
11
11
3
1.14
L
Osiris
naxooh
Osiris
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,520
Damage
90,700
119,607
Taken
117,958
76,680
Mitigated
93,736
28,937
Healing
37,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
12,203
8,921
0
3,822
22,044
9,315
0
4,151
17,893
0
163,378
W
Scylla
C4rnageF1
Scylla
25,030
4,170
0
3,679
16,514
7,822
5,918
3,921
12,593
134,183
0
W
King Arthur
CodyDaGamer
King Arthur
22,817
5,328
0
10,534
28,636
26,517
529
4,486
24,150
427
108,027
W
Sylvanus
Garoh14
Sylvanus
11,962
3,461
6,668
8,234
26,678
36,531
1,442
4,876
21,802
38,098
0
L
Tiamat
Mbourbeau
Tiamat
4,492
1,444
0
3,152
12,620
6,261
602
5,687
6,933
41,498
0
W
Danzaburou
Smoke559storm
Danzaburou
18,688
9,186
0
4,276
24,086
13,551
2,731
3,078
21,008
0
102,794
L
7,315
1,377
0
4,337
21,364
16,744
280
9,073
12,291
32,752
0
L
Heimdallr
WhiteWolfx71
Heimdallr
16,989
7,847
0
6,942
27,583
10,802
698
9,691
17,892
0
74,720
L
Fenrir
eltarkas41
Fenrir
14,247
6,228
0
5,334
28,434
15,622
0
8,951
19,257
0
93,224
L
Osiris
naxooh
Osiris
19,477
8,060
0
9,172
29,606
27,251
696
3,977
25,422
13,345
82,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,983
Gold Earned
76,137
520
Minions Killed
768
0
Camps Cleared
0
1,931,492
Distance Traveled
2,245,253
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
15,355
591
176
7
0
528,244
3
W
Scylla
17,426
670
229
9
0
460,316
0
W
King Arthur
16,429
632
193
7
0
434,468
1
W
Sylvanus
12,465
479
46
2
0
380,110
2
L
Tiamat
10,362
399
69
3
0
299,988
1
W
Danzaburou
14,462
556
124
5
0
442,115
1
L
Ymir
9,768
376
31
1
0
450,706
1
L
Heimdallr
10,621
409
114
4
0
372,037
4
L
Fenrir
14,117
543
129
5
0
414,324
2
L
Osiris
13,115
504
177
7
0
394,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role