Player Matchup

Heimdallr
Heimdallr
Cyndarkmoon
Heimdallr
Level 28
God Stats
0W - 1L
1,249 SR
Queue Stats
29W - 77L
1,208 Elo+
Party 2
Discordia
Discordia
KuddlyNeko
Discordia
Level 22
God Stats
1W - 15L
1,178 SR
Queue Stats
7W - 31L
1,204 Elo+
Party 2
Fenrir
Fenrir
callumallinson7
Fenrir
Level 20
God Stats
17W - 30L
1,295 SR
Queue Stats
27W - 72L
1,121 Elo+
Party 2
Team Averages
Level 23
1,241 SR
1,178 Elo+

VS

Team Averages
Level 13
1,505 SR
1,236 Elo+
Da Ji
Da Ji
PsychoSteve0
Da Ji
Level 21
God Stats
27W - 13L
1,500 SR
Queue Stats
180W - 178L
1,422 Elo+
Solo
Kukulkan
Kukulkan
raySwordlofe2214
Kukulkan
Level 11
God Stats
2W - 6L
1,331 SR
Queue Stats
7W - 31L
1,151 Elo+
Party 1
Ymir
Ymir
Ледыжка
Ymir
Level 7
God Stats
4W - 2L
1,684 SR
Queue Stats
9W - 23L
1,133 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cyndarkmoon
Heimdallr
14
4 / 9 / 6
11,325
755
7,824
14,942
4,611
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
KuddlyNeko
Discordia
14
2 / 7 / 11
10,379
692
11,411
9,622
1,503
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
9 / 9 / 5
12,195
813
6,948
14,808
4,550
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
21 / 6 / 1
13,493
900
20,894
16,715
7,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
4 / 4 / 11
10,820
721
9,008
7,834
2,964
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
0 / 5 / 16
10,178
679
4,475
11,794
7,884
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
53
15
Kills
25
25
Deaths
15
22
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Cyndarkmoon
Heimdallr
4
9
6
0.78
L
Discordia
KuddlyNeko
Discordia
2
7
11
1.07
W
21
6
1
3.58
L
9
9
5
1.28
W
4
4
11
2.38
W
0
5
16
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,183
Damage
34,377
39,372
Taken
36,343
10,664
Mitigated
17,903
3,432
Healing
4,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Cyndarkmoon
Heimdallr
7,824
2,313
0
942
14,942
4,611
1,335
8,293
6,649
0
24,107
L
Discordia
KuddlyNeko
Discordia
11,411
442
366
452
9,622
1,503
733
1,011
8,611
39,364
0
W
20,894
8,690
0
3,957
16,715
7,055
2,351
5,257
11,458
0
54,134
L
6,948
1,025
0
1,672
14,808
4,550
908
4,187
10,621
0
23,035
W
9,008
846
0
637
7,834
2,964
582
2,416
5,418
36,022
0
W
4,475
751
0
0
11,794
7,884
138
3,859
7,935
27,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,899
Gold Earned
34,491
127
Minions Killed
142
0
Camps Cleared
0
717,116
Distance Traveled
780,275
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,325
755
31
2
0
245,549
5
L
Discordia
10,379
692
63
4
0
231,172
0
W
Da Ji
13,493
900
55
4
0
265,575
2
L
Fenrir
12,195
813
33
2
0
240,395
1
W
Kukulkan
10,820
721
55
4
0
214,482
0
W
Ymir
10,178
679
32
2
0
300,218
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role