Player Matchup

Danzaburou
Danzaburou
Its SynicaI
Danzaburou
Level 102
God Stats
35W - 22L
1,614 SR
Queue Stats
303W - 199L
1,617 Elo+
Party 1
Zeus
Zeus
RedDotJuice
Zeus
Level 109
God Stats
8W - 7L
1,689 SR
Queue Stats
242W - 191L
1,590 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SinbadxChris
Kumbhakarna
Level 65
God Stats
9W - 4L
1,679 SR
Queue Stats
263W - 175L
1,567 Elo+
Party 1
Team Averages
Level 92
1,661 SR
1,591 Elo+

VS

Team Averages
Level 60
1,525 SR
1,472 Elo+
Awilix
Awilix
Rayneofsin
Awilix
Level 58
God Stats
11W - 12L
1,635 SR
Queue Stats
64W - 66L
1,522 Elo+
Party 2
Tiamat
Tiamat
ZestyMirror9371
Tiamat
Level 65
God Stats
28W - 44L
1,441 SR
Queue Stats
667W - 988L
1,368 Elo+
Solo
Danzaburou
Danzaburou
longbow61
Danzaburou
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 65L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Its SynicaI
Danzaburou
16
6 / 0 / 2
12,572
698
10,071
9,688
4,352
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 4 / 4
12,141
675
23,585
8,947
3,247
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
SinbadxChris
Kumbhakarna
15
0 / 5 / 8
12,021
668
5,664
20,178
18,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Rayneofsin
Awilix
14
2 / 3 / 6
10,970
609
7,568
17,399
7,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
5 / 4 / 3
11,547
642
11,248
15,039
9,056
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
longbow61
Danzaburou
12
2 / 3 / 5
10,442
580
7,641
14,295
6,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
23
10
Kills
9
9
Deaths
10
14
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Its SynicaI
Danzaburou
6
0
2
7
L
Awilix
Rayneofsin
Awilix
2
3
6
1.67
W
4
4
4
1.5
W
Kumbhakarna
SinbadxChris
Kumbhakarna
0
5
8
0.8
L
5
4
3
1.63
L
Danzaburou
longbow61
Danzaburou
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,320
Damage
26,457
38,813
Taken
46,733
25,954
Mitigated
22,737
13,860
Healing
12,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Its SynicaI
Danzaburou
10,071
4,693
0
5,937
9,688
4,352
2,664
2,589
7,099
0
77,669
L
Awilix
Rayneofsin
Awilix
7,568
3,162
0
950
17,399
7,000
0
10,825
6,574
0
46,664
W
23,585
733
0
2,053
8,947
3,247
363
3,412
5,535
74,828
0
W
Kumbhakarna
SinbadxChris
Kumbhakarna
5,664
373
678
5,192
20,178
18,355
524
5,628
14,550
27,781
0
L
11,248
1,446
525
6,392
15,039
9,056
507
10,259
4,780
57,814
0
L
Danzaburou
longbow61
Danzaburou
7,641
2,259
190
4,109
14,295
6,681
707
8,239
6,056
0
28,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,734
Gold Earned
32,959
279
Minions Killed
197
0
Camps Cleared
0
949,276
Distance Traveled
884,385
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,572
698
154
9
0
329,652
0
L
Awilix
10,970
609
61
3
0
337,752
3
W
Zeus
12,141
675
96
5
0
283,787
3
W
Kumbhakarna
12,021
668
29
2
0
335,837
0
L
Tiamat
11,547
642
90
5
0
273,384
3
L
Danzaburou
10,442
580
46
3
0
273,249
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role