Player Matchup

Apollo
Apollo
Dirk Strongwood
Apollo
Level 106
God Stats
6W - 13L
1,337 SR
Queue Stats
381W - 642L
1,223 Elo+
Party 2
Cthulhu
Cthulhu
Zeke Hardshaft
Cthulhu
Level 29
God Stats
17W - 35L
1,387 SR
Queue Stats
94W - 158L
1,326 Elo+
Party 2
Aphrodite
Aphrodite
jared33403
Aphrodite
Level 44
God Stats
20W - 18L
1,564 SR
Queue Stats
313W - 519L
1,208 Elo+
Party 2
Team Averages
Level 60
1,429 SR
1,253 Elo+

VS

Team Averages
Level 51
1,645 SR
1,379 Elo+
Vamana
Vamana
AC_ENZO19
Vamana
Level 19
God Stats
4W - 2L
1,771 SR
Queue Stats
340W - 451L
1,219 Elo+
Party 1
Jing Wei
Jing Wei
Fallensnow25
Jing Wei
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,604 Elo+
Solo
Ra
Ra
mbl1601
Ra
Level 103
God Stats
29W - 27L
1,665 SR
Queue Stats
1,077W - 1,040L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 1 / 6
10,200
850
11,593
11,353
3,491
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 3 / 10
9,627
802
9,791
13,592
5,465
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
jared33403
Aphrodite
10
3 / 6 / 9
8,350
696
6,535
9,999
3,684
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AC_ENZO19
Vamana
9
1 / 7 / 5
7,436
620
7,373
14,358
8,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
Fallensnow25
Jing Wei
9
0 / 7 / 4
7,039
587
5,027
9,854
3,232
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
9 / 4 / 1
9,965
830
14,386
10,465
4,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
18
Kills
10
10
Deaths
18
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Vamana
AC_ENZO19
Vamana
1
7
5
0.5
W
10
1
6
13
L
Jing Wei
Fallensnow25
Jing Wei
0
7
4
0.29
W
5
3
10
3.33
W
Aphrodite
jared33403
Aphrodite
3
6
9
1.25
L
9
4
1
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,919
Damage
26,786
34,944
Taken
34,677
12,640
Mitigated
15,585
13,906
Healing
6,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
AC_ENZO19
Vamana
7,373
3,751
0
2,092
14,358
8,018
0
6,759
7,599
0
14,389
W
11,593
5,803
0
1,099
11,353
3,491
2,092
5,353
5,338
0
29,590
L
Jing Wei
Fallensnow25
Jing Wei
5,027
4,545
0
0
9,854
3,232
0
4,960
4,894
0
17,426
W
9,791
1,507
0
3,311
13,592
5,465
589
2,614
10,506
31,944
0
W
Aphrodite
jared33403
Aphrodite
6,535
506
5,182
4,314
9,999
3,684
429
5,473
4,105
15,378
0
L
14,386
1,530
476
3,618
10,465
4,335
0
4,663
5,802
43,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,177
Gold Earned
24,440
113
Minions Killed
92
0
Camps Cleared
0
633,519
Distance Traveled
626,791
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,436
620
8
1
0
215,110
0
W
Apollo
10,200
850
62
5
0
215,235
2
L
Jing Wei
7,039
587
23
2
0
185,815
0
W
Cthulhu
9,627
802
31
3
0
202,348
0
W
Aphrodite
8,350
696
20
2
0
215,936
1
L
Ra
9,965
830
61
5
0
225,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role