Player Matchup

Bellona
Bellona
MicGoogle
Bellona
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,296 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Nooblious
Tsukuyomi
Level 124
God Stats
12W - 7L
1,965 SR
Queue Stats
91W - 93L
1,427 Elo+
Party 1
Cernunnos
Cernunnos
Torritugia
Cernunnos
Level 19
God Stats
11W - 11L
1,596 SR
Queue Stats
42W - 62L
1,390 Elo+
Solo
Sol
Sol
WomenDeserveLess
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Mulan
Mulan
hamse455
Mulan
Level 61
God Stats
0W - 1L
1,304 SR
Queue Stats
64W - 74L
1,378 Elo+
Party 1
Team Averages
Level 43
1,573 SR
1,398 Elo+

VS

Team Averages
Level 18
1,460 SR
1,343 Elo+
Tiamat
Tiamat
AzulStarGaming
Tiamat
Level 18
God Stats
20W - 20L
1,343 SR
Queue Stats
35W - 55L
1,350 Elo+
Solo
Baron Samedi
Baron Samedi
BotumPowerFunkme
Baron Samedi
Level 11
God Stats
2W - 1L
1,718 SR
Queue Stats
4W - 9L
1,354 Elo+
Solo
Awilix
Awilix
Greatkong69
Awilix
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,305 Elo+
Solo
Medusa
Medusa
LilFarmChild
Medusa
Level 29
God Stats
12W - 10L
1,287 SR
Queue Stats
56W - 56L
1,354 Elo+
Party 2
Amaterasu
Amaterasu
ikercg98
Amaterasu
Level 29
God Stats
25W - 19L
1,452 SR
Queue Stats
58W - 58L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MicGoogle
Bellona
17
1 / 8 / 3
10,794
432
4,117
15,206
12,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
Nooblious
Tsukuyomi
20
18 / 2 / 7
15,171
607
35,060
19,002
8,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Cernunnos
Torritugia
Cernunnos
19
5 / 7 / 5
12,378
495
11,141
19,758
6,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 9 / 5
11,277
451
12,707
15,535
8,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
hamse455
Mulan
17
3 / 12 / 5
11,204
448
12,980
27,136
14,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 8
13,555
542
13,644
17,511
27,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
BotumPowerFunkme
Baron Samedi
18
7 / 6 / 8
13,287
531
16,173
23,440
18,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Awilix
20
10 / 6 / 12
13,994
560
11,797
23,383
9,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
19
4 / 6 / 10
12,188
488
9,439
17,052
8,683
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
ikercg98
Amaterasu
18
10 / 9 / 13
12,596
504
19,221
27,174
24,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
89
31
Kills
38
38
Deaths
31
25
Assists
51
Player
Kills
Deaths
Assists
KDA
W
7
4
8
2.75
W
Baron Samedi
BotumPowerFunkme
Baron Samedi
7
6
8
1.83
W
Awilix
10
6
12
2.67
W
Medusa
4
6
10
1.5
L
Bellona
MicGoogle
Bellona
1
8
3
0.31
L
Tsukuyomi
Nooblious
Tsukuyomi
18
2
7
10.75
L
Cernunnos
Torritugia
Cernunnos
5
7
5
1.07
L
4
9
5
0.72
L
Mulan
hamse455
Mulan
3
12
5
0.46
W
Amaterasu
ikercg98
Amaterasu
10
9
13
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,005
Damage
70,274
96,637
Taken
108,560
51,630
Mitigated
88,961
19,666
Healing
36,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,644
2,860
0
5,071
17,511
27,784
686
1,540
15,971
74,130
0
W
Baron Samedi
BotumPowerFunkme
Baron Samedi
16,173
1,450
2,868
10,439
23,440
18,069
1,422
3,854
19,586
63,560
0
W
Awilix
11,797
3,805
0
8,854
23,383
9,872
577
3,005
20,378
0
81,347
W
Medusa
9,439
4,093
1,368
2,955
17,052
8,683
4,502
308
16,744
0
78,208
L
Bellona
MicGoogle
Bellona
4,117
1,439
0
958
15,206
12,628
208
6,883
7,898
0
53,691
L
Tsukuyomi
Nooblious
Tsukuyomi
35,060
9,276
0
2,194
19,002
8,839
0
4,871
13,913
0
114,027
L
Cernunnos
Torritugia
Cernunnos
11,141
5,177
0
5,912
19,758
6,632
1,956
3,619
15,886
0
70,907
L
12,707
4,297
0
3,174
15,535
8,698
493
5,989
9,418
45,925
2,654
L
Mulan
hamse455
Mulan
12,980
2,318
963
6,465
27,136
14,833
661
7,563
19,256
0
83,907
W
Amaterasu
ikercg98
Amaterasu
19,221
9,996
0
5,348
27,174
24,553
4,635
3,568
23,606
0
51,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,824
Gold Earned
65,620
591
Minions Killed
529
0
Camps Cleared
0
2,164,379
Distance Traveled
2,149,932
9
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,555
542
137
5
0
480,279
0
W
Baron Samedi
13,287
531
80
3
0
443,745
16
W
Awilix
13,994
560
105
4
0
428,533
2
W
Medusa
12,188
488
133
5
0
376,911
6
L
Bellona
10,794
432
120
5
0
445,053
3
L
Tsukuyomi
15,171
607
159
6
0
542,716
0
L
Cernunnos
12,378
495
130
5
0
360,472
4
L
Sol
11,277
451
75
3
0
390,318
2
L
Mulan
11,204
448
107
4
0
425,820
0
W
Amaterasu
12,596
504
74
3
0
420,464
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role