Player Matchup

Anubis
Anubis
ALTAIR PRO 2345
Anubis
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
292W - 294L
1,591 Elo+
Solo
Anhur
Anhur
ChoCoCrisPisOwO
Anhur
Level 29
God Stats
16W - 29L
1,624 SR
Queue Stats
129W - 129L
1,659 Elo+
Solo
Awilix
Awilix
TotalKraken
Awilix
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 17L
1,963 Elo+
Solo
Cthulhu
Cthulhu
WiltidLoki
Cthulhu
Level 29
God Stats
3W - 2L
1,688 SR
Queue Stats
37W - 40L
1,512 Elo+
Solo
Chaac
Chaac
ag25000
Chaac
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,632 Elo+
Solo
Team Averages
Level 24
1,562 SR
1,672 Elo+

VS

Team Averages
Level 17
1,519 SR
1,602 Elo+
Ymir
Ymir
Linkinator1041
Ymir
Level 25
God Stats
3W - 7L
1,523 SR
Queue Stats
97W - 95L
1,683 Elo+
Solo
Artemis
Artemis
LonestarEagle5
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,386 Elo+
Solo
Scylla
Scylla
You_Enjoy_This_L
Scylla
Level 23
God Stats
1W - 3L
1,325 SR
Queue Stats
167W - 154L
1,533 Elo+
Solo
Kumbhakarna
Kumbhakarna
bIgAr15
Kumbhakarna
Level 18
God Stats
1W - 2L
1,749 SR
Queue Stats
32W - 22L
1,606 Elo+
Solo
Bellona
Bellona
detorres6
Bellona
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 9L
1,800 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 6
8,701
512
10,214
10,351
4,973
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
4 / 4 / 4
9,141
538
9,686
10,952
4,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
18
12 / 1 / 5
10,953
644
16,388
12,092
8,250
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cthulhu
WiltidLoki
Cthulhu
12
1 / 3 / 13
8,209
483
7,132
12,441
7,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
ag25000
Chaac
16
6 / 4 / 7
9,442
555
8,419
17,224
8,719
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 8
7,858
462
6,728
14,709
12,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 11 / 3
7,016
413
2,599
11,227
4,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 7 / 2
8,495
500
10,391
11,372
3,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
bIgAr15
Kumbhakarna
11
4 / 5 / 3
7,965
469
5,440
14,355
10,838
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
detorres6
Bellona
14
5 / 3 / 5
8,798
518
11,386
13,489
8,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
38
28
Kills
17
17
Deaths
29
35
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
5
6
1.6
W
4
4
4
1.5
L
2
3
8
2
L
1
11
3
0.23
W
Awilix
12
1
5
14.5
W
Cthulhu
WiltidLoki
Cthulhu
1
3
13
2.5
L
5
7
2
0.86
W
Chaac
ag25000
Chaac
6
4
7
2.38
L
Kumbhakarna
bIgAr15
Kumbhakarna
4
5
3
1.1
L
Bellona
detorres6
Bellona
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,839
Damage
36,544
63,060
Taken
65,152
33,774
Mitigated
39,467
20,896
Healing
6,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,214
889
0
4,868
10,351
4,973
911
5,846
4,307
44,715
0
W
9,686
5,908
0
3,061
10,952
4,319
1,886
3,235
7,717
0
68,583
L
6,728
866
0
1,779
14,709
12,317
0
3,943
10,766
25,008
0
L
2,599
1,325
0
90
11,227
4,330
1,326
1,565
9,662
0
22,202
W
Awilix
16,388
7,662
0
4,541
12,092
8,250
0
3,389
8,681
0
66,493
W
Cthulhu
WiltidLoki
Cthulhu
7,132
910
266
3,703
12,441
7,513
0
5,400
6,903
29,105
0
L
10,391
1,227
0
819
11,372
3,730
0
3,725
7,647
50,226
0
W
Chaac
ag25000
Chaac
8,419
1,456
0
4,457
17,224
8,719
0
4,168
12,893
0
74,527
L
Kumbhakarna
bIgAr15
Kumbhakarna
5,440
880
0
713
14,355
10,838
527
4,561
9,794
15,776
0
L
Bellona
detorres6
Bellona
11,386
3,810
0
2,653
13,489
8,252
0
3,552
9,937
0
48,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,446
Gold Earned
40,132
461
Minions Killed
274
0
Camps Cleared
0
1,526,833
Distance Traveled
1,469,871
20
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,701
512
82
5
0
268,593
2
W
Anhur
9,141
538
105
6
0
242,504
4
L
Ymir
7,858
462
36
2
0
310,403
0
L
Artemis
7,016
413
35
2
0
267,055
1
W
Awilix
10,953
644
117
7
0
393,165
5
W
Cthulhu
8,209
483
38
2
0
335,077
9
L
Scylla
8,495
500
82
5
0
266,308
0
W
Chaac
9,442
555
119
7
0
287,494
0
L
Kumbhakarna
7,965
469
26
2
0
318,760
0
L
Bellona
8,798
518
95
6
0
307,345
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role