Player Matchup

Ares
Ares
Quandrall
Ares
Level 5
God Stats
3W - 4L
1,500 SR
Queue Stats
97W - 96L
1,109 Elo+
Party 1
Nu Wa
Nu Wa
TamTopTiger
Nu Wa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,399 Elo+
Solo
Sol
Sol
insomnia1903
Sol
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
84W - 112L
1,500 Elo+
Solo
Tyr
Tyr
link2312
Tyr
Level 8
God Stats
0W - 2L
898 SR
Queue Stats
11W - 14L
1,177 Elo+
Party 1
Apollo
Apollo
simon2013
Apollo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 7
1,380 SR
1,337 Elo+

VS

Team Averages
Level 16
1,559 SR
1,442 Elo+
Hun Batz
Hun Batz
EstaVaPalKhan
Hun Batz
Level 26
God Stats
18W - 15L
1,468 SR
Queue Stats
77W - 86L
1,365 Elo+
Solo
Ymir
Ymir
HebiJebi
Ymir
Level 17
God Stats
175W - 111L
1,542 SR
Queue Stats
341W - 294L
1,401 Elo+
Solo
Neith
Neith
Killscrafter
Neith
Level 7
God Stats
3W - 3L
1,451 SR
Queue Stats
5W - 4L
1,309 Elo+
Solo
Sun Wukong
Sun Wukong
Sandman12596
Sun Wukong
Level 29
God Stats
8W - 7L
1,572 SR
Queue Stats
44W - 34L
1,436 Elo+
Solo
Hades
Hades
nastyowl229864
Hades
Level 3
God Stats
6W - 5L
1,760 SR
Queue Stats
19W - 11L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
4 / 14 / 2
10,028
478
11,223
30,649
31,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

4
0 / 4 / 0
5,850
279
354
3,667
1,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

14
3 / 14 / 3
9,239
440
10,309
18,895
8,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
0 / 14 / 2
7,176
342
3,066
23,869
24,780
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
simon2013
Apollo
15
4 / 12 / 7
10,113
482
14,476
25,743
12,176
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
EstaVaPalKhan
Hun Batz
16
10 / 1 / 10
11,351
541
11,697
15,051
6,188
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
13
6 / 5 / 7
9,622
458
8,709
19,103
19,432
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
7 / 4 / 11
10,339
492
14,674
11,501
4,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
Sandman12596
Sun Wukong
17
13 / 1 / 13
11,610
553
16,879
18,476
17,371
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
21 / 3 / 16
13,224
630
34,043
25,808
14,907
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
114
11
Kills
57
58
Deaths
14
14
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
EstaVaPalKhan
Hun Batz
10
1
10
15
W
Ymir
6
5
7
1.9
W
7
4
11
3.13
L
Ares
4
14
2
0.36
W
Sun Wukong
Sandman12596
Sun Wukong
13
1
13
19.5
L
0
4
0
0
L
3
14
3
0.32
L
0
14
2
0.07
W
21
3
16
9.67
L
Apollo
simon2013
Apollo
4
12
7
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,428
Damage
86,002
102,823
Taken
89,939
77,709
Mitigated
62,547
3,695
Healing
33,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
EstaVaPalKhan
Hun Batz
11,697
3,735
557
4,772
15,051
6,188
628
3,631
11,420
0
65,884
W
Ymir
8,709
1,782
0
3,150
19,103
19,432
656
2,575
16,528
40,066
0
W
14,674
8,149
0
3,129
11,501
4,649
3,181
2,678
8,823
0
44,659
L
Ares
11,223
1,598
0
597
30,649
31,243
56
11,066
19,583
25,882
0
W
Sun Wukong
Sandman12596
Sun Wukong
16,879
4,792
0
4,351
18,476
17,371
2,863
4,100
14,376
0
60,417
L
354
261
0
0
3,667
1,142
0
2,327
1,340
4,494
0
L
10,309
5,985
0
1,335
18,895
8,368
0
10,603
8,292
31,182
3,765
L
3,066
611
0
1,197
23,869
24,780
168
6,712
17,157
0
17,669
W
34,043
5,313
867
16,654
25,808
14,907
2,797
8,099
15,757
97,038
0
L
Apollo
simon2013
Apollo
14,476
8,812
0
566
25,743
12,176
583
12,044
13,699
0
57,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,406
Gold Earned
56,146
176
Minions Killed
417
0
Camps Cleared
0
1,252,009
Distance Traveled
1,887,116
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,351
541
94
4
0
464,725
2
W
Ymir
9,622
458
46
2
0
355,090
1
W
Neith
10,339
492
66
3
0
346,433
6
L
Ares
10,028
478
22
1
0
331,634
3
W
Sun Wukong
11,610
553
86
4
0
383,111
1
L
Nu Wa
5,850
279
9
0
0
57,978
0
L
Sol
9,239
440
40
2
0
285,733
4
L
Tyr
7,176
342
20
1
0
310,007
0
W
Hades
13,224
630
125
6
0
337,757
1
L
Apollo
10,113
482
85
4
0
266,657
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role