Player Matchup

Thoth
Thoth
Ob3yDis420
Thoth
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 113L
1,507 Elo+
Party 1
Artemis
Artemis
RealKamikaze
Artemis
Level 84
God Stats
30W - 29L
1,485 SR
Queue Stats
52W - 58L
1,427 Elo+
Party 2
Anubis
Anubis
RealSinner
Anubis
Level 71
God Stats
7W - 10L
1,457 SR
Queue Stats
40W - 41L
1,437 Elo+
Party 2
Bellona
Bellona
Silicon04
Bellona
Level 107
God Stats
12W - 17L
1,463 SR
Queue Stats
451W - 456L
1,495 Elo+
Party 1
Neith
Neith
Silicon05
Neith
Level 7
God Stats
3W - 11L
1,386 SR
Queue Stats
11W - 26L
1,397 Elo+
Party 1
Team Averages
Level 79
1,458 SR
1,453 Elo+

VS

Team Averages
Level 40
1,492 SR
1,620 Elo+
Tiamat
Tiamat
BIGRixe
Tiamat
Level 27
God Stats
4W - 4L
1,372 SR
Queue Stats
13W - 12L
1,560 Elo+
Party 3
Kali
Kali
Paceed
Kali
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,465 Elo+
Solo
Jormungandr
Jormungandr
Patinhas22
Jormungandr
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,697 Elo+
Party 3
Ullr
Ullr
TioPatinhaS2
Ullr
Level 27
God Stats
10W - 2L
1,729 SR
Queue Stats
47W - 7L
1,837 Elo+
Party 3
Fenrir
Fenrir
Tommylool
Fenrir
Level 61
God Stats
8W - 7L
1,358 SR
Queue Stats
267W - 251L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
17
1 / 6 / 11
10,646
968
10,338
11,215
3,638
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
RealKamikaze
Artemis
17
5 / 8 / 7
11,835
1,076
16,357
18,003
6,177
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
RealSinner
Anubis
16
3 / 8 / 6
10,614
965
8,362
15,461
6,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Silicon04
Bellona
16
4 / 10 / 6
10,807
982
18,091
23,999
17,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Silicon05
Neith
16
0 / 6 / 7
9,601
873
6,133
12,906
4,180
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

69

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BIGRixe
Tiamat
20
14 / 2 / 20
14,342
1,304
30,578
16,695
13,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kali
Paceed
Kali
18
8 / 3 / 17
12,575
1,143
8,217
14,707
5,442
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Patinhas22
Jormungandr
19
2 / 0 / 27
12,306
1,119
15,530
13,162
9,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
7 / 4 / 20
12,016
1,092
14,909
10,866
4,401
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Tommylool
Fenrir
18
7 / 4 / 17
11,607
1,055
9,537
11,042
4,076
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
139
13
Kills
38
38
Deaths
13
37
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Tiamat
BIGRixe
Tiamat
14
2
20
12
L
Thoth
1
6
11
1.08
W
Kali
Paceed
Kali
8
3
17
5.5
W
Jormungandr
Patinhas22
Jormungandr
2
0
27
15.5
L
Artemis
RealKamikaze
Artemis
5
8
7
1.06
L
Anubis
RealSinner
Anubis
3
8
6
0.75
L
Bellona
Silicon04
Bellona
4
10
6
0.7
L
Neith
Silicon05
Neith
0
6
7
0.58
W
7
4
20
4.25
W
Fenrir
Tommylool
Fenrir
7
4
17
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,281
Damage
78,771
81,584
Taken
66,472
37,721
Mitigated
36,937
10,243
Healing
14,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
BIGRixe
Tiamat
30,578
3,436
156
6,332
16,695
13,206
0
5,539
11,156
50,203
0
L
Thoth
10,338
626
0
594
11,215
3,638
0
6,647
4,328
35,011
0
W
Kali
Paceed
Kali
8,217
4,803
0
4,269
14,707
5,442
0
4,517
10,190
0
30,124
W
Jormungandr
Patinhas22
Jormungandr
15,530
2,911
0
3,734
13,162
9,812
0
3,495
9,667
31,498
0
L
Artemis
RealKamikaze
Artemis
16,357
10,231
513
4,330
18,003
6,177
0
11,260
6,427
0
38,638
L
Anubis
RealSinner
Anubis
8,362
407
201
2,219
15,461
6,632
0
9,914
5,273
36,652
0
L
Bellona
Silicon04
Bellona
18,091
5,263
0
1,363
23,999
17,094
0
8,699
15,046
0
27,177
L
Neith
Silicon05
Neith
6,133
3,091
0
1,023
12,906
4,180
0
8,282
4,402
0
22,399
W
14,909
3,903
0
57
10,866
4,401
0
2,604
8,262
0
39,488
W
Fenrir
Tommylool
Fenrir
9,537
1,092
0
351
11,042
4,076
0
2,545
8,497
0
15,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,503
Gold Earned
62,846
218
Minions Killed
211
4
Camps Cleared
9
938,870
Distance Traveled
1,037,796
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,342
1,304
52
5
3
215,690
2
L
Thoth
10,646
968
53
5
2
191,659
0
W
Kali
12,575
1,143
48
4
4
208,581
0
W
Jormungandr
12,306
1,119
36
3
1
198,811
0
L
Artemis
11,835
1,076
46
4
2
162,329
0
L
Anubis
10,614
965
72
7
0
160,794
0
L
Bellona
10,807
982
20
2
0
221,382
1
L
Neith
9,601
873
27
2
0
202,706
2
W
Ullr
12,016
1,092
64
6
0
195,720
0
W
Fenrir
11,607
1,055
11
1
1
218,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role