Player Matchup

Sobek
Sobek
ArminCrieg1
Sobek
Level 27
God Stats
6W - 4L
1,753 SR
Queue Stats
168W - 164L
1,275 Elo+
Solo
Olorun
Olorun
F1R2
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,085 Elo+
Solo
Hun Batz
Hun Batz
Falillo5
Hun Batz
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 24L
1,702 Elo+
Solo
Skadi
Skadi
tomppsan
Skadi
Level 16
God Stats
1W - 0L
1,586 SR
Queue Stats
5W - 6L
1,308 Elo+
Solo
Cthulhu
Cthulhu
zCr0nos
Cthulhu
Level 16
God Stats
33W - 22L
1,643 SR
Queue Stats
40W - 29L
1,582 Elo+
Solo
Team Averages
Level 17
1,596 SR
1,390 Elo+

VS

Team Averages
Level 25
1,600 SR
1,494 Elo+
Ratatoskr
Ratatoskr
Anzechan
Ratatoskr
Level 27
God Stats
6W - 3L
1,704 SR
Queue Stats
116W - 60L
1,781 Elo+
Party 2
Aphrodite
Aphrodite
NaJack
Aphrodite
Level 27
God Stats
3W - 1L
1,918 SR
Queue Stats
72W - 37L
1,781 Elo+
Party 2
Ymir
Ymir
SnjefoGamer
Ymir
Level 43
God Stats
1W - 2L
1,452 SR
Queue Stats
18W - 22L
1,367 Elo+
Party 1
Neith
Neith
Venere1702
Neith
Level 12
God Stats
7W - 4L
1,619 SR
Queue Stats
11W - 17L
1,293 Elo+
Party 1
Hun Batz
Hun Batz
bwOoo
Hun Batz
Level 18
God Stats
7W - 9L
1,310 SR
Queue Stats
89W - 108L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 12
9,593
505
9,380
16,510
18,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
F1R2
Olorun
14
0 / 9 / 4
8,949
471
6,975
12,512
4,643
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Falillo5
Hun Batz
20
9 / 2 / 2
12,168
640
15,471
13,314
7,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Skadi
tomppsan
Skadi
17
12 / 2 / 1
11,261
593
15,123
8,937
4,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
zCr0nos
Cthulhu
16
7 / 3 / 3
10,247
539
21,097
17,883
18,211
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Anzechan
Ratatoskr
15
3 / 4 / 3
9,451
497
11,068
22,623
11,708
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
NaJack
Aphrodite
19
12 / 2 / 2
12,180
641
18,169
18,206
11,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 8 / 1
7,191
378
4,438
18,351
13,754
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
12
1 / 8 / 3
7,202
379
5,649
11,046
3,167
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hun Batz
bwOoo
Hun Batz
12
0 / 7 / 3
7,632
402
3,578
15,027
4,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
30
29
Kills
18
18
Deaths
29
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Anzechan
Ratatoskr
3
4
3
1.13
W
1
2
12
3.5
W
Olorun
F1R2
Olorun
0
9
4
0.22
W
Hun Batz
Falillo5
Hun Batz
9
2
2
5
L
Aphrodite
NaJack
Aphrodite
12
2
2
6.5
L
2
8
1
0.31
L
Neith
1
8
3
0.31
L
Hun Batz
bwOoo
Hun Batz
0
7
3
0.21
W
Skadi
tomppsan
Skadi
12
2
1
6.25
W
Cthulhu
zCr0nos
Cthulhu
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,046
Damage
42,902
69,156
Taken
85,253
52,671
Mitigated
45,182
20,160
Healing
31,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Anzechan
Ratatoskr
11,068
4,198
0
10,307
22,623
11,708
0
12,689
9,934
0
57,888
W
9,380
935
0
5,605
16,510
18,431
576
5,381
10,973
19,464
0
W
Olorun
F1R2
Olorun
6,975
3,757
53
2,152
12,512
4,643
1,171
7,566
4,612
45,480
0
W
Hun Batz
Falillo5
Hun Batz
15,471
3,998
0
4,882
13,314
7,281
46
2,217
10,999
0
98,983
L
Aphrodite
NaJack
Aphrodite
18,169
3,242
2,980
13,813
18,206
11,618
192
10,122
8,084
82,639
0
L
4,438
804
0
500
18,351
13,754
0
5,858
12,493
21,731
0
L
Neith
5,649
2,316
0
1,719
11,046
3,167
0
2,095
8,951
0
23,253
L
Hun Batz
bwOoo
Hun Batz
3,578
1,096
0
2,138
15,027
4,935
168
6,688
8,339
0
29,139
W
Skadi
tomppsan
Skadi
15,123
8,582
0
873
8,937
4,105
6,415
3,702
5,167
0
74,706
W
Cthulhu
zCr0nos
Cthulhu
21,097
1,996
655
5,940
17,883
18,211
1,100
2,930
14,798
61,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,218
Gold Earned
43,656
490
Minions Killed
384
0
Camps Cleared
0
1,802,433
Distance Traveled
1,675,473
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
9,451
497
101
5
0
354,375
3
W
Sobek
9,593
505
20
1
0
379,536
8
W
Olorun
8,949
471
84
4
0
299,931
1
W
Hun Batz
12,168
640
159
8
0
412,487
2
L
Aphrodite
12,180
641
158
8
0
371,835
0
L
Ymir
7,191
378
29
2
0
289,137
0
L
Neith
7,202
379
42
2
0
320,418
0
L
Hun Batz
7,632
402
54
3
0
339,708
0
W
Skadi
11,261
593
118
6
0
347,620
1
W
Cthulhu
10,247
539
109
6
0
362,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role