Player Matchup

Ah Puch
Ah Puch
Black Newra
Ah Puch
Level 31
God Stats
17W - 41L
1,353 SR
Queue Stats
252W - 479L
1,246 Elo+
Party 3
Hachiman
Hachiman
MindsReaper
Hachiman
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
306W - 528L
1,276 Elo+
Party 3
Arachne
Arachne
ShikaDanMaru
Arachne
Level 60
God Stats
17W - 8L
1,690 SR
Queue Stats
338W - 389L
1,373 Elo+
Party 2
Nike
Nike
lMD3l
Nike
Level 25
God Stats
9W - 12L
1,378 SR
Queue Stats
103W - 123L
1,384 Elo+
Party 2
Nox
Nox
tetezgaming
Nox
Level 55
God Stats
2W - 0L
1,500 SR
Queue Stats
294W - 333L
1,371 Elo+
Party 2
Team Averages
Level 44
1,484 SR
1,330 Elo+

VS

Team Averages
Level 41
1,517 SR
1,327 Elo+
Ao Kuang
Ao Kuang
Deine_Ignoranz
Ao Kuang
Level 65
God Stats
18W - 17L
1,591 SR
Queue Stats
125W - 106L
1,551 Elo+
Solo
Hades
Hades
Moskovork95
Hades
Level 40
God Stats
21W - 33L
1,473 SR
Queue Stats
237W - 341L
1,314 Elo+
Party 1
Cthulhu
Cthulhu
The--Dark-Lord_
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,284 Elo+
Party 4
Cupid
Cupid
XxheroXx1990
Cupid
Level 41
God Stats
4W - 3L
1,572 SR
Queue Stats
10W - 28L
1,229 Elo+
Party 4
Fenrir
Fenrir
nesta95420
Fenrir
Level 29
God Stats
18W - 21L
1,447 SR
Queue Stats
426W - 568L
1,256 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Black Newra
Ah Puch
18
5 / 0 / 7
12,330
514
15,729
9,995
3,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
MindsReaper
Hachiman
17
2 / 3 / 3
11,851
494
3,505
12,334
4,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
ShikaDanMaru
Arachne
18
13 / 3 / 7
13,462
561
11,313
21,058
11,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nike
lMD3l
Nike
20
8 / 1 / 10
14,396
600
15,643
21,446
19,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
13 / 1 / 13
14,511
605
23,796
14,821
6,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
8
0 / 5 / 0
7,279
303
2,215
8,398
2,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
0 / 14 / 1
8,668
361
7,946
20,955
9,733
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
4 / 3 / 2
11,603
483
14,419
21,351
17,898
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
2 / 6 / 1
11,277
470
8,891
19,516
7,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
nesta95420
Fenrir
14
1 / 13 / 0
9,216
384
3,399
25,359
9,653
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
11
41
Kills
7
8
Deaths
41
40
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Black Newra
Ah Puch
5
0
7
8.5
L
Ao Kuang
0
5
0
0
W
Hachiman
MindsReaper
Hachiman
2
3
3
1.17
L
0
14
1
0.04
W
Arachne
ShikaDanMaru
Arachne
13
3
7
5.5
L
4
3
2
1.67
L
2
6
1
0.42
W
Nike
lMD3l
Nike
8
1
10
13
L
Fenrir
nesta95420
Fenrir
1
13
0
0.08
W
13
1
13
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,986
Damage
36,870
79,654
Taken
95,579
44,928
Mitigated
46,790
33,503
Healing
19,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Black Newra
Ah Puch
15,729
272
424
6,218
9,995
3,669
1,228
4,149
5,604
61,906
0
L
Ao Kuang
2,215
822
123
2,553
8,398
2,189
0
1,845
6,428
21,243
0
W
Hachiman
MindsReaper
Hachiman
3,505
1,408
0
4,851
12,334
4,463
2,638
5,418
6,758
0
71,762
L
7,946
249
0
1,831
20,955
9,733
1,100
9,926
10,979
43,644
0
W
Arachne
ShikaDanMaru
Arachne
11,313
7,219
0
7,469
21,058
11,072
1,544
5,307
15,555
0
96,290
L
14,419
480
43
3,289
21,351
17,898
0
9,546
11,590
67,168
0
L
8,891
3,070
671
7,118
19,516
7,317
1,094
9,552
9,864
0
56,681
W
Nike
lMD3l
Nike
15,643
2,229
222
8,445
21,446
19,389
2,951
5,896
15,436
4,683
80,953
L
Fenrir
nesta95420
Fenrir
3,399
1,100
0
3,924
25,359
9,653
1,402
9,974
15,135
0
38,690
W
23,796
2,202
0
5,874
14,821
6,335
2,842
5,692
8,979
88,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,550
Gold Earned
48,043
576
Minions Killed
439
0
Camps Cleared
0
2,306,104
Distance Traveled
1,745,063
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,330
514
91
4
0
474,585
0
L
Ao Kuang
7,279
303
49
2
0
190,489
1
W
Hachiman
11,851
494
116
5
0
382,194
0
L
Hades
8,668
361
85
4
0
312,925
0
W
Arachne
13,462
561
90
4
0
528,268
5
L
Cthulhu
11,603
483
117
5
0
486,876
4
L
Cupid
11,277
470
117
5
0
408,712
6
W
Nike
14,396
600
155
6
0
441,277
3
L
Fenrir
9,216
384
71
3
0
346,061
0
W
Nox
14,511
605
124
5
0
479,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role