Player Matchup

Jing Wei
Jing Wei
JayDog-Appeal
Jing Wei
Level 107
God Stats
1W - 2L
1,233 SR
Queue Stats
133W - 137L
1,495 Elo+
Solo
Thor
Thor
OriginalCADC
Thor
Level 63
God Stats
10W - 4L
1,545 SR
Queue Stats
335W - 269L
1,572 Elo+
Party 2
Scylla
Scylla
OriginalTJH
Scylla
Level 65
God Stats
13W - 9L
1,504 SR
Queue Stats
342W - 280L
1,530 Elo+
Party 2
Cthulhu
Cthulhu
UL_mussi_99
Cthulhu
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
410W - 417L
1,562 Elo+
Solo
Xing Tian
Xing Tian
iixy x
Xing Tian
Level 98
God Stats
4W - 2L
1,412 SR
Queue Stats
255W - 211L
1,509 Elo+
Party 2
Team Averages
Level 90
1,439 SR
1,534 Elo+

VS

Team Averages
Level 120
1,501 SR
1,466 Elo+
King Arthur
King Arthur
 
King Arthur
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Okami001
Eset
Level 69
God Stats
47W - 23L
1,493 SR
Queue Stats
254W - 216L
1,637 Elo+
Solo
Artemis
Artemis
Saddlerm
Artemis
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,220 Elo+
Solo
Arachne
Arachne
Tiagaoo
Arachne
Level 160
God Stats
5W - 4L
1,531 SR
Queue Stats
394W - 381L
1,495 Elo+
Party 1
Cu Chulainn
Cu Chulainn
popawhitey
Cu Chulainn
Level 127
God Stats
24W - 28L
1,481 SR
Queue Stats
155W - 152L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
JayDog-Appeal
Jing Wei
13
0 / 0 / 1
7,225
516
2,146
5,764
1,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
7 / 2 / 3
7,932
567
7,924
9,010
3,282
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Scylla
14
4 / 0 / 2
8,043
575
2,810
4,458
1,234
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
UL_mussi_99
Cthulhu
10
0 / 2 / 6
6,538
467
4,035
8,999
4,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xing Tian
iixy x
Xing Tian
13
2 / 1 / 5
7,447
532
8,915
9,912
7,354
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
2 / 4 / 0
7,226
516
6,544
14,962
8,825
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Eset
12
1 / 2 / 0
6,943
496
3,107
4,362
1,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Saddlerm
Artemis
14
0 / 0 / 1
7,549
539
3,743
6,884
2,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Tiagaoo
Arachne
12
1 / 3 / 1
7,150
511
2,837
11,615
3,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cu Chulainn
popawhitey
Cu Chulainn
9
1 / 4 / 1
5,729
409
4,715
7,155
3,935
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
13
Kills
5
5
Deaths
13
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
4
0
0.5
W
Jing Wei
JayDog-Appeal
Jing Wei
0
0
1
0.5
L
Eset
1
2
0
0.5
W
7
2
3
4.25
W
Scylla
4
0
2
5
L
Artemis
Saddlerm
Artemis
0
0
1
0.5
L
Arachne
Tiagaoo
Arachne
1
3
1
0.5
W
Cthulhu
UL_mussi_99
Cthulhu
0
2
6
1.5
W
Xing Tian
iixy x
Xing Tian
2
1
5
4.5
L
Cu Chulainn
popawhitey
Cu Chulainn
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,830
Damage
20,946
38,143
Taken
44,978
17,597
Mitigated
20,561
13,597
Healing
16,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,544
954
0
3,710
14,962
8,825
0
6,596
8,366
0
45,157
W
Jing Wei
JayDog-Appeal
Jing Wei
2,146
955
0
4,217
5,764
1,720
1,161
401
5,319
0
48,919
L
Eset
3,107
181
0
1,135
4,362
1,575
0
1,301
3,061
36,207
0
W
7,924
2,998
0
2,084
9,010
3,282
0
538
8,416
0
34,575
W
Scylla
2,810
113
0
1,466
4,458
1,234
0
1,403
2,939
54,030
0
L
Artemis
Saddlerm
Artemis
3,743
1,008
0
3,885
6,884
2,302
1,738
1,822
5,062
0
49,831
L
Arachne
Tiagaoo
Arachne
2,837
1,843
0
6,260
11,615
3,924
0
2,986
8,629
0
42,012
W
Cthulhu
UL_mussi_99
Cthulhu
4,035
406
200
3,009
8,999
4,007
0
507
8,450
23,834
0
W
Xing Tian
iixy x
Xing Tian
8,915
1,298
0
2,621
9,912
7,354
72
0
9,912
40,008
0
L
Cu Chulainn
popawhitey
Cu Chulainn
4,715
1,646
0
1,100
7,155
3,935
0
3,055
4,100
0
26,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,185
Gold Earned
34,597
376
Minions Killed
428
0
Camps Cleared
0
1,360,935
Distance Traveled
1,189,933
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,226
516
99
7
0
252,751
3
W
Jing Wei
7,225
516
87
6
0
254,726
5
L
Eset
6,943
496
97
7
0
239,361
3
W
Thor
7,932
567
72
5
0
269,515
1
W
Scylla
8,043
575
104
7
0
268,122
3
L
Artemis
7,549
539
103
7
0
235,433
8
L
Arachne
7,150
511
93
7
0
246,025
0
W
Cthulhu
6,538
467
44
3
0
281,347
9
W
Xing Tian
7,447
532
69
5
0
287,225
2
L
Cu Chulainn
5,729
409
36
3
0
216,363
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role