Player Matchup

Sun Wukong
Sun Wukong
ApocalypseGG
Sun Wukong
Level 7
God Stats
3W - 1L
1,595 SR
Queue Stats
3W - 2L
1,696 Elo+
Party 1
He Bo
He Bo
DrunkViking1995
He Bo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 129L
1,449 Elo+
Solo
Mercury
Mercury
Hecate2742
Mercury
Level 122
God Stats
1W - 2L
1,355 SR
Queue Stats
15W - 16L
1,555 Elo+
Party 1
King Arthur
King Arthur
KoiJin07
King Arthur
Level 7
God Stats
1W - 5L
1,127 SR
Queue Stats
4W - 8L
1,199 Elo+
Party 2
Scylla
Scylla
TheKushCommando
Scylla
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 19L
1,238 Elo+
Party 2
Team Averages
Level 35
1,415 SR
1,427 Elo+

VS

Team Averages
Level 18
1,510 SR
1,274 Elo+
Bellona
Bellona
AfroSupreme
Bellona
Level 27
God Stats
19W - 18L
1,585 SR
Queue Stats
238W - 240L
1,405 Elo+
Solo
Persephone
Persephone
BillOrielly
Persephone
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 37L
1,463 Elo+
Solo
Bakasura
Bakasura
ImHoty
Bakasura
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 16L
1,024 Elo+
Party 3
Arachne
Arachne
Shadowsaun
Arachne
Level 5
God Stats
8W - 11L
1,467 SR
Queue Stats
59W - 67L
1,415 Elo+
Solo
Agni
Agni
champolet0007
Agni
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,062 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ApocalypseGG
Sun Wukong
20
3 / 4 / 14
13,166
1,013
11,394
20,163
24,627
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
5 / 5 / 12
12,663
974
19,107
13,357
5,753
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Hecate2742
Mercury
20
23 / 6 / 8
17,580
1,352
31,357
17,638
8,540
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
KoiJin07
King Arthur
19
0 / 5 / 16
11,736
903
5,801
17,132
16,356
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
8 / 5 / 12
14,116
1,086
22,181
13,836
5,798
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

127

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AfroSupreme
Bellona
19
8 / 6 / 12
13,705
1,054
16,304
24,850
24,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
BillOrielly
Persephone
20
3 / 1 / 14
13,625
1,048
20,741
6,581
2,564
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
ImHoty
Bakasura
19
4 / 14 / 13
12,851
989
9,444
28,933
14,125
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
Shadowsaun
Arachne
19
7 / 12 / 10
13,639
1,049
11,337
22,471
11,827
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
3 / 6 / 10
12,606
970
15,486
14,486
6,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
84
39
Kills
25
25
Deaths
39
62
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Bellona
AfroSupreme
Bellona
8
6
12
2.33
W
Sun Wukong
ApocalypseGG
Sun Wukong
3
4
14
2.5
L
Persephone
BillOrielly
Persephone
3
1
14
10
W
5
5
12
2.2
W
Mercury
Hecate2742
Mercury
23
6
8
4.5
L
Bakasura
ImHoty
Bakasura
4
14
13
0.75
W
King Arthur
KoiJin07
King Arthur
0
5
16
1.6
L
Arachne
Shadowsaun
Arachne
7
12
10
1
W
8
5
12
2.8
L
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,840
Damage
73,312
82,126
Taken
97,321
61,074
Mitigated
59,523
4,869
Healing
7,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AfroSupreme
Bellona
16,304
7,360
0
989
24,850
24,338
0
13,078
11,572
674
21,509
W
Sun Wukong
ApocalypseGG
Sun Wukong
11,394
3,556
0
1,881
20,163
24,627
0
8,041
11,025
0
37,205
L
Persephone
BillOrielly
Persephone
20,741
865
405
1,409
6,581
2,564
0
2,958
3,572
39,200
0
W
19,107
1,890
0
1,955
13,357
5,753
0
6,680
6,419
32,608
0
W
Mercury
Hecate2742
Mercury
31,357
17,686
0
0
17,638
8,540
0
6,901
10,264
0
60,487
L
Bakasura
ImHoty
Bakasura
9,444
5,644
0
700
28,933
14,125
0
10,607
18,176
0
22,781
W
King Arthur
KoiJin07
King Arthur
5,801
1,479
0
1,033
17,132
16,356
0
9,535
7,422
0
20,698
L
Arachne
Shadowsaun
Arachne
11,337
8,002
0
2,886
22,471
11,827
0
11,188
11,133
0
33,409
W
22,181
3,171
0
0
13,836
5,798
0
5,726
7,841
54,453
0
L
15,486
846
0
1,362
14,486
6,669
0
3,457
10,978
57,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,261
Gold Earned
66,426
264
Minions Killed
230
8
Camps Cleared
7
1,159,690
Distance Traveled
1,225,322
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
13,705
1,054
9
1
1
235,047
0
W
Sun Wukong
13,166
1,013
53
4
2
228,394
0
L
Persephone
13,625
1,048
56
4
1
244,194
0
W
He Bo
12,663
974
38
3
0
229,576
0
W
Mercury
17,580
1,352
62
5
3
313,363
0
L
Bakasura
12,851
989
39
3
3
257,713
0
W
King Arthur
11,736
903
31
2
0
176,239
0
L
Arachne
13,639
1,049
50
4
0
265,701
0
W
Scylla
14,116
1,086
80
6
3
212,118
0
L
Agni
12,606
970
76
6
2
222,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role