Player Matchup

Horus
Horus
Rayn3Ruin
Horus
Level 155
God Stats
9W - 4L
1,711 SR
Queue Stats
159W - 120L
1,656 Elo+
Party 1
Sol
Sol
SkilledTigerz
Sol
Level 158
God Stats
3W - 1L
1,439 SR
Queue Stats
130W - 69L
1,665 Elo+
Party 1
Camazotz
Camazotz
SweetLindir
Camazotz
Level 160
God Stats
9W - 3L
1,571 SR
Queue Stats
316W - 197L
1,745 Elo+
Party 1
Team Averages
Level 158
1,574 SR
1,689 Elo+

VS

Team Averages
Level 96
1,623 SR
1,564 Elo+
Sylvanus
Sylvanus
GodsKiller69
Sylvanus
Level 147
God Stats
19W - 16L
1,789 SR
Queue Stats
115W - 97L
1,819 Elo+
Solo
Eset
Eset
Leviathenz
Eset
Level 136
God Stats
1W - 1L
1,797 SR
Queue Stats
236W - 240L
1,639 Elo+
Party 2
Bellona
Bellona
sixswordstyles
Bellona
Level 6
God Stats
0W - 2L
1,285 SR
Queue Stats
2W - 15L
1,236 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Rayn3Ruin
Horus
14
0 / 5 / 10
11,061
651
9,513
19,719
13,871
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
7 / 7 / 3
12,487
735
19,993
14,665
4,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
SweetLindir
Camazotz
14
6 / 5 / 1
11,990
705
9,833
19,167
17,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GodsKiller69
Sylvanus
16
7 / 3 / 8
12,156
715
11,958
19,427
20,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
8 / 4 / 7
12,041
708
19,731
14,452
5,954
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 6 / 6
10,104
594
3,323
16,013
11,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
37
13
Kills
16
17
Deaths
13
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
GodsKiller69
Sylvanus
7
3
8
3.67
L
8
4
7
2.88
W
Horus
Rayn3Ruin
Horus
0
5
10
1
W
7
7
3
1.21
W
Camazotz
SweetLindir
Camazotz
6
5
1
1.3
L
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,339
Damage
35,012
53,551
Taken
49,892
36,601
Mitigated
38,139
17,349
Healing
17,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
GodsKiller69
Sylvanus
11,958
3,466
4,566
8,506
19,427
20,736
873
9,209
9,549
37,293
6,157
L
19,731
1,631
1,135
2,483
14,452
5,954
1,030
4,267
9,728
69,245
0
W
Horus
Rayn3Ruin
Horus
9,513
4,494
2,158
5,009
19,719
13,871
510
12,664
6,880
277
29,092
W
19,993
6,315
0
3,118
14,665
4,810
2,411
8,489
6,151
76,964
0
W
Camazotz
SweetLindir
Camazotz
9,833
2,251
0
7,064
19,167
17,920
319
10,125
8,867
0
31,820
L
3,323
949
0
562
16,013
11,449
1,266
6,128
9,420
0
16,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,538
Gold Earned
34,301
179
Minions Killed
153
0
Camps Cleared
0
859,295
Distance Traveled
799,718
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
12,156
715
37
2
0
245,624
1
L
Eset
12,041
708
90
5
0
275,661
1
W
Horus
11,061
651
40
2
0
309,259
1
W
Sol
12,487
735
100
6
0
252,779
4
W
Camazotz
11,990
705
39
2
0
297,257
2
L
Bellona
10,104
594
26
2
0
278,433
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role