Player Matchup

Cerberus
Cerberus
Anubs8603
Cerberus
Level 19
God Stats
17W - 16L
1,342 SR
Queue Stats
196W - 235L
1,441 Elo+
Solo
Guan Yu
Guan Yu
Chappie-_-4i20
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,411 Elo+
Solo
Nemesis
Nemesis
MaxTul
Nemesis
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 91L
1,660 Elo+
Solo
Tiamat
Tiamat
TuPaPiZasLeZx
Tiamat
Level 28
God Stats
10W - 5L
1,774 SR
Queue Stats
135W - 54L
1,699 Elo+
Solo
Apollo
Apollo
jacksteal22
Apollo
Level 28
God Stats
18W - 15L
1,641 SR
Queue Stats
95W - 75L
1,524 Elo+
Solo
Team Averages
Level 18
1,551 SR
1,547 Elo+

VS

Team Averages
Level 14
1,554 SR
1,605 Elo+
Vulcan
Vulcan
Cheff-Luzi
Vulcan
Level 16
God Stats
6W - 6L
1,397 SR
Queue Stats
16W - 18L
1,441 Elo+
Solo
Bellona
Bellona
EsqueciASenha
Bellona
Level 14
God Stats
6W - 0L
1,907 SR
Queue Stats
44W - 31L
1,546 Elo+
Solo
Neith
Neith
PeñarolDecano
Neith
Level 29
God Stats
61W - 77L
1,465 SR
Queue Stats
139W - 160L
1,451 Elo+
Solo
Ares
Ares
chrisbadly
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,793 Elo+
Party 1
Hera
Hera
izMel
Hera
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,793 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Anubs8603
Cerberus
16
6 / 7 / 5
9,800
445
18,222
27,746
17,320
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
0 / 8 / 4
8,591
391
4,032
17,167
13,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
MaxTul
Nemesis
10
0 / 12 / 4
7,321
333
2,183
16,208
5,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

2
0 / 0 / 0
5,798
264
0
8
1
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
18
13 / 7 / 3
12,419
565
20,962
21,948
10,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Cheff-Luzi
Vulcan
15
1 / 5 / 8
9,950
452
6,802
11,034
4,671
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
20
16 / 2 / 5
14,921
678
18,437
17,862
16,625
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

18
12 / 1 / 8
12,674
576
21,881
12,635
5,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 5 / 14
10,353
471
5,696
13,513
10,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hera
izMel
Hera
13
1 / 7 / 5
9,078
413
5,218
10,192
3,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
72
19
Kills
32
34
Deaths
20
16
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Anubs8603
Cerberus
6
7
5
1.21
L
0
8
4
0.25
W
Vulcan
Cheff-Luzi
Vulcan
1
5
8
1
W
Bellona
16
2
5
9.25
L
Nemesis
MaxTul
Nemesis
0
12
4
0.17
W
12
1
8
16
L
0
0
0
0
W
2
5
14
1.8
W
Hera
izMel
Hera
1
7
5
0.5
L
Apollo
13
7
3
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,399
Damage
58,034
83,077
Taken
65,236
45,754
Mitigated
40,360
17,089
Healing
16,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Anubs8603
Cerberus
18,222
289
0
9,437
27,746
17,320
183
9,724
17,868
75,739
0
L
4,032
634
1,535
2,465
17,167
13,128
0
969
16,182
0
42,333
W
Vulcan
Cheff-Luzi
Vulcan
6,802
4,016
663
2,668
11,034
4,671
881
4,022
7,012
46,243
0
W
Bellona
18,437
9,557
0
7,211
17,862
16,625
8,691
289
17,323
0
104,974
L
Nemesis
MaxTul
Nemesis
2,183
902
0
767
16,208
5,268
43
2,235
13,947
0
16,042
W
21,881
11,635
0
4,939
12,635
5,262
3,494
4,558
8,027
0
67,233
L
0
0
0
6
8
1
0
0
8
759
0
W
5,696
753
0
970
13,513
10,295
102
6,289
7,149
11,541
0
W
Hera
izMel
Hera
5,218
1,642
80
378
10,192
3,507
210
3,064
7,128
24,077
0
L
Apollo
20,962
13,152
0
2,879
21,948
10,037
1,915
4,422
17,356
0
88,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,929
Gold Earned
56,976
431
Minions Killed
423
0
Camps Cleared
0
1,558,249
Distance Traveled
1,908,078
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,800
445
182
8
0
390,426
2
L
Guan Yu
8,591
391
72
3
0
376,329
0
W
Vulcan
9,950
452
73
3
0
378,586
0
W
Bellona
14,921
678
193
9
0
416,930
0
L
Nemesis
7,321
333
34
2
0
424,436
0
W
Neith
12,674
576
95
4
0
326,268
0
L
Tiamat
5,798
264
1
0
0
13,659
0
W
Ares
10,353
471
6
0
0
439,221
8
W
Hera
9,078
413
56
3
0
347,073
0
L
Apollo
12,419
565
142
6
0
353,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role