Player Matchup

Fenrir
Fenrir
YT-Cris_-
Fenrir
Level 12
God Stats
4W - 5L
1,588 SR
Queue Stats
4W - 9L
1,324 Elo+
Party 1
Nox
Nox
Y_CorRuptoR_Y
Nox
Level 104
God Stats
6W - 4L
1,496 SR
Queue Stats
38W - 32L
1,434 Elo+
Party 1
Khepri
Khepri
dragster221
Khepri
Level 110
God Stats
2W - 2L
1,396 SR
Queue Stats
29W - 40L
1,243 Elo+
Party 1
Team Averages
Level 75
1,494 SR
1,334 Elo+

VS

Team Averages
Level 30
1,512 SR
1,436 Elo+
Achilles
Achilles
EstesChibi
Achilles
Level 19
God Stats
15W - 15L
1,579 SR
Queue Stats
25W - 32L
1,392 Elo+
Party 2
Discordia
Discordia
GoldikbenZWART
Discordia
Level 15
God Stats
4W - 5L
1,385 SR
Queue Stats
8W - 7L
1,486 Elo+
Solo
Hou Yi
Hou Yi
Oblizador
Hou Yi
Level 57
God Stats
16W - 13L
1,572 SR
Queue Stats
204W - 229L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
YT-Cris_-
Fenrir
14
5 / 3 / 6
12,171
641
8,466
14,589
6,835
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
10 / 1 / 5
13,244
697
19,859
11,896
6,144
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
15
1 / 1 / 13
12,507
658
10,520
21,076
21,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EstesChibi
Achilles
14
1 / 3 / 3
11,620
612
3,388
18,637
21,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Discordia
GoldikbenZWART
Discordia
12
1 / 11 / 2
9,888
520
8,102
13,333
5,104
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
Oblizador
Hou Yi
16
3 / 2 / 2
11,470
604
14,617
16,597
6,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
16
Kills
5
5
Deaths
16
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Achilles
EstesChibi
Achilles
1
3
3
0.83
L
Discordia
GoldikbenZWART
Discordia
1
11
2
0.18
L
Hou Yi
Oblizador
Hou Yi
3
2
2
2
W
Fenrir
YT-Cris_-
Fenrir
5
3
6
2.67
W
10
1
5
12.5
W
Khepri
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,845
Damage
26,107
47,561
Taken
48,567
34,601
Mitigated
33,398
13,983
Healing
10,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
EstesChibi
Achilles
3,388
278
159
3,674
18,637
21,663
0
11,209
7,428
0
19,646
L
Discordia
GoldikbenZWART
Discordia
8,102
1,084
0
414
13,333
5,104
0
8,396
4,937
24,537
0
L
Hou Yi
Oblizador
Hou Yi
14,617
7,238
0
6,172
16,597
6,631
0
10,851
5,746
0
85,877
W
Fenrir
YT-Cris_-
Fenrir
8,466
1,813
0
2,420
14,589
6,835
519
2,873
11,716
0
43,961
W
19,859
940
1,157
5,091
11,896
6,144
2,339
2,051
9,845
79,555
0
W
Khepri
10,520
749
631
4,684
21,076
21,622
160
3,720
16,311
39,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,922
Gold Earned
32,978
190
Minions Killed
174
0
Camps Cleared
0
1,065,253
Distance Traveled
895,853
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,620
612
31
2
0
315,955
0
L
Discordia
9,888
520
16
1
0
251,876
0
L
Hou Yi
11,470
604
127
7
0
328,022
5
W
Fenrir
12,171
641
51
3
0
367,686
0
W
Nox
13,244
697
102
5
0
336,920
0
W
Khepri
12,507
658
37
2
0
360,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role