Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
B00P Gerald
He Bo
Level 13
God Stats
6W - 6L
1,500 SR
Queue Stats
63W - 58L
1,460 Elo+
Solo
Ymir
Ymir
Kgiecek
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,277 Elo+
Solo
Janus
Janus
Millo987
Janus
Level 29
God Stats
24W - 20L
1,546 SR
Queue Stats
94W - 94L
1,488 Elo+
Solo
Discordia
Discordia
VIRUSxDOLL
Discordia
Level 27
God Stats
10W - 10L
1,608 SR
Queue Stats
88W - 111L
1,464 Elo+
Solo
Team Averages
Level 22
1,531 SR
1,438 Elo+

VS

Team Averages
Level 24
1,458 SR
1,494 Elo+
Merlin
Merlin
BiggBeastinn
Merlin
Level 29
God Stats
2W - 3L
1,423 SR
Queue Stats
149W - 198L
1,423 Elo+
Solo
Thor
Thor
Newby547
Thor
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
55W - 63L
1,500 Elo+
Solo
Artemis
Artemis
Sephiroth30
Artemis
Level 23
God Stats
5W - 3L
1,291 SR
Queue Stats
128W - 123L
1,464 Elo+
Solo
Xing Tian
Xing Tian
byakugan_Sage
Xing Tian
Level 21
God Stats
8W - 10L
1,407 SR
Queue Stats
43W - 46L
1,399 Elo+
Solo
Bellona
Bellona
ilikefoooooood
Bellona
Level 29
God Stats
89W - 73L
1,671 SR
Queue Stats
191W - 147L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
4 / 1 / 0
6,405
641
3,047
5,806
1,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 4 / 0
4,126
413
420
4,761
1,045
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
Kgiecek
Ymir
6
0 / 4 / 0
3,905
391
762
7,205
4,217
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Millo987
Janus
10
3 / 2 / 1
6,005
601
4,097
4,074
962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
VIRUSxDOLL
Discordia
8
0 / 3 / 0
4,769
477
964
3,353
432
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
9
0 / 4 / 1
5,227
523
1,243
4,752
1,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thor
9
4 / 0 / 3
5,868
587
2,282
3,513
1,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Sephiroth30
Artemis
9
2 / 2 / 2
5,405
541
3,374
4,487
1,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xing Tian
byakugan_Sage
Xing Tian
8
1 / 1 / 2
5,348
535
1,023
5,104
2,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
7 / 0 / 2
7,144
714
8,595
4,154
2,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
7
Kills
14
14
Deaths
7
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
4
1
0
4
L
0
4
0
0
W
Merlin
0
4
1
0.13
L
Ymir
Kgiecek
Ymir
0
4
0
0
L
Janus
Millo987
Janus
3
2
1
1.75
W
Thor
4
0
3
5.5
W
Artemis
Sephiroth30
Artemis
2
2
2
1.5
L
Discordia
VIRUSxDOLL
Discordia
0
3
0
0
W
Xing Tian
byakugan_Sage
Xing Tian
1
1
2
2
W
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,290
Damage
16,517
25,199
Taken
22,010
8,472
Mitigated
9,304
1,890
Healing
7,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
3,047
1,130
0
483
5,806
1,816
0
772
4,992
0
37,230
L
420
138
0
234
4,761
1,045
343
0
4,761
11,238
0
W
Merlin
1,243
57
0
1,084
4,752
1,439
0
2,084
2,458
20,169
0
L
Ymir
Kgiecek
Ymir
762
57
87
210
7,205
4,217
69
0
7,205
8,320
0
L
Janus
Millo987
Janus
4,097
67
99
405
4,074
962
1,218
755
3,181
31,436
0
W
Thor
2,282
379
0
1,588
3,513
1,031
506
216
3,297
0
16,899
W
Artemis
Sephiroth30
Artemis
3,374
2,068
0
1,376
4,487
1,736
518
1,735
2,718
0
28,745
L
Discordia
VIRUSxDOLL
Discordia
964
45
0
372
3,353
432
68
559
2,794
20,621
0
W
Xing Tian
byakugan_Sage
Xing Tian
1,023
102
0
1,435
5,104
2,403
366
529
4,575
12,451
0
W
8,595
3,154
0
2,024
4,154
2,695
805
1,429
2,719
0
42,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,210
Gold Earned
28,992
205
Minions Killed
241
0
Camps Cleared
0
870,226
Distance Traveled
852,794
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,405
641
85
9
0
175,296
0
L
He Bo
4,126
413
19
2
0
159,051
0
W
Merlin
5,227
523
46
5
0
177,115
2
L
Ymir
3,905
391
14
1
0
157,372
1
L
Janus
6,005
601
58
6
0
178,740
3
W
Thor
5,868
587
39
4
0
185,143
1
W
Artemis
5,405
541
52
5
0
131,608
0
L
Discordia
4,769
477
29
3
0
199,767
0
W
Xing Tian
5,348
535
19
2
0
181,133
2
W
Bellona
7,144
714
85
9
0
177,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role