Player Matchup

Bakasura
Bakasura
Greedy_Infidel
Bakasura
Level 18
God Stats
30W - 56L
1,231 SR
Queue Stats
256W - 339L
1,167 Elo+
Party 1
Zhong Kui
Zhong Kui
Narurama
Zhong Kui
Level 26
God Stats
1W - 2L
1,703 SR
Queue Stats
23W - 49L
1,273 Elo+
Party 2
Ymir
Ymir
Penguinlord3506
Ymir
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
King Arthur
King Arthur
deadeyejake-
King Arthur
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
352W - 434L
1,290 Elo+
Party 1
Arachne
Arachne
kushmanjarrett94
Arachne
Level 14
God Stats
24W - 25L
1,707 SR
Queue Stats
1,067W - 1,291L
1,208 Elo+
Party 1
Team Averages
Level 17
1,528 SR
1,288 Elo+

VS

Team Averages
Level 8
1,524 SR
1,438 Elo+
Neith
Neith
AlphaPeachTea
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
Rychi Arzate
Sol
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hercules
Hercules
ZenKush
Hercules
Level 14
God Stats
3W - 2L
1,620 SR
Queue Stats
14W - 24L
1,190 Elo+
Solo
Arachne
Arachne
paconath
Arachne
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Cerberus
Cerberus
rick_Baoboa
Cerberus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
5 / 5 / 1
10,657
561
6,323
13,540
5,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Narurama
Zhong Kui
14
2 / 0 / 2
8,694
458
6,907
7,275
4,996
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 0 / 4
9,599
505
3,763
10,839
8,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
deadeyejake-
King Arthur
12
3 / 4 / 5
8,249
434
2,055
14,562
10,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
6 / 9 / 2
10,824
570
9,128
14,920
8,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 4
9,570
504
5,614
7,247
3,028
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
2 / 4 / 0
9,739
513
2,552
9,806
3,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
ZenKush
Hercules
16
6 / 2 / 3
10,285
541
11,342
12,120
8,843
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
paconath
Arachne
10
3 / 2 / 0
7,770
409
4,108
10,765
3,558
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
rick_Baoboa
Cerberus
8
0 / 7 / 4
7,054
371
2,386
8,781
3,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
25
18
Kills
14
18
Deaths
18
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
3
4
1.67
W
Bakasura
5
5
1
1.1
W
Zhong Kui
Narurama
Zhong Kui
2
0
2
3
W
2
0
4
4
L
2
4
0
0.5
L
Hercules
ZenKush
Hercules
6
2
3
3.75
W
King Arthur
deadeyejake-
King Arthur
3
4
5
1.38
W
6
9
2
0.78
L
Arachne
paconath
Arachne
3
2
0
1.5
L
Cerberus
rick_Baoboa
Cerberus
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,176
Damage
26,002
61,136
Taken
48,719
37,720
Mitigated
23,060
11,285
Healing
12,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,614
2,923
0
1,566
7,247
3,028
1,675
1,657
5,463
0
42,622
W
Bakasura
6,323
5,290
0
1,331
13,540
5,531
1,816
650
12,890
0
50,525
W
Zhong Kui
Narurama
Zhong Kui
6,907
540
0
3,903
7,275
4,996
4,083
63
7,212
46,004
0
W
3,763
632
0
2,056
10,839
8,673
1,183
344
10,495
27,099
0
L
2,552
994
0
2,142
9,806
3,864
5,497
839
8,760
49,569
3,165
L
Hercules
ZenKush
Hercules
11,342
2,384
0
1,902
12,120
8,843
691
5,573
6,037
0
51,262
W
King Arthur
deadeyejake-
King Arthur
2,055
516
0
2,008
14,562
10,507
188
1,155
13,407
0
12,559
W
9,128
5,860
0
1,987
14,920
8,013
6,392
2,614
12,306
0
69,641
L
Arachne
paconath
Arachne
4,108
3,381
0
5,594
10,765
3,558
0
1,814
8,871
0
31,701
L
Cerberus
rick_Baoboa
Cerberus
2,386
357
0
1,219
8,781
3,767
567
787
7,909
10,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,023
Gold Earned
44,418
419
Minions Killed
368
0
Camps Cleared
0
1,795,188
Distance Traveled
1,439,381
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,570
504
88
5
0
310,990
1
W
Bakasura
10,657
561
117
6
0
354,399
0
W
Zhong Kui
8,694
458
111
6
0
349,615
0
W
Ymir
9,599
505
39
2
0
364,990
3
L
Sol
9,739
513
120
6
0
294,912
1
L
Hercules
10,285
541
90
5
0
331,773
0
W
King Arthur
8,249
434
25
1
0
373,961
2
W
Arachne
10,824
570
127
7
0
352,223
0
L
Arachne
7,770
409
57
3
0
277,917
0
L
Cerberus
7,054
371
13
1
0
223,789
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role