Player Matchup

Nu Wa
Nu Wa
DonDuuug
Nu Wa
Level 157
God Stats
1W - 1L
1,908 SR
Queue Stats
355W - 295L
1,656 Elo+
Party 1
Ymir
Ymir
Rizolalalalala35
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
S0lrack
Nike
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
VillacherGimpl
Heimdallr
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
65W - 58L
1,553 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ªAMOEBAª
Tsukuyomi
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 24L
1,569 Elo+
Party 2
Team Averages
Level 157
1,582 SR
1,556 Elo+

VS

Team Averages
Level 139
1,510 SR
1,517 Elo+
Pele
Pele
MaisterZ
Pele
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MataKondoDa
Ah Muzen Cab
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
aploxxius85
Sol
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
bertz94
Anubis
Level 160
God Stats
45W - 42L
1,548 SR
Queue Stats
168W - 195L
1,587 Elo+
Solo
Cabrakan
Cabrakan
foxy200
Cabrakan
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DonDuuug
Nu Wa
7
1 / 2 / 0
3,839
768
1,515
2,181
411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
1 / 0 / 1
3,715
743
629
3,111
1,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nike
S0lrack
Nike
8
2 / 1 / 0
4,127
825
2,847
4,209
1,850
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
VillacherGimpl
Heimdallr
6
1 / 0 / 1
3,675
735
723
2,086
505
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tsukuyomi
ªAMOEBAª
Tsukuyomi
6
1 / 0 / 2
3,798
760
1,914
2,039
477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
3
0 / 1 / 0
2,803
561
103
1,090
220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Boots

Boots

+6%
Movement Speed

Ah Muzen Cab
MataKondoDa
Ah Muzen Cab
6
1 / 1 / 0
3,613
723
2,405
2,766
681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
1 / 2 / 0
3,701
740
1,349
4,180
747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
bertz94
Anubis
8
1 / 1 / 1
4,113
823
1,351
2,920
1,253
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cabrakan
foxy200
Cabrakan
5
0 / 1 / 0
3,219
644
622
2,001
1,039
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
6
Kills
3
3
Deaths
6
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
DonDuuug
Nu Wa
1
2
0
0.5
L
Pele
0
1
0
0
L
Ah Muzen Cab
MataKondoDa
Ah Muzen Cab
1
1
0
1
W
1
0
1
1.5
W
Nike
S0lrack
Nike
2
1
0
2
W
Heimdallr
VillacherGimpl
Heimdallr
1
0
1
1.5
L
1
2
0
0.5
L
Anubis
bertz94
Anubis
1
1
1
1.5
L
Cabrakan
foxy200
Cabrakan
0
1
0
0
W
Tsukuyomi
ªAMOEBAª
Tsukuyomi
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,628
Damage
5,830
13,626
Taken
12,957
4,348
Mitigated
3,940
5,547
Healing
5,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
DonDuuug
Nu Wa
1,515
227
0
125
2,181
411
0
1,281
900
18,511
0
L
Pele
103
0
0
36
1,090
220
0
282
734
0
3,742
L
Ah Muzen Cab
MataKondoDa
Ah Muzen Cab
2,405
967
0
1,478
2,766
681
0
344
2,403
0
16,261
W
629
347
0
1,614
3,111
1,105
0
279
2,832
8,245
0
W
Nike
S0lrack
Nike
2,847
320
0
1,425
4,209
1,850
0
1,349
2,860
0
17,658
W
Heimdallr
VillacherGimpl
Heimdallr
723
316
0
1,539
2,086
505
0
343
1,743
0
13,744
L
1,349
567
0
2,192
4,180
747
0
93
4,067
13,993
0
L
Anubis
bertz94
Anubis
1,351
0
0
1,778
2,920
1,253
0
717
2,065
21,967
0
L
Cabrakan
foxy200
Cabrakan
622
208
0
333
2,001
1,039
0
438
1,544
6,556
0
W
Tsukuyomi
ªAMOEBAª
Tsukuyomi
1,914
500
0
844
2,039
477
17
70
1,969
0
11,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,154
Gold Earned
17,449
148
Minions Killed
133
0
Camps Cleared
0
515,994
Distance Traveled
404,257
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
3,839
768
34
7
0
99,946
2
L
Pele
2,803
561
10
2
0
45,346
1
L
Ah Muzen Cab
3,613
723
29
6
0
87,810
0
W
Ymir
3,715
743
13
3
0
102,892
1
W
Nike
4,127
825
41
8
0
93,052
1
W
Heimdallr
3,675
735
35
7
0
94,982
2
L
Sol
3,701
740
23
5
0
85,233
1
L
Anubis
4,113
823
54
11
0
91,208
2
L
Cabrakan
3,219
644
17
3
0
94,660
1
W
Tsukuyomi
3,798
760
25
5
0
125,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role