Player Matchup

Thanatos
Thanatos
Darth Thugga
Thanatos
Level 17
God Stats
6W - 7L
1,524 SR
Queue Stats
110W - 92L
1,743 Elo+
Solo
Bacchus
Bacchus
Trane5678
Bacchus
Level 5
God Stats
2W - 3L
1,517 SR
Queue Stats
18W - 16L
1,531 Elo+
Solo
Scylla
Scylla
YoEatMyFart
Scylla
Level 8
God Stats
1W - 1L
1,723 SR
Queue Stats
20W - 16L
1,577 Elo+
Solo
Cernunnos
Cernunnos
freezing_ending4
Cernunnos
Level 27
God Stats
2W - 3L
1,625 SR
Queue Stats
96W - 98L
1,583 Elo+
Solo
Cerberus
Cerberus
intuitive_nacho
Cerberus
Level 28
God Stats
6W - 13L
1,613 SR
Queue Stats
122W - 127L
1,564 Elo+
Solo
Team Averages
Level 17
1,600 SR
1,600 Elo+

VS

Team Averages
Level 33
1,693 SR
1,599 Elo+
Raijin
Raijin
ConscriptG24
Raijin
Level 30
God Stats
4W - 2L
1,913 SR
Queue Stats
128W - 127L
1,571 Elo+
Solo
Sun Wukong
Sun Wukong
DarthSimm
Sun Wukong
Level 24
God Stats
30W - 19L
1,592 SR
Queue Stats
290W - 249L
1,556 Elo+
Solo
Yemoja
Yemoja
Dr Zoidburg00
Yemoja
Level 85
God Stats
6W - 3L
1,838 SR
Queue Stats
84W - 61L
1,549 Elo+
Party 1
Neith
Neith
Lou Suhvadge
Neith
Level 7
God Stats
4W - 3L
1,526 SR
Queue Stats
11W - 4L
1,672 Elo+
Party 1
Nemesis
Nemesis
Scry15519
Nemesis
Level 18
God Stats
11W - 6L
1,596 SR
Queue Stats
134W - 101L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Darth Thugga
Thanatos
10
1 / 2 / 0
5,312
531
2,574
6,839
2,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
Trane5678
Bacchus
8
0 / 4 / 0
4,848
485
2,804
8,557
5,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
8
0 / 3 / 1
4,702
470
2,921
4,608
1,325
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cernunnos
9
1 / 3 / 1
5,379
538
1,899
5,598
1,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
7
2 / 5 / 2
4,920
492
3,766
7,826
2,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
9
0 / 2 / 2
5,367
537
3,537
4,900
1,272
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
DarthSimm
Sun Wukong
11
4 / 0 / 1
6,495
650
5,461
6,572
2,391
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 1 / 8
5,851
585
2,755
4,769
1,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
6 / 1 / 2
6,456
646
5,190
3,523
1,059
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
Scry15519
Nemesis
11
7 / 0 / 4
6,694
669
5,930
5,811
2,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
4
Kills
17
17
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Raijin
0
2
2
0.5
L
Thanatos
Darth Thugga
Thanatos
1
2
0
0.5
W
Sun Wukong
DarthSimm
Sun Wukong
4
0
1
4.5
W
0
1
8
4
W
6
1
2
7
W
Nemesis
Scry15519
Nemesis
7
0
4
9
L
Bacchus
Trane5678
Bacchus
0
4
0
0
L
Scylla
0
3
1
0.17
L
Cernunnos
1
3
1
0.5
L
Cerberus
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,964
Damage
22,873
33,428
Taken
25,575
13,703
Mitigated
8,527
10,177
Healing
9,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
3,537
214
0
2,205
4,900
1,272
535
3,106
1,794
26,252
0
L
Thanatos
Darth Thugga
Thanatos
2,574
866
0
5,328
6,839
2,666
0
1,035
5,804
0
30,058
W
Sun Wukong
DarthSimm
Sun Wukong
5,461
1,089
0
2,980
6,572
2,391
0
1,994
4,303
0
35,316
W
2,755
807
924
1,840
4,769
1,633
240
1,232
3,537
11,407
0
W
5,190
2,341
0
459
3,523
1,059
542
1,236
2,287
0
32,618
W
Nemesis
Scry15519
Nemesis
5,930
2,271
0
1,121
5,811
2,172
0
1,598
4,163
0
34,716
L
Bacchus
Trane5678
Bacchus
2,804
429
0
1,450
8,557
5,439
0
0
8,557
22,278
0
L
Scylla
2,921
81
0
640
4,608
1,325
0
2,188
2,420
22,969
0
L
Cernunnos
1,899
705
0
1,723
5,598
1,435
267
1,354
4,244
0
24,494
L
Cerberus
3,766
279
0
1,036
7,826
2,838
0
1,715
6,111
11,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,161
Gold Earned
30,863
234
Minions Killed
269
0
Camps Cleared
0
838,128
Distance Traveled
948,292
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
5,367
537
42
4
0
171,565
2
L
Thanatos
5,312
531
68
7
0
182,109
3
W
Sun Wukong
6,495
650
74
7
0
180,753
2
W
Yemoja
5,851
585
17
2
0
189,828
1
W
Neith
6,456
646
69
7
0
174,953
2
W
Nemesis
6,694
669
67
7
0
231,193
2
L
Bacchus
4,848
485
42
4
0
170,014
4
L
Scylla
4,702
470
43
4
0
160,035
2
L
Cernunnos
5,379
538
68
7
0
145,788
0
L
Cerberus
4,920
492
13
1
0
180,182
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role