Player Matchup

Yemoja
Yemoja
Darckhel
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,600 Elo+
Solo
Anhur
Anhur
Playoops
Anhur
Level 18
God Stats
2W - 5L
1,500 SR
Queue Stats
88W - 84L
1,478 Elo+
Solo
Tiamat
Tiamat
Rufuaaa
Tiamat
Level 17
God Stats
1W - 3L
1,332 SR
Queue Stats
12W - 8L
1,505 Elo+
Party 2
Kukulkan
Kukulkan
atomickeagle
Kukulkan
Level 14
God Stats
2W - 2L
1,717 SR
Queue Stats
5W - 4L
1,574 Elo+
Party 2
Tsukuyomi
Tsukuyomi
peritaq
Tsukuyomi
Level 17
God Stats
0W - 2L
1,332 SR
Queue Stats
11W - 8L
1,505 Elo+
Party 2
Team Averages
Level 14
1,476 SR
1,533 Elo+

VS

Team Averages
Level 13
1,535 SR
1,767 Elo+
Cthulhu
Cthulhu
Adrystoteles
Cthulhu
Level 7
God Stats
15W - 2L
1,677 SR
Queue Stats
172W - 105L
1,822 Elo+
Party 1
Thanatos
Thanatos
Daines420
Thanatos
Level 23
God Stats
7W - 12L
1,500 SR
Queue Stats
198W - 235L
1,490 Elo+
Solo
Olorun
Olorun
ElCapo5199
Olorun
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 78L
1,822 Elo+
Party 1
Ra
Ra
Polnareff1v9
Ra
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
35W - 15L
1,822 Elo+
Party 1
Sun Wukong
Sun Wukong
Praxis13
Sun Wukong
Level 12
God Stats
10W - 6L
1,500 SR
Queue Stats
174W - 94L
1,879 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Darckhel
Yemoja
12
2 / 6 / 1
8,028
446
4,986
15,264
10,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
Playoops
Anhur
17
4 / 8 / 2
10,644
591
7,020
16,938
5,656
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Rufuaaa
Tiamat
15
7 / 6 / 1
10,177
565
14,595
12,386
11,065
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
atomickeagle
Kukulkan
14
1 / 11 / 6
8,852
492
6,031
11,390
4,247
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
peritaq
Tsukuyomi
13
4 / 8 / 3
8,776
488
8,293
16,092
5,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Adrystoteles
Cthulhu
16
7 / 2 / 12
10,313
573
9,967
16,168
13,346
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
Daines420
Thanatos
17
9 / 5 / 2
11,396
633
9,791
19,274
12,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
ElCapo5199
Olorun
19
12 / 6 / 3
12,689
705
17,064
15,805
5,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 5 / 7
10,257
570
3,366
9,630
3,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Praxis13
Sun Wukong
17
8 / 1 / 6
11,161
620
14,189
15,775
11,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
69
18
Kills
39
39
Deaths
19
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Adrystoteles
Cthulhu
7
2
12
6.5
W
Thanatos
Daines420
Thanatos
9
5
2
2
L
Yemoja
Darckhel
Yemoja
2
6
1
0.42
W
Olorun
ElCapo5199
Olorun
12
6
3
2.25
L
Anhur
Playoops
Anhur
4
8
2
0.63
W
3
5
7
1.3
W
Sun Wukong
Praxis13
Sun Wukong
8
1
6
11
L
Tiamat
Rufuaaa
Tiamat
7
6
1
1.25
L
Kukulkan
atomickeagle
Kukulkan
1
11
6
0.36
L
Tsukuyomi
peritaq
Tsukuyomi
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,925
Damage
54,377
72,070
Taken
76,652
36,944
Mitigated
46,775
12,481
Healing
37,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Adrystoteles
Cthulhu
9,967
892
1,348
3,572
16,168
13,346
78
4,971
11,197
39,292
0
W
Thanatos
Daines420
Thanatos
9,791
3,925
0
14,519
19,274
12,750
0
3,960
15,314
0
93,615
L
Yemoja
Darckhel
Yemoja
4,986
1,494
289
412
15,264
10,818
231
6,414
8,674
26,232
0
W
Olorun
ElCapo5199
Olorun
17,064
11,345
194
6,055
15,805
5,598
2,739
2,685
13,120
83,112
0
L
Anhur
Playoops
Anhur
7,020
3,012
0
6,443
16,938
5,656
2,578
10,521
6,372
0
71,198
W
3,366
285
1,339
2,354
9,630
3,513
894
4,357
5,273
39,092
0
W
Sun Wukong
Praxis13
Sun Wukong
14,189
2,917
0
7,830
15,775
11,568
678
9,639
6,136
0
60,576
L
Tiamat
Rufuaaa
Tiamat
14,595
2,321
0
2,435
12,386
11,065
671
5,349
6,760
43,929
0
L
Kukulkan
atomickeagle
Kukulkan
6,031
1,335
0
250
11,390
4,247
588
2,688
8,577
37,251
0
L
Tsukuyomi
peritaq
Tsukuyomi
8,293
2,579
0
2,652
16,092
5,158
0
5,251
10,744
0
49,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,477
Gold Earned
55,816
394
Minions Killed
522
0
Camps Cleared
0
1,507,860
Distance Traveled
1,732,938
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,313
573
66
4
0
378,527
4
W
Thanatos
11,396
633
114
6
0
358,194
1
L
Yemoja
8,028
446
44
2
0
293,961
0
W
Olorun
12,689
705
139
8
0
297,508
0
L
Anhur
10,644
591
122
7
0
320,754
1
W
Ra
10,257
570
85
5
0
351,300
0
W
Sun Wukong
11,161
620
118
7
0
347,409
0
L
Tiamat
10,177
565
80
4
0
324,002
0
L
Kukulkan
8,852
492
83
5
0
285,073
0
L
Tsukuyomi
8,776
488
65
4
0
284,070
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role