Player Matchup

Vamana
Vamana
Puddleert
Vamana
Level 44
God Stats
34W - 34L
1,524 SR
Queue Stats
239W - 333L
1,369 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SemiGodLJ
Tsukuyomi
Level 29
God Stats
2W - 4L
1,694 SR
Queue Stats
115W - 133L
1,396 Elo+
Solo
Ra
Ra
SpherehunterX
Ra
Level 24
God Stats
10W - 9L
1,520 SR
Queue Stats
181W - 170L
1,469 Elo+
Solo
Cthulhu
Cthulhu
bAndyMYR
Cthulhu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 23L
1,467 Elo+
Solo
Neith
Neith
lulusxr
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 68L
1,300 Elo+
Party 2
Team Averages
Level 27
1,548 SR
1,400 Elo+

VS

Team Averages
Level 25
1,553 SR
1,368 Elo+
Guan Yu
Guan Yu
Docwushbak
Guan Yu
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 1
Mercury
Mercury
LeoPeoLej
Mercury
Level 68
God Stats
3W - 1L
1,746 SR
Queue Stats
13W - 12L
1,347 Elo+
Party 1
Ymir
Ymir
Nunnus
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,340 Elo+
Party 1
Apollo
Apollo
Smarran
Apollo
Level 18
God Stats
2W - 3L
1,274 SR
Queue Stats
25W - 23L
1,315 Elo+
Party 1
Kukulkan
Kukulkan
kessachta
Kukulkan
Level 18
God Stats
3W - 1L
1,746 SR
Queue Stats
28W - 23L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Puddleert
Vamana
18
2 / 8 / 3
11,412
423
8,714
25,580
17,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
SemiGodLJ
Tsukuyomi
19
7 / 11 / 6
12,842
476
17,785
24,988
10,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
5 / 6 / 4
14,406
534
8,643
18,690
8,388
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
bAndyMYR
Cthulhu
17
2 / 7 / 10
12,800
474
12,306
24,149
25,754
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
lulusxr
Neith
17
3 / 6 / 2
11,414
423
6,435
12,960
5,659
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Docwushbak
Guan Yu
20
11 / 2 / 15
15,778
584
24,333
22,017
24,028
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
LeoPeoLej
Mercury
20
14 / 3 / 9
18,816
697
18,774
19,594
9,104
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
Nunnus
Ymir
18
3 / 5 / 16
12,375
458
10,904
19,207
17,439
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
Smarran
Apollo
19
5 / 4 / 10
13,094
485
9,714
10,671
4,207
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
kessachta
Kukulkan
20
5 / 5 / 14
14,859
550
17,444
11,652
5,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
102
19
Kills
38
38
Deaths
19
25
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Docwushbak
Guan Yu
11
2
15
9.25
W
Mercury
LeoPeoLej
Mercury
14
3
9
6.17
W
Ymir
Nunnus
Ymir
3
5
16
2.2
L
Vamana
Puddleert
Vamana
2
8
3
0.44
L
Tsukuyomi
SemiGodLJ
Tsukuyomi
7
11
6
0.91
W
Apollo
Smarran
Apollo
5
4
10
2.5
L
5
6
4
1.17
L
Cthulhu
bAndyMYR
Cthulhu
2
7
10
1
W
Kukulkan
kessachta
Kukulkan
5
5
14
2.4
L
Neith
lulusxr
Neith
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,883
Damage
81,169
106,367
Taken
83,141
67,727
Mitigated
59,780
21,837
Healing
29,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Docwushbak
Guan Yu
24,333
5,773
5,038
9,933
22,017
24,028
520
5,049
16,856
0
101,519
W
Mercury
LeoPeoLej
Mercury
18,774
10,644
0
7,376
19,594
9,104
5,638
1,986
17,572
0
184,259
W
Ymir
Nunnus
Ymir
10,904
2,578
0
4,697
19,207
17,439
221
7,106
11,937
35,012
0
L
Vamana
Puddleert
Vamana
8,714
5,367
0
7,555
25,580
17,272
598
5,471
19,572
0
62,763
L
Tsukuyomi
SemiGodLJ
Tsukuyomi
17,785
4,837
0
3,411
24,988
10,654
687
5,700
18,929
0
79,753
W
Apollo
Smarran
Apollo
9,714
6,519
0
355
10,671
4,207
4,986
3,043
7,580
0
66,131
L
8,643
1,012
1,567
5,635
18,690
8,388
525
5,868
12,271
114,512
0
L
Cthulhu
bAndyMYR
Cthulhu
12,306
408
0
1,321
24,149
25,754
234
6,846
17,038
42,152
0
W
Kukulkan
kessachta
Kukulkan
17,444
1,793
0
2,387
11,652
5,002
663
4,139
7,367
84,963
0
L
Neith
lulusxr
Neith
6,435
2,156
0
2,348
12,960
5,659
1,640
3,414
9,465
0
57,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,874
Gold Earned
74,922
594
Minions Killed
698
0
Camps Cleared
0
2,441,309
Distance Traveled
2,652,619
16
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
15,778
584
137
5
0
581,272
0
W
Mercury
18,816
697
250
9
0
604,249
0
W
Ymir
12,375
458
51
2
0
493,774
0
L
Vamana
11,412
423
109
4
0
477,392
0
L
Tsukuyomi
12,842
476
112
4
0
528,174
2
W
Apollo
13,094
485
105
4
0
493,687
0
L
Ra
14,406
534
215
8
0
489,000
3
L
Cthulhu
12,800
474
45
2
0
494,703
5
W
Kukulkan
14,859
550
155
6
0
479,637
1
L
Neith
11,414
423
113
4
0
452,040
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role