Player Matchup

Ares
Ares
GinNR
Ares
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 26L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Honka5
Cu Chulainn
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
91W - 66L
1,475 Elo+
Solo
Ra
Ra
LBotti
Ra
Level 28
God Stats
14W - 20L
1,507 SR
Queue Stats
105W - 106L
1,470 Elo+
Solo
Anhur
Anhur
MurderPartyz
Anhur
Level 6
God Stats
11W - 14L
1,500 SR
Queue Stats
61W - 62L
1,533 Elo+
Solo
Arachne
Arachne
Pandanemiya
Arachne
Level 29
God Stats
26W - 13L
1,700 SR
Queue Stats
119W - 71L
1,666 Elo+
Solo
Team Averages
Level 22
1,541 SR
1,529 Elo+

VS

Team Averages
Level 17
1,563 SR
1,581 Elo+
Agni
Agni
Falillo5
Agni
Level 22
God Stats
1W - 3L
1,564 SR
Queue Stats
47W - 24L
1,732 Elo+
Solo
Cerberus
Cerberus
Gidar42
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,208 Elo+
Solo
Chang'e
Chang'e
MMiri
Chang'e
Level 28
God Stats
17W - 8L
1,573 SR
Queue Stats
25W - 18L
1,586 Elo+
Solo
Tsukuyomi
Tsukuyomi
denimo1
Tsukuyomi
Level 28
God Stats
8W - 11L
1,443 SR
Queue Stats
56W - 47L
1,541 Elo+
Solo
Danzaburou
Danzaburou
Øceløt
Danzaburou
Level 4
God Stats
1W - 1L
1,737 SR
Queue Stats
2W - 1L
1,835 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
GinNR
Ares
13
10 / 0 / 8
9,105
700
10,698
11,016
9,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
Honka5
Cu Chulainn
13
5 / 2 / 2
8,167
628
5,959
8,647
6,178
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ra
12
2 / 3 / 4
7,346
565
4,783
7,089
2,729
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
9 / 3 / 6
8,862
682
11,762
11,094
3,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Pandanemiya
Arachne
12
4 / 3 / 3
7,400
569
5,037
9,000
3,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
2 / 4 / 2
7,056
543
6,146
8,007
2,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Gidar42
Cerberus
11
2 / 7 / 2
7,489
576
6,415
14,370
7,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
MMiri
Chang'e
11
2 / 7 / 0
6,813
524
5,678
10,845
3,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
denimo1
Tsukuyomi
12
4 / 3 / 1
7,364
566
6,090
9,645
3,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Øceløt
Danzaburou
9
1 / 9 / 1
5,940
457
4,653
10,051
2,569
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
30
Kills
11
11
Deaths
30
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Agni
2
4
2
0.75
L
Cerberus
Gidar42
Cerberus
2
7
2
0.43
W
Ares
GinNR
Ares
10
0
8
14
W
Cu Chulainn
Honka5
Cu Chulainn
5
2
2
3
W
Ra
2
3
4
1.33
L
Chang'e
MMiri
Chang'e
2
7
0
0.29
W
9
3
6
4
W
Arachne
Pandanemiya
Arachne
4
3
3
1.83
L
Tsukuyomi
denimo1
Tsukuyomi
4
3
1
1.5
L
Danzaburou
Øceløt
Danzaburou
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,239
Damage
28,982
46,846
Taken
52,918
25,734
Mitigated
18,908
17,106
Healing
12,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
6,146
0
0
1,825
8,007
2,690
98
4,158
3,849
41,542
0
L
Cerberus
Gidar42
Cerberus
6,415
725
0
3,359
14,370
7,196
0
4,605
9,765
28,556
0
W
Ares
GinNR
Ares
10,698
1,308
0
3,978
11,016
9,657
116
3,192
7,794
29,515
0
W
Cu Chulainn
Honka5
Cu Chulainn
5,959
1,224
0
2,128
8,647
6,178
686
3,497
4,833
0
42,288
W
Ra
4,783
1,255
485
2,610
7,089
2,729
830
3,258
3,831
34,450
0
L
Chang'e
MMiri
Chang'e
5,678
390
44
3,070
10,845
3,248
203
533
10,312
32,457
0
W
11,762
5,989
0
4,849
11,094
3,376
1,312
4,890
6,204
0
48,098
W
Arachne
Pandanemiya
Arachne
5,037
3,598
225
2,831
9,000
3,794
575
2,989
5,945
0
42,009
L
Tsukuyomi
denimo1
Tsukuyomi
6,090
2,105
0
3,257
9,645
3,205
79
3,603
6,042
0
38,833
L
Danzaburou
Øceløt
Danzaburou
4,653
2,276
0
1,426
10,051
2,569
0
2,582
7,469
0
22,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,880
Gold Earned
34,662
353
Minions Killed
355
0
Camps Cleared
0
1,278,143
Distance Traveled
1,194,021
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,056
543
91
7
0
234,163
3
L
Cerberus
7,489
576
48
4
0
233,818
2
W
Ares
9,105
700
29
2
0
276,460
6
W
Cu Chulainn
8,167
628
86
7
0
244,260
2
W
Ra
7,346
565
72
6
0
265,609
7
L
Chang'e
6,813
524
78
6
0
248,711
2
W
Anhur
8,862
682
92
7
0
221,502
4
W
Arachne
7,400
569
74
6
0
270,312
4
L
Tsukuyomi
7,364
566
81
6
0
259,536
5
L
Danzaburou
5,940
457
57
4
0
217,793
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role