Player Matchup

Ra
Ra
Arsasaurs
Ra
Level 18
God Stats
4W - 8L
1,748 SR
Queue Stats
36W - 38L
1,490 Elo+
Party 1
Cernunnos
Cernunnos
Far8InAJar
Cernunnos
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 104L
1,503 Elo+
Party 1
Thor
Thor
Fsh24
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Chaac
Chaac
Greatkong69
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Bacchus
Bacchus
GutsInGriffith
Bacchus
Level 22
God Stats
5W - 9L
1,461 SR
Queue Stats
43W - 40L
1,578 Elo+
Party 1
Team Averages
Level 13
1,542 SR
1,514 Elo+

VS

Team Averages
Level 20
1,627 SR
1,550 Elo+
Raijin
Raijin
ChocolateWaffle
Raijin
Level 14
God Stats
2W - 0L
1,742 SR
Queue Stats
10W - 7L
1,602 Elo+
Party 2
Ullr
Ullr
IamToki3
Ullr
Level 29
God Stats
9W - 7L
1,586 SR
Queue Stats
190W - 170L
1,581 Elo+
Solo
Sun Wukong
Sun Wukong
marinarasauce05
Sun Wukong
Level 24
God Stats
55W - 46L
1,591 SR
Queue Stats
66W - 57L
1,525 Elo+
Solo
Tsukuyomi
Tsukuyomi
scott123167
Tsukuyomi
Level 29
God Stats
15W - 8L
1,715 SR
Queue Stats
104W - 98L
1,543 Elo+
Solo
Yemoja
Yemoja
yonkoma
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,249
525
718
4,914
1,427
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
Far8InAJar
Cernunnos
8
1 / 4 / 0
4,684
468
4,494
7,626
2,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
Fsh24
Thor
5
0 / 8 / 0
3,883
388
1,217
6,934
1,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
0 / 0 / 0
5,359
536
1,573
4,381
2,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
1 / 3 / 1
4,920
492
2,232
8,428
4,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 0 / 1
6,763
676
4,658
4,576
1,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
9
3 / 1 / 2
5,475
548
6,761
6,772
1,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
marinarasauce05
Sun Wukong
10
0 / 0 / 0
5,783
578
2,178
3,428
1,854
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
scott123167
Tsukuyomi
11
8 / 0 / 2
6,961
696
5,812
5,191
1,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
yonkoma
Yemoja
9
0 / 1 / 6
5,528
553
1,508
3,333
1,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
2
Kills
18
19
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
7
0
1
7.5
L
Cernunnos
Far8InAJar
Cernunnos
1
4
0
0.25
L
Thor
Fsh24
Thor
0
8
0
0
L
0
0
0
0
L
1
3
1
0.5
W
Ullr
3
1
2
4
W
Sun Wukong
marinarasauce05
Sun Wukong
0
0
0
0
W
Tsukuyomi
scott123167
Tsukuyomi
8
0
2
9
W
Yemoja
yonkoma
Yemoja
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,234
Damage
20,917
32,283
Taken
23,300
12,356
Mitigated
7,608
7,473
Healing
8,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
718
296
0
1,316
4,914
1,427
0
741
4,145
32,154
0
W
4,658
755
0
1,079
4,576
1,519
528
455
4,121
38,091
0
L
Cernunnos
Far8InAJar
Cernunnos
4,494
2,082
0
2,310
7,626
2,013
0
1,663
5,899
0
25,640
L
Thor
Fsh24
Thor
1,217
216
0
0
6,934
1,828
0
2,567
4,089
0
6,810
L
1,573
347
0
2,462
4,381
2,921
0
0
4,381
0
24,702
L
2,232
537
0
1,385
8,428
4,167
0
803
7,603
10,897
0
W
Ullr
6,761
3,173
0
2,336
6,772
1,634
0
909
5,863
0
31,724
W
Sun Wukong
marinarasauce05
Sun Wukong
2,178
354
0
1,264
3,428
1,854
597
0
3,403
0
31,450
W
Tsukuyomi
scott123167
Tsukuyomi
5,812
1,630
0
1,751
5,191
1,474
204
956
4,235
0
33,984
W
Yemoja
yonkoma
Yemoja
1,508
468
1,107
1,026
3,333
1,127
155
630
2,703
8,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,095
Gold Earned
30,510
199
Minions Killed
277
0
Camps Cleared
0
857,518
Distance Traveled
980,387
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,249
525
66
7
0
182,283
2
W
Raijin
6,763
676
83
8
0
186,314
0
L
Cernunnos
4,684
468
42
4
0
161,715
0
L
Thor
3,883
388
12
1
0
192,413
2
L
Chaac
5,359
536
60
6
0
148,359
0
L
Bacchus
4,920
492
19
2
0
172,748
2
W
Ullr
5,475
548
54
5
0
173,207
0
W
Sun Wukong
5,783
578
56
6
0
182,115
0
W
Tsukuyomi
6,961
696
69
7
0
242,977
2
W
Yemoja
5,528
553
15
2
0
195,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role