Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
RagingAsian16
Thanatos
Level 129
God Stats
17W - 12L
1,193 SR
Queue Stats
363W - 356L
1,435 Elo+
Party 1
Heimdallr
Heimdallr
ViperRage17
Heimdallr
Level 108
God Stats
20W - 21L
1,661 SR
Queue Stats
371W - 337L
1,414 Elo+
Party 1
King Arthur
King Arthur
XComplexity115X
King Arthur
Level 102
God Stats
28W - 27L
1,430 SR
Queue Stats
332W - 314L
1,409 Elo+
Party 1
Janus
Janus
draconemesis53
Janus
Level 67
God Stats
20W - 23L
1,415 SR
Queue Stats
187W - 235L
1,424 Elo+
Solo
Team Averages
Level 101
1,440 SR
1,436 Elo+

VS

Team Averages
Level 117
1,501 SR
1,401 Elo+
Thanatos
Thanatos
Boptimus___Prime
Thanatos
Level 68
God Stats
1W - 8L
1,246 SR
Queue Stats
217W - 229L
1,441 Elo+
Solo
Set
Set
JagiReborn
Set
Level 144
God Stats
4W - 8L
1,395 SR
Queue Stats
181W - 226L
1,420 Elo+
Party 2
Vulcan
Vulcan
LegionOfTheWolf
Vulcan
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 139L
1,439 Elo+
Party 2
Athena
Athena
Neo__Stone
Athena
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 20L
1,312 Elo+
Party 2
Chernobog
Chernobog
TheMythicStorm
Chernobog
Level 142
God Stats
9W - 15L
1,865 SR
Queue Stats
296W - 346L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 5 / 4
6,094
508
5,136
9,304
4,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
RagingAsian16
Thanatos
11
6 / 4 / 4
7,100
592
5,932
9,939
3,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
ViperRage17
Heimdallr
11
3 / 3 / 3
6,439
537
9,296
9,388
3,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
XComplexity115X
King Arthur
13
4 / 2 / 1
7,752
646
9,745
10,455
4,985
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
6 / 2 / 2
7,137
595
4,903
5,862
1,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 2 / 1
7,912
659
5,347
10,144
3,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 5 / 1
5,909
492
4,488
9,021
7,898
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
3 / 6 / 4
6,593
549
7,063
7,183
2,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
Neo__Stone
Athena
10
3 / 3 / 5
6,536
545
3,226
10,671
7,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
TheMythicStorm
Chernobog
10
2 / 3 / 7
6,510
543
6,382
8,564
2,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
34
19
Kills
16
16
Deaths
19
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
5
4
0.4
L
8
2
1
4.25
L
0
5
1
0.1
L
3
6
4
0.83
L
Athena
Neo__Stone
Athena
3
3
5
1.83
W
Thanatos
RagingAsian16
Thanatos
6
4
4
2
L
Chernobog
TheMythicStorm
Chernobog
2
3
7
1.83
W
Heimdallr
ViperRage17
Heimdallr
3
3
3
1.5
W
King Arthur
XComplexity115X
King Arthur
4
2
1
2.25
W
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,012
Damage
26,506
44,948
Taken
45,583
16,979
Mitigated
23,322
11,533
Healing
12,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,136
357
81
432
9,304
4,206
63
1,673
7,631
25,346
0
L
5,347
993
45
7,417
10,144
3,500
300
592
9,522
0
38,927
L
4,488
2,584
0
1,098
9,021
7,898
754
144
8,877
0
31,217
L
7,063
2,602
0
276
7,183
2,270
0
2,812
4,205
29,621
0
L
Athena
Neo__Stone
Athena
3,226
797
0
1,756
10,671
7,208
0
3,624
7,005
14,316
0
W
Thanatos
RagingAsian16
Thanatos
5,932
1,134
0
5,783
9,939
3,103
436
2,378
7,561
0
27,179
L
Chernobog
TheMythicStorm
Chernobog
6,382
4,028
0
2,069
8,564
2,446
504
2,621
5,935
0
31,538
W
Heimdallr
ViperRage17
Heimdallr
9,296
4,105
0
2,393
9,388
3,032
418
2,497
6,891
0
31,733
W
King Arthur
XComplexity115X
King Arthur
9,745
2,789
0
1,288
10,455
4,985
756
240
10,215
0
49,765
W
4,903
359
306
1,250
5,862
1,653
389
3,501
2,361
34,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,522
Gold Earned
33,460
296
Minions Killed
249
0
Camps Cleared
0
1,120,004
Distance Traveled
1,261,152
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,094
508
35
3
0
252,830
5
L
Thanatos
7,912
659
60
5
0
280,064
1
L
Set
5,909
492
56
5
0
207,278
0
L
Vulcan
6,593
549
51
4
0
259,742
2
L
Athena
6,536
545
24
2
0
270,314
2
W
Thanatos
7,100
592
41
3
0
254,757
0
L
Chernobog
6,510
543
58
5
0
243,754
4
W
Heimdallr
6,439
537
55
5
0
218,002
1
W
King Arthur
7,752
646
95
8
0
224,350
0
W
Janus
7,137
595
70
6
0
170,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role