Player Matchup

Tiamat
Tiamat
Silver IV
ALEXX25
Tiamat
Silver IV
Level 156
God Stats
6W - 4L
1,599 SR
Queue Stats
48W - 51L
1,191 MMR
Solo
Xbalanque
Xbalanque
Silver II
AnotherNoobTeam
Xbalanque
Silver II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver I
RobertoMan97
Cthulhu
Silver I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver II
qurilin
Fenrir
Silver II
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Silver I
xxxPowerPoint
Tyr
Silver I
Level 75
God Stats
5W - 3L
1,188 SR
Queue Stats
117W - 141L
1,175 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 109
1,458 SR
1,373 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,656 SR
1,144 MMR
Chaac
Chaac
Silver II
Condignus
Chaac
Silver II
Level 118
God Stats
648W - 664L
1,556 SR
Queue Stats
691W - 719L
1,074 MMR
Solo
Medusa
Medusa
Silver I
DaddyZev
Medusa
Silver I
Level 93
God Stats
8W - 3L
1,961 SR
Queue Stats
322W - 319L
1,079 MMR
Solo
Athena
Athena
Silver II
Kevcolomafg
Athena
Silver II
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Silver I
dreadlord117
Ravana
Silver I
Level 80
God Stats
3W - 1L
1,718 SR
Queue Stats
135W - 150L
1,113 MMR
Solo
Sylvanus
Sylvanus
Silver II
olethunderfoot7
Sylvanus
Silver II
Level 145
God Stats
15W - 12L
1,547 SR
Queue Stats
113W - 118L
956 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ALEXX25
Tiamat
20
5 / 5 / 10
15,048
502
21,907
20,188
17,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
AnotherNoobTeam
Xbalanque
20
8 / 5 / 6
17,750
592
28,789
26,938
12,928
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cthulhu
RobertoMan97
Cthulhu
20
6 / 6 / 15
14,833
494
25,151
36,369
45,239
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
qurilin
Fenrir
20
7 / 5 / 13
15,598
520
18,644
35,212
30,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 2 / 13
16,274
542
24,712
31,640
32,458
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
PersephoneSetApolloScyllaTsukuyomi

VS

Bans
NemesisGuan YuHun BatzJormungandrThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Condignus
Chaac
20
3 / 4 / 3
14,093
470
18,286
37,365
33,600
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
DaddyZev
Medusa
20
8 / 8 / 1
15,891
530
25,900
28,179
15,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
19
4 / 9 / 10
12,935
431
22,897
38,568
30,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ravana
16
4 / 3 / 8
12,006
400
13,808
13,102
6,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
17
4 / 9 / 5
12,067
402
13,131
30,680
32,873
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
50
33
Kills
23
23
Deaths
33
57
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Tiamat
ALEXX25
Tiamat
5
5
10
2
W
Xbalanque
AnotherNoobTeam
Xbalanque
8
5
6
2.2
L
Chaac
Condignus
Chaac
3
4
3
1.13
L
Medusa
DaddyZev
Medusa
8
8
1
1.06
L
Athena
4
9
10
1
W
Cthulhu
RobertoMan97
Cthulhu
6
6
15
2.25
L
Ravana
4
3
8
2.67
L
Sylvanus
4
9
5
0.72
W
Fenrir
qurilin
Fenrir
7
5
13
2.7
W
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,203
Damage
94,022
150,347
Taken
147,894
138,903
Mitigated
118,757
53,086
Healing
42,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
ALEXX25
Tiamat
21,907
423
0
5,025
20,188
17,996
709
9,067
10,708
96,864
0
W
Xbalanque
AnotherNoobTeam
Xbalanque
28,789
17,006
0
8,270
26,938
12,928
7,646
4,474
22,274
0
154,922
L
Chaac
Condignus
Chaac
18,286
2,108
0
15,495
37,365
33,600
759
8,719
28,442
0
95,500
L
Medusa
DaddyZev
Medusa
25,900
14,433
0
6,330
28,179
15,122
1,236
7,364
20,723
0
125,854
L
Athena
22,897
5,489
0
2,804
38,568
30,340
0
18,036
19,952
77,955
0
W
Cthulhu
RobertoMan97
Cthulhu
25,151
1,271
2,880
9,595
36,369
45,239
738
9,913
26,008
77,851
0
L
Ravana
13,808
4,785
0
2,961
13,102
6,822
260
4,564
8,465
0
69,837
L
Sylvanus
13,131
955
3,832
10,600
30,680
32,873
41
7,612
22,882
65,501
0
W
Fenrir
qurilin
Fenrir
18,644
4,458
0
15,116
35,212
30,282
1,850
9,174
25,678
0
121,910
W
24,712
3,949
0
12,200
31,640
32,458
1,308
5,739
24,344
0
105,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,503
Gold Earned
66,992
766
Minions Killed
684
0
Camps Cleared
0
2,814,001
Distance Traveled
2,525,282
38
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
15,048
502
149
5
0
541,884
6
W
Xbalanque
17,750
592
227
8
0
525,132
12
L
Chaac
14,093
470
162
5
0
522,319
6
L
Medusa
15,891
530
202
7
0
511,307
14
L
Athena
12,935
431
116
4
0
568,057
5
W
Cthulhu
14,833
494
83
3
0
616,501
8
L
Ravana
12,006
400
118
4
0
443,679
6
L
Sylvanus
12,067
402
86
3
0
479,920
6
W
Fenrir
15,598
520
146
5
0
594,909
11
W
Tyr
16,274
542
161
5
0
535,575
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role