Player Matchup

Pele
Pele
Gold IV
F4NT2SMA
Pele
Gold IV
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
165W - 168L
1,719 MMR
Party 1
Sol
Sol
Gold V
IvarTBoneless
Sol
Gold V
Level 48
God Stats
1W - 0L
1,699 SR
Queue Stats
40W - 41L
1,668 MMR
Solo
Chaac
Chaac
Gold II
LordPaiva
Chaac
Gold II
Level 107
God Stats
3W - 0L
1,893 SR
Queue Stats
87W - 70L
1,568 MMR
Solo
Ymir
Ymir
Gold V
VirSaOo
Ymir
Gold V
Level 160
God Stats
2W - 1L
1,334 SR
Queue Stats
5W - 5L
1,566 MMR
Party 1
Tiamat
Tiamat
Diamond IV
Zotem9995
Tiamat
Diamond IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 118
1,585 SR
1,604 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 105
1,526 SR
1,612 MMR
Nemesis
Nemesis
Platinum III
DavyOBITO
Nemesis
Platinum III
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
336W - 338L
1,870 MMR
Solo
Tyr
Tyr
Gold I
Ruztick
Tyr
Gold I
Level 116
God Stats
20W - 21L
1,631 SR
Queue Stats
399W - 392L
1,588 MMR
Solo
Cupid
Cupid
Platinum II
bbxc
Cupid
Platinum II
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver I
mumendes
Bacchus
Silver I
Level 140
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 31L
1,601 MMR
Solo
Ra
Ra
Bronze III
nahuel1000
Ra
Bronze III
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 13L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
9
5 / 0 / 3
5,632
626
3,637
4,202
1,062
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
3 / 1 / 1
5,673
630
5,124
5,236
1,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chaac
LordPaiva
Chaac
9
0 / 4 / 2
5,129
570
5,981
8,749
5,202
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ymir
VirSaOo
Ymir
7
0 / 1 / 7
4,752
528
2,512
4,454
1,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
Zotem9995
Tiamat
10
2 / 0 / 2
5,489
610
2,298
2,288
1,155
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
DanzaburouSetTsukuyomiJanusApollo

VS

Bans
AthenaGebHe BoGaneshaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DavyOBITO
Nemesis
9
2 / 3 / 2
5,156
573
2,676
6,921
2,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tyr
10
2 / 1 / 2
5,847
650
6,988
8,746
5,230
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
bbxc
Cupid
6
0 / 2 / 1
4,087
454
3,549
5,230
1,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
mumendes
Bacchus
8
1 / 3 / 1
4,719
524
1,899
4,561
1,922
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 1 / 0
5,074
564
1,633
2,993
865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
10
Kills
6
6
Deaths
10
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DavyOBITO
Nemesis
2
3
2
1
W
Pele
5
0
3
6.5
W
3
1
1
3.5
W
Chaac
LordPaiva
Chaac
0
4
2
0.25
L
Tyr
2
1
2
3
W
Ymir
VirSaOo
Ymir
0
1
7
3.5
W
Tiamat
Zotem9995
Tiamat
2
0
2
3
L
Cupid
bbxc
Cupid
0
2
1
0.25
L
Bacchus
mumendes
Bacchus
1
3
1
0.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,552
Damage
16,745
24,929
Taken
28,451
10,592
Mitigated
11,381
12,547
Healing
12,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DavyOBITO
Nemesis
2,676
1,141
0
2,757
6,921
2,053
0
1,846
5,075
0
21,716
W
Pele
3,637
928
0
2,068
4,202
1,062
0
513
3,629
0
21,721
W
5,124
2,019
0
3,080
5,236
1,283
0
1,023
4,173
29,983
0
W
Chaac
LordPaiva
Chaac
5,981
1,716
0
3,804
8,749
5,202
0
416
8,299
0
28,338
L
Tyr
6,988
1,639
0
4,877
8,746
5,230
0
584
8,162
0
32,576
W
Ymir
VirSaOo
Ymir
2,512
632
0
2,019
4,454
1,890
0
772
3,659
7,733
0
W
Tiamat
Zotem9995
Tiamat
2,298
1,120
0
1,576
2,288
1,155
150
612
1,637
34,552
0
L
Cupid
bbxc
Cupid
3,549
2,239
0
2,197
5,230
1,311
0
4,221
1,009
0
13,858
L
Bacchus
mumendes
Bacchus
1,899
212
156
1,079
4,561
1,922
0
2,332
2,229
10,456
0
L
1,633
153
343
748
2,993
865
0
951
2,042
33,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,675
Gold Earned
24,883
257
Minions Killed
261
0
Camps Cleared
0
836,992
Distance Traveled
873,318
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,156
573
58
6
0
204,012
4
W
Pele
5,632
626
53
6
0
190,915
2
W
Sol
5,673
630
59
7
0
140,671
6
W
Chaac
5,129
570
62
7
0
166,528
0
L
Tyr
5,847
650
70
8
0
184,592
3
W
Ymir
4,752
528
9
1
0
174,085
8
W
Tiamat
5,489
610
74
8
0
164,793
1
L
Cupid
4,087
454
29
3
0
133,382
0
L
Bacchus
4,719
524
20
2
0
175,786
5
L
Ra
5,074
564
84
9
0
175,546
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role