Player Matchup

Geb
Geb
BobboGlobbo
Geb
Level 27
God Stats
10W - 7L
1,675 SR
Queue Stats
52W - 39L
1,656 Elo+
Solo
Apollo
Apollo
LeachGoat
Apollo
Level 27
God Stats
8W - 5L
1,495 SR
Queue Stats
52W - 65L
1,541 Elo+
Party 2
Fenrir
Fenrir
Mustyre
Fenrir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 179L
1,479 Elo+
Solo
Cabrakan
Cabrakan
Rigboned
Cabrakan
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
437W - 353L
1,654 Elo+
Solo
Anubis
Anubis
Seetj925
Anubis
Level 29
God Stats
42W - 37L
1,656 SR
Queue Stats
46W - 42L
1,636 Elo+
Party 2
Team Averages
Level 23
1,565 SR
1,593 Elo+

VS

Team Averages
Level 26
1,768 SR
1,657 Elo+
Set
Set
FunkyP3nguin
Set
Level 28
God Stats
4W - 2L
1,870 SR
Queue Stats
99W - 74L
1,705 Elo+
Solo
Neith
Neith
GeorgeNeir
Neith
Level 29
God Stats
14W - 20L
1,820 SR
Queue Stats
123W - 138L
1,704 Elo+
Solo
Aphrodite
Aphrodite
RoninSamurai22
Aphrodite
Level 28
God Stats
8W - 5L
1,744 SR
Queue Stats
31W - 20L
1,615 Elo+
Party 1
Freya
Freya
Ziggurat126
Freya
Level 17
God Stats
0W - 2L
1,633 SR
Queue Stats
26W - 18L
1,596 Elo+
Party 1
Serqet
Serqet
daijodaijin
Serqet
Level 30
God Stats
1W - 1L
1,776 SR
Queue Stats
20W - 19L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 12
9,286
442
8,316
15,581
14,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
LeachGoat
Apollo
18
5 / 6 / 9
11,583
552
13,213
15,593
8,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Mustyre
Fenrir
7
1 / 2 / 0
6,519
310
1,709
3,417
691
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cabrakan
Rigboned
Cabrakan
18
7 / 4 / 8
11,836
564
12,548
17,009
24,059
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
Seetj925
Anubis
17
7 / 5 / 9
11,374
542
14,496
13,577
8,322
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 5 / 2
13,366
636
21,460
20,284
16,598
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Neith
16
1 / 3 / 6
10,276
489
10,588
15,744
4,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
RoninSamurai22
Aphrodite
14
0 / 5 / 3
9,783
466
3,322
12,026
6,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
1 / 4 / 0
10,160
484
5,594
11,880
4,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
17
2 / 4 / 10
11,203
533
4,810
14,323
5,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
40
21
Kills
19
19
Deaths
21
38
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
2
12
3.5
L
15
5
2
3.2
L
Neith
1
3
6
1.33
W
Apollo
LeachGoat
Apollo
5
6
9
1.58
W
Fenrir
Mustyre
Fenrir
1
2
0
0.5
W
Cabrakan
Rigboned
Cabrakan
7
4
8
2.75
L
Aphrodite
RoninSamurai22
Aphrodite
0
5
3
0.3
W
Anubis
Seetj925
Anubis
7
5
9
2.3
L
1
4
0
0.25
L
Serqet
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,282
Damage
45,774
65,177
Taken
74,257
56,244
Mitigated
38,056
17,513
Healing
29,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,316
921
0
3,947
15,581
14,436
369
2,325
13,060
27,664
0
L
21,460
11,413
0
6,353
20,284
16,598
64
9,568
10,716
0
86,866
L
Neith
10,588
4,991
0
5,623
15,744
4,852
1,631
8,227
7,517
0
86,443
W
Apollo
LeachGoat
Apollo
13,213
8,456
0
4,921
15,593
8,736
1,478
381
15,184
0
95,255
W
Fenrir
Mustyre
Fenrir
1,709
353
210
848
3,417
691
0
156
3,149
0
6,296
W
Cabrakan
Rigboned
Cabrakan
12,548
1,358
0
3,112
17,009
24,059
0
4,456
12,007
57,142
0
L
Aphrodite
RoninSamurai22
Aphrodite
3,322
522
4,747
4,439
12,026
6,503
713
7,689
4,337
22,400
0
W
Anubis
Seetj925
Anubis
14,496
386
0
4,475
13,577
8,322
703
1,598
11,867
62,193
0
L
5,594
1,878
0
3,281
11,880
4,492
2,688
5,588
6,292
52,124
0
L
Serqet
4,810
406
0
4,765
14,323
5,611
0
4,288
10,035
0
62,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,598
Gold Earned
54,788
417
Minions Killed
529
0
Camps Cleared
0
1,667,919
Distance Traveled
1,964,559
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,286
442
29
1
0
420,760
9
L
Set
13,366
636
153
7
0
375,311
7
L
Neith
10,276
489
146
7
0
339,162
2
W
Apollo
11,583
552
133
6
0
363,306
3
W
Fenrir
6,519
310
15
1
0
160,821
1
W
Cabrakan
11,836
564
122
6
0
339,282
2
L
Aphrodite
9,783
466
36
2
0
400,666
4
W
Anubis
11,374
542
118
6
0
383,750
0
L
Freya
10,160
484
99
5
0
382,506
0
L
Serqet
11,203
533
95
5
0
466,914
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role