Player Matchup

Odin
Odin
AstralxJoker
Odin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Izanami
Izanami
ISquidliumI
Izanami
Level 52
God Stats
0W - 1L
1,562 SR
Queue Stats
15W - 12L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Tsc_Godtavious
Baron Samedi
Level 123
God Stats
1W - 2L
1,442 SR
Queue Stats
24W - 28L
1,544 Elo+
Party 1
Geb
Geb
jhanmarco300
Geb
Level 79
God Stats
2W - 1L
1,712 SR
Queue Stats
12W - 10L
1,500 Elo+
Party 1
Team Averages
Level 71
1,554 SR
1,511 Elo+

VS

Team Averages
Level 94
1,620 SR
1,427 Elo+
Arachne
Arachne
 
Arachne
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
AfroTheForever
Khepri
Level 106
God Stats
1W - 0L
1,952 SR
Queue Stats
9W - 9L
1,456 Elo+
Party 2
Osiris
Osiris
Jimmy3Hands
Osiris
Level 117
God Stats
3W - 0L
1,743 SR
Queue Stats
14W - 15L
1,442 Elo+
Party 2
Anubis
Anubis
danely giggity
Anubis
Level 27
God Stats
2W - 1L
1,283 SR
Queue Stats
7W - 11L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
7,319
732
1,511
7,519
3,497
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
ISquidliumI
Izanami
11
0 / 5 / 1
6,727
673
3,501
7,415
2,538
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Tsc_Godtavious
Baron Samedi
13
1 / 3 / 1
7,497
750
6,323
7,420
3,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 4 / 2
7,307
731
3,629
11,641
7,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
4 / 0 / 5
8,848
885
6,687
6,685
3,072
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
6 / 0 / 4
9,024
902
5,808
6,276
3,193
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Osiris
15
5 / 1 / 8
9,456
946
6,819
7,676
6,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 1 / 7
8,761
876
8,922
5,759
2,950
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
2
Kills
18
18
Deaths
2
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
0
5
6.5
W
6
0
4
8
L
1
6
1
0.25
L
Izanami
ISquidliumI
Izanami
0
5
1
0.1
W
Osiris
5
1
8
9
L
Baron Samedi
Tsc_Godtavious
Baron Samedi
1
3
1
0.5
W
3
1
7
6.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,964
Damage
28,236
33,995
Taken
26,396
16,731
Mitigated
15,955
3,195
Healing
8,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
6,687
4,742
902
2,961
6,685
3,072
1,843
1,751
4,934
0
21,569
W
5,808
723
549
1,566
6,276
3,193
959
3,124
3,152
29,424
0
L
1,511
607
0
0
7,519
3,497
0
4,732
2,787
0
5,791
L
Izanami
ISquidliumI
Izanami
3,501
1,635
0
385
7,415
2,538
678
3,262
4,153
0
21,836
W
Osiris
6,819
3,168
0
685
7,676
6,740
1,686
2,508
5,168
0
31,533
L
Baron Samedi
Tsc_Godtavious
Baron Samedi
6,323
1,043
222
1,659
7,420
3,090
0
2,557
4,863
28,744
0
W
8,922
354
534
995
5,759
2,950
713
2,798
2,961
24,839
0
L
3,629
930
0
929
11,641
7,606
81
4,725
6,916
16,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,850
Gold Earned
36,089
159
Minions Killed
176
5
Camps Cleared
10
600,610
Distance Traveled
754,820
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,848
885
28
3
3
206,641
0
W
Khepri
9,024
902
50
5
3
172,850
1
L
Odin
7,319
732
7
1
0
163,413
0
L
Izanami
6,727
673
63
6
2
127,549
0
W
Osiris
9,456
946
50
5
4
212,684
0
L
Baron Samedi
7,497
750
63
6
3
148,790
2
W
Anubis
8,761
876
48
5
0
162,645
0
L
Geb
7,307
731
26
3
0
160,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role