Player Matchup

He Bo
He Bo
Ahmedك
He Bo
Level 127
God Stats
8W - 7L
1,439 SR
Queue Stats
33W - 26L
1,590 Elo+
Party 2
King Arthur
King Arthur
HuñterF7
King Arthur
Level 128
God Stats
2W - 3L
1,406 SR
Queue Stats
26W - 26L
1,494 Elo+
Party 2
Erlang Shen
Erlang Shen
SniperF7
Erlang Shen
Level 137
God Stats
29W - 29L
1,398 SR
Queue Stats
59W - 60L
1,425 Elo+
Party 2
Danzaburou
Danzaburou
krislukasik
Danzaburou
Level 66
God Stats
9W - 10L
1,517 SR
Queue Stats
130W - 156L
1,464 Elo+
Party 3
Hel
Hel
m4xlukasik
Hel
Level 49
God Stats
1W - 5L
1,500 SR
Queue Stats
73W - 100L
1,425 Elo+
Party 3
Team Averages
Level 101
1,452 SR
1,480 Elo+

VS

Team Averages
Level 77
1,498 SR
1,500 Elo+
Serqet
Serqet
GIGANTIKK
Serqet
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 190L
1,513 Elo+
Party 4
Medusa
Medusa
IronMeijen
Medusa
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
JaimePadalustro
Scylla
Level 50
God Stats
50W - 83L
1,492 SR
Queue Stats
105W - 153L
1,442 Elo+
Party 1
Eset
Eset
SystemFalx
Eset
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
elCanclerino
Bellona
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 122L
1,545 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Ahmedك
He Bo
10
2 / 1 / 0
6,112
611
2,169
3,764
1,118
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
HuñterF7
King Arthur
11
3 / 1 / 3
6,617
662
5,154
6,893
3,108
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Erlang Shen
SniperF7
Erlang Shen
12
6 / 1 / 3
6,723
672
6,847
7,836
3,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
krislukasik
Danzaburou
10
2 / 0 / 0
5,953
595
1,612
3,037
868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 0 / 3
5,204
520
925
4,950
1,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
GIGANTIKK
Serqet
9
0 / 5 / 3
5,158
516
2,976
7,961
2,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
IronMeijen
Medusa
9
0 / 2 / 0
5,220
522
2,568
3,770
853
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 1 / 2
5,409
541
2,494
3,406
928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 1 / 1
6,081
608
3,889
5,676
1,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
elCanclerino
Bellona
9
1 / 4 / 0
5,127
513
2,745
7,070
4,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
13
Kills
3
3
Deaths
13
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
He Bo
Ahmedك
He Bo
2
1
0
2
L
Serqet
GIGANTIKK
Serqet
0
5
3
0.3
W
King Arthur
HuñterF7
King Arthur
3
1
3
4.5
L
Medusa
IronMeijen
Medusa
0
2
0
0
L
0
1
2
1
W
Erlang Shen
SniperF7
Erlang Shen
6
1
3
7.5
L
2
1
1
2.5
L
Bellona
elCanclerino
Bellona
1
4
0
0.25
W
Danzaburou
krislukasik
Danzaburou
2
0
0
2
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,707
Damage
14,672
26,480
Taken
27,883
10,604
Mitigated
10,101
9,776
Healing
8,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Ahmedك
He Bo
2,169
47
0
632
3,764
1,118
0
855
2,841
34,368
0
L
Serqet
GIGANTIKK
Serqet
2,976
396
0
2,517
7,961
2,542
0
1,544
6,417
0
20,386
W
King Arthur
HuñterF7
King Arthur
5,154
666
0
1,895
6,893
3,108
322
0
6,735
0
35,828
L
Medusa
IronMeijen
Medusa
2,568
855
0
1,136
3,770
853
0
272
3,498
0
26,407
L
2,494
180
0
890
3,406
928
280
1,125
2,281
28,923
0
W
Erlang Shen
SniperF7
Erlang Shen
6,847
3,760
0
2,082
7,836
3,827
0
2,724
5,037
0
35,018
L
3,889
534
81
2,182
5,676
1,508
282
153
5,523
21,041
0
L
Bellona
elCanclerino
Bellona
2,745
995
0
1,278
7,070
4,270
0
0
7,070
0
18,528
W
Danzaburou
krislukasik
Danzaburou
1,612
544
0
892
3,037
868
0
427
2,610
0
31,794
W
925
173
1,218
3,057
4,950
1,683
0
2,190
2,560
5,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,609
Gold Earned
26,995
278
Minions Killed
248
0
Camps Cleared
0
987,954
Distance Traveled
972,899
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,112
611
72
7
0
197,174
4
L
Serqet
5,158
516
42
4
0
191,267
1
W
King Arthur
6,617
662
60
6
0
195,704
3
L
Medusa
5,220
522
66
7
0
222,658
4
L
Scylla
5,409
541
66
7
0
187,929
2
W
Erlang Shen
6,723
672
69
7
0
218,125
2
L
Eset
6,081
608
35
4
0
210,358
1
L
Bellona
5,127
513
39
4
0
160,687
1
W
Danzaburou
5,953
595
65
7
0
177,668
1
W
Hel
5,204
520
12
1
0
199,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role