Player Matchup

Loki
Loki
DOlNYERMOM
Loki
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
FinestCocoa
Athena
Level 18
God Stats
12W - 1L
1,908 SR
Queue Stats
31W - 4L
1,921 Elo+
Party 1
Olorun
Olorun
FrostboundDiff
Olorun
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
MatchmakingHAHA
Baron Samedi
Level 15
God Stats
2W - 0L
1,777 SR
Queue Stats
15W - 1L
2,058 Elo+
Party 1
Izanami
Izanami
RexsisStepSis
Izanami
Level 25
God Stats
3W - 0L
1,861 SR
Queue Stats
75W - 24L
1,800 Elo+
Party 1
Team Averages
Level 19
1,709 SR
1,756 Elo+

VS

Team Averages
Level 36
1,489 SR
1,593 Elo+
Cerberus
Cerberus
HellBoy12012
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
Kuriron
Anubis
Level 28
God Stats
1W - 1L
1,687 SR
Queue Stats
1W - 3L
1,763 Elo+
Party 2
Ullr
Ullr
NotOsey
Ullr
Level 15
God Stats
2W - 4L
1,456 SR
Queue Stats
17W - 23L
1,538 Elo+
Party 2
King Arthur
King Arthur
Only-Valen-
King Arthur
Level 109
God Stats
3W - 12L
1,420 SR
Queue Stats
55W - 65L
1,562 Elo+
Party 2
Hun Batz
Hun Batz
xLucKZill
Hun Batz
Level 13
God Stats
0W - 2L
1,381 SR
Queue Stats
9W - 15L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 1 / 3
10,438
696
8,921
7,776
2,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Athena
12
4 / 3 / 15
9,071
605
5,570
11,945
8,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
8 / 2 / 2
10,224
682
11,590
13,457
5,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
MatchmakingHAHA
Baron Samedi
14
2 / 0 / 12
8,857
590
10,443
10,579
11,003
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
16
20 / 4 / 3
11,238
749
31,798
12,536
5,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HellBoy12012
Cerberus
8
0 / 14 / 2
5,437
362
4,007
22,764
8,917
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
Kuriron
Anubis
10
2 / 8 / 2
6,615
441
7,555
11,068
4,545
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ullr
NotOsey
Ullr
12
1 / 8 / 1
6,692
446
2,540
12,292
2,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Only-Valen-
King Arthur
13
3 / 6 / 3
8,466
564
10,921
22,710
13,668
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hun Batz
xLucKZill
Hun Batz
11
3 / 9 / 5
7,779
519
9,307
14,646
4,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
22
45
Kills
9
10
Deaths
45
35
Assists
13
Player
Kills
Deaths
Assists
KDA
W
11
1
3
12.5
W
Athena
4
3
15
3.83
W
8
2
2
4.5
L
Cerberus
HellBoy12012
Cerberus
0
14
2
0.07
L
Anubis
Kuriron
Anubis
2
8
2
0.38
W
Baron Samedi
MatchmakingHAHA
Baron Samedi
2
0
12
8
L
Ullr
NotOsey
Ullr
1
8
1
0.19
L
King Arthur
Only-Valen-
King Arthur
3
6
3
0.75
W
Izanami
20
4
3
5.38
L
Hun Batz
xLucKZill
Hun Batz
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,322
Damage
34,330
56,293
Taken
83,480
33,469
Mitigated
34,488
27,431
Healing
12,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,921
2,898
0
2,954
7,776
2,937
1,266
1,436
6,340
0
63,964
W
Athena
5,570
2,047
0
2,246
11,945
8,822
529
2,171
9,774
17,699
0
W
11,590
4,777
283
8,872
13,457
5,438
1,577
2,603
10,854
82,039
0
L
Cerberus
HellBoy12012
Cerberus
4,007
666
0
2,535
22,764
8,917
284
1,146
21,618
10,192
0
L
Anubis
Kuriron
Anubis
7,555
495
0
2,511
11,068
4,545
0
6,647
4,421
32,117
0
W
Baron Samedi
MatchmakingHAHA
Baron Samedi
10,443
1,676
1,651
5,802
10,579
11,003
518
1,066
9,513
44,975
0
L
Ullr
NotOsey
Ullr
2,540
903
0
1,098
12,292
2,910
0
3,144
9,148
0
29,064
L
King Arthur
Only-Valen-
King Arthur
10,921
1,700
0
5,429
22,710
13,668
52
10,633
12,077
0
39,352
W
Izanami
31,798
24,414
0
5,623
12,536
5,269
5,646
4,286
8,250
0
97,314
L
Hun Batz
xLucKZill
Hun Batz
9,307
2,227
0
1,406
14,646
4,448
0
6,033
8,613
0
28,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,828
Gold Earned
34,989
483
Minions Killed
242
0
Camps Cleared
0
1,479,681
Distance Traveled
1,344,302
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,438
696
124
8
0
327,991
2
W
Athena
9,071
605
25
2
0
335,716
5
W
Olorun
10,224
682
118
8
0
285,973
3
L
Cerberus
5,437
362
16
1
0
198,797
0
L
Anubis
6,615
441
53
4
0
266,704
0
W
Baron Samedi
8,857
590
82
5
0
287,659
2
L
Ullr
6,692
446
53
4
0
292,227
1
L
King Arthur
8,466
564
74
5
0
286,481
1
W
Izanami
11,238
749
134
9
0
242,342
2
L
Hun Batz
7,779
519
46
3
0
300,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role