Player Matchup

Artemis
Artemis
Alex00712
Artemis
Level 15
God Stats
7W - 11L
1,369 SR
Queue Stats
20W - 19L
1,321 Elo+
Party 1
Nemesis
Nemesis
HellTwig
Nemesis
Level 100
God Stats
16W - 16L
1,500 SR
Queue Stats
497W - 491L
1,447 Elo+
Party 1
Ra
Ra
JennaHazeMiam
Ra
Level 9
God Stats
0W - 1L
1,406 SR
Queue Stats
1W - 2L
1,599 Elo+
Solo
Amaterasu
Amaterasu
NipNyp
Amaterasu
Level 14
God Stats
0W - 2L
1,304 SR
Queue Stats
3W - 7L
1,204 Elo+
Party 1
Yemoja
Yemoja
Pontes12
Yemoja
Level 25
God Stats
6W - 7L
1,413 SR
Queue Stats
29W - 29L
1,057 Elo+
Solo
Team Averages
Level 33
1,399 SR
1,326 Elo+

VS

Team Averages
Level 27
1,474 SR
1,401 Elo+
Odin
Odin
Doctorinfo
Odin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
IntoFlames
Apollo
Level 29
God Stats
2W - 0L
1,194 SR
Queue Stats
8W - 7L
1,414 Elo+
Party 2
Athena
Athena
KataBambus
Athena
Level 28
God Stats
3W - 1L
1,369 SR
Queue Stats
25W - 19L
1,357 Elo+
Party 3
Nox
Nox
Psyduck666
Nox
Level 26
God Stats
2W - 1L
1,863 SR
Queue Stats
18W - 10L
1,395 Elo+
Party 2
Anubis
Anubis
RmdPolska
Anubis
Level 23
God Stats
11W - 6L
1,444 SR
Queue Stats
28W - 23L
1,338 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alex00712
Artemis
13
0 / 9 / 3
8,116
427
2,291
11,131
4,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
HellTwig
Nemesis
15
3 / 8 / 2
9,747
513
6,263
18,549
6,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 15 / 1
6,835
360
3,438
14,444
3,767
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
NipNyp
Amaterasu
12
0 / 8 / 1
7,600
400
2,815
16,479
5,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
Pontes12
Yemoja
13
5 / 10 / 1
9,709
511
6,756
17,214
9,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 16
10,962
577
9,374
11,826
5,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
IntoFlames
Apollo
15
7 / 3 / 19
10,361
545
9,085
11,392
6,058
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
KataBambus
Athena
14
4 / 1 / 22
10,412
548
6,718
10,734
11,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
21 / 0 / 11
12,722
670
17,376
9,953
4,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
RmdPolska
Anubis
17
9 / 3 / 13
11,057
582
17,080
14,784
8,364
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
131
8
Kills
50
50
Deaths
8
8
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Artemis
Alex00712
Artemis
0
9
3
0.17
W
9
1
16
17
L
Nemesis
HellTwig
Nemesis
3
8
2
0.5
W
Apollo
IntoFlames
Apollo
7
3
19
5.5
L
0
15
1
0.03
W
Athena
KataBambus
Athena
4
1
22
15
L
Amaterasu
NipNyp
Amaterasu
0
8
1
0.06
L
Yemoja
Pontes12
Yemoja
5
10
1
0.55
W
21
0
11
26.5
W
Anubis
RmdPolska
Anubis
9
3
13
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,563
Damage
59,633
77,817
Taken
58,689
30,443
Mitigated
36,273
10,104
Healing
20,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Alex00712
Artemis
2,291
1,356
0
9
11,131
4,499
2,445
3,145
7,948
0
34,815
W
9,374
1,430
0
5,256
11,826
5,569
1,673
1,077
10,749
0
64,821
L
Nemesis
HellTwig
Nemesis
6,263
2,575
0
4,425
18,549
6,970
0
8,427
9,956
0
53,389
W
Apollo
IntoFlames
Apollo
9,085
7,327
0
1,408
11,392
6,058
5,763
3,240
8,152
0
51,444
L
3,438
549
35
444
14,444
3,767
0
10,316
3,728
17,423
0
W
Athena
KataBambus
Athena
6,718
1,813
1,167
2,635
10,734
11,652
717
3,143
7,591
16,019
0
L
Amaterasu
NipNyp
Amaterasu
2,815
957
0
3,067
16,479
5,699
276
8,785
7,662
0
23,759
L
Yemoja
Pontes12
Yemoja
6,756
2,104
783
1,341
17,214
9,508
855
9,735
7,349
29,638
0
W
17,376
1,858
0
211
9,953
4,630
2,981
1,694
7,659
67,417
0
W
Anubis
RmdPolska
Anubis
17,080
1,481
622
8,888
14,784
8,364
2,994
1,040
13,744
73,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,007
Gold Earned
55,514
286
Minions Killed
419
0
Camps Cleared
0
1,533,806
Distance Traveled
1,764,159
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,116
427
68
4
0
295,876
1
W
Odin
10,962
577
91
5
0
393,395
2
L
Nemesis
9,747
513
97
5
0
359,621
5
W
Apollo
10,361
545
105
6
0
306,149
0
L
Ra
6,835
360
33
2
0
269,515
0
W
Athena
10,412
548
17
1
0
367,302
1
L
Amaterasu
7,600
400
45
2
0
321,075
0
L
Yemoja
9,709
511
43
2
0
287,719
3
W
Nox
12,722
670
101
5
0
384,474
1
W
Anubis
11,057
582
105
6
0
312,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role