Player Matchup

Aphrodite
Aphrodite
AlchemisT7735
Aphrodite
Level 28
God Stats
0W - 4L
1,206 SR
Queue Stats
127W - 150L
1,354 Elo+
Solo
Fenrir
Fenrir
Colossos245
Fenrir
Level 29
God Stats
31W - 40L
1,440 SR
Queue Stats
218W - 234L
1,302 Elo+
Solo
Heimdallr
Heimdallr
DilmaKrakuda
Heimdallr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,160 Elo+
Party 1
Amaterasu
Amaterasu
LendallKP
Amaterasu
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 17L
1,435 Elo+
Party 1
Ra
Ra
kaykerr15
Ra
Level 4
God Stats
1W - 2L
1,561 SR
Queue Stats
2W - 8L
1,303 Elo+
Solo
Team Averages
Level 15
1,442 SR
1,311 Elo+

VS

Team Averages
Level 17
1,424 SR
1,271 Elo+
Anubis
Anubis
IISkayrox
Anubis
Level 25
God Stats
12W - 27L
1,260 SR
Queue Stats
101W - 169L
1,296 Elo+
Party 2
Arachne
Arachne
LOKKEN12
Arachne
Level 17
God Stats
2W - 0L
1,695 SR
Queue Stats
61W - 62L
1,380 Elo+
Solo
Guan Yu
Guan Yu
fred18051
Guan Yu
Level 9
God Stats
1W - 1L
1,282 SR
Queue Stats
3W - 10L
1,176 Elo+
Solo
Hachiman
Hachiman
llAccuratx
Hachiman
Level 31
God Stats
25W - 43L
1,385 SR
Queue Stats
145W - 207L
1,290 Elo+
Party 2
Yemoja
Yemoja
lotaz
Yemoja
Level 3
God Stats
3W - 3L
1,500 SR
Queue Stats
8W - 22L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AlchemisT7735
Aphrodite
10
0 / 4 / 4
7,328
366
5,995
10,960
4,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
15
9 / 11 / 1
9,778
489
10,232
21,546
8,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
DilmaKrakuda
Heimdallr
12
0 / 13 / 10
7,773
389
7,134
16,749
6,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Amaterasu
LendallKP
Amaterasu
15
7 / 8 / 3
10,015
501
9,859
17,472
16,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 10 / 5
6,930
347
2,164
10,269
2,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
IISkayrox
Anubis
17
14 / 1 / 9
11,045
552
19,339
11,109
6,463
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
LOKKEN12
Arachne
18
14 / 2 / 5
12,165
608
17,321
17,809
10,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
fred18051
Guan Yu
14
5 / 6 / 10
9,416
471
7,724
15,255
11,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
llAccuratx
Hachiman
16
10 / 2 / 8
10,371
519
11,818
11,785
4,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Boots

Boots

+6%
Movement Speed

Yemoja
lotaz
Yemoja
12
1 / 5 / 11
8,999
450
3,594
13,008
10,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
87
16
Kills
44
46
Deaths
16
23
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AlchemisT7735
Aphrodite
0
4
4
0.5
L
Fenrir
9
11
1
0.86
L
Heimdallr
DilmaKrakuda
Heimdallr
0
13
10
0.38
W
Anubis
IISkayrox
Anubis
14
1
9
18.5
W
Arachne
LOKKEN12
Arachne
14
2
5
8.25
L
Amaterasu
LendallKP
Amaterasu
7
8
3
1.06
W
Guan Yu
fred18051
Guan Yu
5
6
10
1.67
L
0
10
5
0.25
W
Hachiman
llAccuratx
Hachiman
10
2
8
7
W
Yemoja
lotaz
Yemoja
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,384
Damage
59,796
76,996
Taken
68,966
39,245
Mitigated
43,346
13,648
Healing
24,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AlchemisT7735
Aphrodite
5,995
956
476
4,112
10,960
4,425
0
4,360
6,600
23,977
0
L
Fenrir
10,232
3,925
0
4,057
21,546
8,632
1,084
4,118
17,278
0
42,708
L
Heimdallr
DilmaKrakuda
Heimdallr
7,134
2,865
0
825
16,749
6,898
0
7,416
9,233
0
26,715
W
Anubis
IISkayrox
Anubis
19,339
927
0
6,248
11,109
6,463
2,995
1,603
9,409
65,681
0
W
Arachne
LOKKEN12
Arachne
17,321
10,832
0
7,689
17,809
10,560
2,045
1,459
16,070
0
76,039
L
Amaterasu
LendallKP
Amaterasu
9,859
3,559
0
2,375
17,472
16,592
0
3,901
13,496
0
29,935
W
Guan Yu
fred18051
Guan Yu
7,724
524
292
1,101
15,255
11,161
669
327
14,691
0
37,916
L
2,164
334
408
1,395
10,269
2,698
175
3,138
6,989
22,223
0
W
Hachiman
llAccuratx
Hachiman
11,818
6,490
0
5,624
11,785
4,388
2,942
2,386
9,348
0
60,106
W
Yemoja
lotaz
Yemoja
3,594
2,150
1,502
1,822
13,008
10,774
1,803
2,112
10,739
19,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,824
Gold Earned
51,996
227
Minions Killed
377
0
Camps Cleared
0
1,404,125
Distance Traveled
1,721,966
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,328
366
30
2
0
259,666
1
L
Fenrir
9,778
489
76
4
0
282,136
1
L
Heimdallr
7,773
389
32
2
0
296,968
0
W
Anubis
11,045
552
84
4
0
353,781
3
W
Arachne
12,165
608
125
6
0
406,077
1
L
Amaterasu
10,015
501
44
2
0
360,491
2
W
Guan Yu
9,416
471
61
3
0
354,998
1
L
Ra
6,930
347
45
2
0
204,864
0
W
Hachiman
10,371
519
83
4
0
311,070
0
W
Yemoja
8,999
450
24
1
0
296,040
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role