Player Matchup

Kuzenbo
Kuzenbo
Carloma31
Kuzenbo
Level 45
God Stats
0W - 4L
1,500 SR
Queue Stats
13W - 15L
1,539 Elo+
Party 2
Apollo
Apollo
Kaneki9
Apollo
Level 35
God Stats
22W - 19L
1,556 SR
Queue Stats
31W - 26L
1,548 Elo+
Party 3
Anubis
Anubis
cavaquinho12
Anubis
Level 29
God Stats
2W - 3L
1,430 SR
Queue Stats
6W - 7L
1,517 Elo+
Party 3
Vulcan
Vulcan
danwooer
Vulcan
Level 47
God Stats
1W - 4L
1,534 SR
Queue Stats
10W - 16L
1,423 Elo+
Party 2
Cthulhu
Cthulhu
sausf
Cthulhu
Level 105
God Stats
3W - 7L
1,659 SR
Queue Stats
27W - 45L
1,408 Elo+
Party 2
Team Averages
Level 52
1,536 SR
1,487 Elo+

VS

Team Averages
Level 71
1,619 SR
1,465 Elo+
Ao Kuang
Ao Kuang
AntonioJesus12
Ao Kuang
Level 103
God Stats
13W - 5L
1,538 SR
Queue Stats
53W - 59L
1,460 Elo+
Party 1
Heimdallr
Heimdallr
Darber1991
Heimdallr
Level 35
God Stats
8W - 14L
1,855 SR
Queue Stats
87W - 104L
1,469 Elo+
Party 1
Horus
Horus
Delfos14
Horus
Level 67
God Stats
3W - 2L
1,527 SR
Queue Stats
191W - 190L
1,507 Elo+
Party 1
Achilles
Achilles
OneDoItBoy
Achilles
Level 48
God Stats
18W - 14L
1,660 SR
Queue Stats
162W - 184L
1,383 Elo+
Solo
Janus
Janus
XxFayterxX
Janus
Level 104
God Stats
3W - 1L
1,517 SR
Queue Stats
59W - 62L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Carloma31
Kuzenbo
11
0 / 3 / 1
6,292
484
5,154
9,612
11,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
Kaneki9
Apollo
10
1 / 5 / 0
6,239
480
3,115
7,152
1,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
8
0 / 6 / 1
5,460
420
6,222
9,368
3,592
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vulcan
danwooer
Vulcan
11
2 / 4 / 0
6,441
495
3,825
6,335
2,200
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
sausf
Cthulhu
11
2 / 6 / 1
6,588
507
9,085
9,026
5,131
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
15
13 / 0 / 1
8,804
677
7,624
9,375
3,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Darber1991
Heimdallr
13
0 / 0 / 10
7,241
557
3,594
7,249
2,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
Delfos14
Horus
11
1 / 1 / 13
6,940
534
3,956
10,604
5,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
OneDoItBoy
Achilles
12
2 / 0 / 3
7,114
547
5,960
9,783
6,439
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Janus
13
8 / 4 / 5
8,159
628
8,755
7,489
2,708
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
56
5
Kills
24
24
Deaths
5
3
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
13
0
1
13.5
L
Kuzenbo
Carloma31
Kuzenbo
0
3
1
0.17
W
Heimdallr
Darber1991
Heimdallr
0
0
10
5
W
Horus
Delfos14
Horus
1
1
13
7.5
L
Apollo
Kaneki9
Apollo
1
5
0
0.2
W
Achilles
OneDoItBoy
Achilles
2
0
3
3.5
W
Janus
8
4
5
2.63
L
Anubis
0
6
1
0.08
L
Vulcan
danwooer
Vulcan
2
4
0
0.5
L
Cthulhu
sausf
Cthulhu
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,401
Damage
29,889
41,493
Taken
44,500
24,599
Mitigated
20,833
8,158
Healing
18,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
7,624
1,639
0
4,717
9,375
3,459
0
3,935
5,390
54,189
0
L
Kuzenbo
Carloma31
Kuzenbo
5,154
1,217
0
3,057
9,612
11,787
8
1,687
7,925
22,249
0
W
Heimdallr
Darber1991
Heimdallr
3,594
1,447
0
3,690
7,249
2,323
739
2,857
4,367
0
40,838
W
Horus
Delfos14
Horus
3,956
1,752
2,141
3,853
10,604
5,904
0
5,619
4,960
0
11,356
L
Apollo
Kaneki9
Apollo
3,115
1,795
0
250
7,152
1,889
0
2,555
4,597
0
25,846
W
Achilles
OneDoItBoy
Achilles
5,960
1,379
0
3,684
9,783
6,439
662
4,968
4,405
0
33,677
W
Janus
8,755
628
0
788
7,489
2,708
594
6,397
1,092
42,680
0
L
Anubis
6,222
133
147
2,861
9,368
3,592
0
3,842
5,526
29,720
0
L
Vulcan
danwooer
Vulcan
3,825
927
0
602
6,335
2,200
688
4,114
2,221
31,511
0
L
Cthulhu
sausf
Cthulhu
9,085
222
617
624
9,026
5,131
0
4,181
4,845
36,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,020
Gold Earned
38,258
263
Minions Killed
356
0
Camps Cleared
0
1,234,907
Distance Traveled
1,309,911
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,804
677
100
8
0
283,138
0
L
Kuzenbo
6,292
484
46
4
0
256,669
4
W
Heimdallr
7,241
557
72
6
0
246,332
0
W
Horus
6,940
534
15
1
0
270,239
1
L
Apollo
6,239
480
46
4
0
237,864
1
W
Achilles
7,114
547
89
7
0
265,817
0
W
Janus
8,159
628
80
6
0
244,385
5
L
Anubis
5,460
420
48
4
0
212,915
3
L
Vulcan
6,441
495
66
5
0
251,747
2
L
Cthulhu
6,588
507
57
4
0
275,712
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role