Player Matchup

Hun Batz
Hun Batz
Gold IV
Artorias118
Hun Batz
Gold IV
Level 147
God Stats
0W - 2L
1,548 SR
Queue Stats
43W - 45L
1,514 MMR
Solo
Neith
Neith
Bronze III
Jawski
Neith
Bronze III
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,487 MMR
Solo
Eset
Eset
Gold I
LoveAndPeace2
Eset
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold II
SERGEANTCONKER
Athena
Gold II
Level 160
God Stats
11W - 6L
1,771 SR
Queue Stats
234W - 231L
1,498 MMR
Solo
Horus
Horus
Gold II
VOODOOCRUSHER
Horus
Gold II
Level 78
God Stats
1W - 2L
1,326 SR
Queue Stats
124W - 123L
1,521 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,529 SR
1,504 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 105
1,636 SR
1,546 MMR
Sun Wukong
Sun Wukong
Gold V
APOCALIPSIS2017
Sun Wukong
Gold V
Level 105
God Stats
6W - 2L
1,696 SR
Queue Stats
34W - 38L
1,572 MMR
Solo
Geb
Geb
Silver II
ChickenZilla24
Geb
Silver II
Level 89
God Stats
15W - 10L
1,480 SR
Queue Stats
28W - 24L
1,450 MMR
Party 2
Chronos
Chronos
Gold II
Laniviwa
Chronos
Gold II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nemesis
Nemesis
Gold V
RobotMars
Nemesis
Gold V
Level 126
God Stats
18W - 13L
1,724 SR
Queue Stats
49W - 44L
1,711 MMR
Party 2
Ra
Ra
Silver III
Tlacuachote
Ra
Silver III
Level 78
God Stats
1W - 0L
1,783 SR
Queue Stats
18W - 16L
1,497 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Artorias118
Hun Batz
16
3 / 2 / 2
9,418
471
8,542
13,601
5,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Jawski
Neith
16
1 / 3 / 2
9,599
480
8,594
11,072
4,544
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
2 / 5 / 1
9,686
484
8,235
11,828
4,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 2 / 5
8,415
421
8,314
16,302
11,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
0 / 3 / 3
8,518
426
15,365
20,022
17,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
SetGuan YuCu ChulainnScyllaDanzaburou

VS

Bans
ApolloTsukuyomiJanusThanatosTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
APOCALIPSIS2017
Sun Wukong
18
2 / 3 / 7
11,202
560
14,985
26,428
14,626
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
1 / 0 / 6
9,486
474
7,080
12,920
8,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
Laniviwa
Chronos
20
7 / 1 / 0
12,609
630
11,362
10,328
4,381
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
RobotMars
Nemesis
18
4 / 2 / 4
11,219
561
11,069
16,231
7,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
1 / 1 / 9
10,645
532
10,861
7,529
3,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
7
Kills
15
15
Deaths
7
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
APOCALIPSIS2017
Sun Wukong
2
3
7
1.83
L
Hun Batz
Artorias118
Hun Batz
3
2
2
2
W
1
0
6
4
L
Neith
Jawski
Neith
1
3
2
0.67
W
Chronos
Laniviwa
Chronos
7
1
0
7
L
2
5
1
0.5
W
Nemesis
RobotMars
Nemesis
4
2
4
3
L
1
2
5
1.75
W
1
1
9
5.5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,050
Damage
55,357
72,825
Taken
73,436
43,889
Mitigated
38,564
22,082
Healing
26,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
APOCALIPSIS2017
Sun Wukong
14,985
2,726
0
10,431
26,428
14,626
480
2,183
23,420
4,145
80,134
L
Hun Batz
Artorias118
Hun Batz
8,542
3,137
0
4,567
13,601
5,410
0
3,766
9,761
0
72,677
W
7,080
624
0
2,061
12,920
8,830
420
4,991
7,757
28,541
0
L
Neith
Jawski
Neith
8,594
3,890
0
4,241
11,072
4,544
130
6,739
4,303
0
69,469
W
Chronos
Laniviwa
Chronos
11,362
5,363
0
3,977
10,328
4,381
5,172
1,878
8,444
110,024
0
L
8,235
447
129
2,062
11,828
4,532
292
5,408
6,195
70,924
0
W
Nemesis
RobotMars
Nemesis
11,069
6,629
0
2,236
16,231
7,563
1,479
4,218
11,704
0
88,130
L
8,314
2,677
0
3,050
16,302
11,877
66
9,455
6,655
30,858
0
W
10,861
552
3,939
3,484
7,529
3,164
691
2,725
4,637
79,594
0
L
15,365
6,250
238
7,795
20,022
17,526
0
4,721
15,233
0
55,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,636
Gold Earned
55,161
587
Minions Killed
641
0
Camps Cleared
0
1,987,508
Distance Traveled
2,045,708
38
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,202
560
138
7
0
340,519
0
L
Hun Batz
9,418
471
129
6
0
435,981
8
W
Geb
9,486
474
36
2
0
438,146
7
L
Neith
9,599
480
149
7
0
363,804
7
W
Chronos
12,609
630
196
10
0
380,846
6
L
Eset
9,686
484
160
8
0
370,617
11
W
Nemesis
11,219
561
125
6
0
442,434
5
L
Athena
8,415
421
45
2
0
449,499
5
W
Ra
10,645
532
146
7
0
443,763
5
L
Horus
8,518
426
104
5
0
367,607
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role