Player Matchup

Sobek
Sobek
Cake_clapper69
Sobek
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,412 Elo+
Party 1
Merlin
Merlin
Enmebaragesii
Merlin
Level 75
God Stats
1W - 1L
1,152 SR
Queue Stats
75W - 103L
1,424 Elo+
Party 1
He Bo
He Bo
Turkturkletn88
He Bo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 68L
1,431 Elo+
Party 1
Olorun
Olorun
amigo-piedra
Olorun
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 16L
1,481 Elo+
Solo
Hera
Hera
blightmoor
Hera
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 67L
1,407 Elo+
Party 1
Team Averages
Level 30
1,430 SR
1,431 Elo+

VS

Team Averages
Level 15
1,451 SR
1,360 Elo+
Bakasura
Bakasura
BicyclicNote541
Bakasura
Level 16
God Stats
5W - 4L
1,286 SR
Queue Stats
16W - 19L
1,345 Elo+
Solo
Heimdallr
Heimdallr
DRG COIN
Heimdallr
Level 6
God Stats
0W - 2L
1,258 SR
Queue Stats
12W - 13L
1,286 Elo+
Solo
Ganesha
Ganesha
DauntedConch597
Ganesha
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,186 Elo+
Solo
Anhur
Anhur
EmCubed810
Anhur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,369 Elo+
Solo
Neith
Neith
PanzaDePerro
Neith
Level 23
God Stats
3W - 2L
1,711 SR
Queue Stats
5W - 5L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 21
11,743
979
8,382
13,388
15,913
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

19
8 / 0 / 17
11,558
963
16,048
4,292
1,978
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
7 / 2 / 15
11,198
933
17,078
8,149
3,147
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Olorun
19
5 / 0 / 23
11,940
995
14,100
8,570
4,521
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
7 / 0 / 22
12,458
1,038
19,363
5,523
2,545
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

297

VS

Team 2 Tickets

2

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
16
0 / 9 / 1
9,957
830
3,723
24,250
10,524
Heimdallr
DRG COIN
Heimdallr
15
0 / 13 / 0
9,812
818
9,594
25,639
9,221
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 1 / 0
8,963
747
72
1,010
531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Anhur
16
0 / 0 / 1
9,892
824
3,954
12,287
10,037
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
2 / 9 / 0
10,599
883
16,066
19,276
6,642
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
4
32
Kills
2
2
Deaths
32
98
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bakasura
0
9
1
0.06
W
5
0
21
15.5
L
Heimdallr
DRG COIN
Heimdallr
0
13
0
0
L
0
1
0
0
L
Anhur
0
0
1
0.5
W
8
0
17
16.5
L
2
9
0
0.22
W
7
2
15
7.25
W
Olorun
5
0
23
16.5
W
7
0
22
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,971
Damage
33,409
39,922
Taken
82,462
28,104
Mitigated
36,955
15,620
Healing
4,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
3,723
2,103
0
1,324
24,250
10,524
0
21,168
3,082
0
21,573
W
8,382
960
0
1,249
13,388
15,913
0
72
13,112
20,749
0
L
Heimdallr
DRG COIN
Heimdallr
9,594
6,913
0
1,504
25,639
9,221
0
23,976
1,663
0
34,545
L
72
0
0
24
1,010
531
0
242
768
732
0
L
Anhur
3,954
1,563
0
0
12,287
10,037
0
11,409
878
0
15,745
W
16,048
502
1,133
887
4,292
1,978
0
0
4,292
44,942
0
L
16,066
6,517
0
1,357
19,276
6,642
0
18,176
1,100
0
49,216
W
17,078
3,004
1,676
920
8,149
3,147
0
0
8,009
28,592
0
W
Olorun
14,100
5,514
2,364
4,447
8,570
4,521
0
0
8,570
35,767
0
W
19,363
5,759
1,632
1,312
5,523
2,545
0
0
5,523
47,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,897
Gold Earned
49,223
260
Minions Killed
192
5
Camps Cleared
5
1,094,706
Distance Traveled
776,232
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,957
830
53
4
3
196,203
1
W
Sobek
11,743
979
24
2
1
221,769
1
L
Heimdallr
9,812
818
54
5
2
177,919
0
L
Ganesha
8,963
747
0
0
0
14,941
0
L
Anhur
9,892
824
26
2
0
214,739
0
W
Merlin
11,558
963
88
7
1
274,650
0
L
Neith
10,599
883
59
5
0
172,430
0
W
He Bo
11,198
933
33
3
1
189,163
0
W
Olorun
11,940
995
55
5
1
204,703
0
W
Hera
12,458
1,038
60
5
1
204,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role