Player Matchup

Cerberus
Cerberus
Bronze III
Creak_Shothead
Cerberus
Bronze III
Level 82
God Stats
1W - 3L
1,519 SR
Queue Stats
2W - 6L
1,436 MMR
Party 1
Nu Wa
Nu Wa
Bronze III
Menodan
Nu Wa
Bronze III
Level 124
God Stats
1W - 2L
1,399 SR
Queue Stats
12W - 21L
1,436 MMR
Party 1
Chaac
Chaac
Bronze III
xMightyOwlx
Chaac
Bronze III
Level 129
God Stats
2W - 2L
1,739 SR
Queue Stats
12W - 21L
1,436 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 112
1,552 SR
1,436 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 80
1,460 SR
1,348 MMR
Osiris
Osiris
Bronze III
FutKiingsHD
Osiris
Bronze III
Level 95
God Stats
8W - 9L
1,346 SR
Queue Stats
22W - 35L
1,343 MMR
Party 2
Set
Set
Bronze IV
ozeeip
Set
Bronze IV
Level 85
God Stats
1W - 3L
1,504 SR
Queue Stats
18W - 30L
1,284 MMR
Party 2
Anubis
Anubis
Bronze III
xavier-z392
Anubis
Bronze III
Level 60
God Stats
0W - 1L
1,532 SR
Queue Stats
0W - 4L
1,418 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
3 / 0 / 10
12,634
702
7,485
11,960
10,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
Menodan
Nu Wa
15
4 / 0 / 7
11,374
632
13,373
8,042
2,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 1 / 7
11,863
659
11,529
16,054
19,248
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
TiamatScyllaAthenaCthulhu

VS

Bans
YmirHerculesCu ChulainnDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
0 / 4 / 0
9,921
551
6,883
13,652
7,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Set
ozeeip
Set
14
0 / 2 / 1
10,280
571
6,045
12,930
5,830
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
13
1 / 7 / 0
10,332
574
10,706
10,220
4,623
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
13
Kills
1
1
Deaths
13
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cerberus
3
0
10
8
L
Osiris
0
4
0
0
W
Nu Wa
Menodan
Nu Wa
4
0
7
7.5
L
Set
ozeeip
Set
0
2
1
0.25
W
6
1
7
9.5
L
Anubis
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,387
Damage
23,634
36,056
Taken
36,802
32,809
Mitigated
18,207
11,722
Healing
4,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
7,485
449
0
4,487
11,960
10,969
670
4,100
7,860
43,001
0
L
Osiris
6,883
1,274
0
1,525
13,652
7,754
0
7,186
6,191
0
56,679
W
Nu Wa
Menodan
Nu Wa
13,373
2,753
249
2,091
8,042
2,592
1,418
1,895
6,147
59,638
0
L
Set
ozeeip
Set
6,045
1,898
0
249
12,930
5,830
76
8,253
4,386
0
51,996
W
11,529
2,175
891
4,004
16,054
19,248
285
4,843
11,211
12
51,630
L
Anubis
10,706
86
92
2,501
10,220
4,623
0
4,665
5,291
38,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,871
Gold Earned
30,533
238
Minions Killed
221
0
Camps Cleared
0
1,044,114
Distance Traveled
919,453
24
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,634
702
84
5
0
349,742
8
L
Osiris
9,921
551
73
4
0
343,644
2
W
Nu Wa
11,374
632
90
5
0
326,581
9
L
Set
10,280
571
99
6
0
316,898
1
W
Chaac
11,863
659
64
4
0
367,791
7
L
Anubis
10,332
574
49
3
0
258,911
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role