Player Matchup

Ares
Ares
AstrosFinest
Ares
Level 13
God Stats
6W - 6L
1,637 SR
Queue Stats
11W - 23L
1,100 Elo+
Solo
Scylla
Scylla
Luc1159
Scylla
Level 28
God Stats
5W - 7L
1,416 SR
Queue Stats
57W - 37L
1,634 Elo+
Solo
Nemesis
Nemesis
Saikonaifu
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,444 Elo+
Party 1
Bellona
Bellona
TheRedHatGirl
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,521 Elo+
Party 1
Kukulkan
Kukulkan
mafiajhin
Kukulkan
Level 14
God Stats
6W - 5L
1,698 SR
Queue Stats
274W - 271L
1,590 Elo+
Solo
Team Averages
Level 13
1,550 SR
1,458 Elo+

VS

Team Averages
Level 11
1,464 SR
1,484 Elo+
Tiamat
Tiamat
Ararhiel
Tiamat
Level 6
God Stats
2W - 1L
1,512 SR
Queue Stats
20W - 22L
1,692 Elo+
Solo
Danzaburou
Danzaburou
JarvisIII
Danzaburou
Level 21
God Stats
4W - 6L
1,137 SR
Queue Stats
103W - 77L
1,610 Elo+
Solo
Yemoja
Yemoja
LUNATICO33
Yemoja
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
49W - 48L
1,422 Elo+
Solo
Ne Zha
Ne Zha
NeverLimbo
Ne Zha
Level 15
God Stats
2W - 1L
1,670 SR
Queue Stats
48W - 44L
1,437 Elo+
Solo
Sol
Sol
ViolaOjetes
Sol
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 4 / 11
13,236
882
6,844
18,804
21,062
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Luc1159
Scylla
20
14 / 0 / 5
16,702
1,113
27,363
7,295
2,799
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Nemesis
Saikonaifu
Nemesis
19
0 / 12 / 12
12,487
832
10,647
23,367
9,952
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
20
3 / 18 / 10
13,810
921
17,249
42,677
37,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
mafiajhin
Kukulkan
20
4 / 6 / 11
14,042
936
27,997
14,423
6,398
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

91

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ararhiel
Tiamat
20
7 / 4 / 20
14,421
961
22,711
15,893
9,205
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
JarvisIII
Danzaburou
20
9 / 1 / 18
15,633
1,042
18,641
10,264
3,747
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
LUNATICO33
Yemoja
20
5 / 2 / 28
15,300
1,020
13,938
22,138
10,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ne Zha
NeverLimbo
Ne Zha
20
11 / 7 / 18
14,596
973
29,240
23,376
9,210
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

20
8 / 8 / 17
14,295
953
14,824
23,744
6,931
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
141
22
Kills
40
40
Deaths
22
49
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Ararhiel
Tiamat
7
4
20
4.25
L
1
4
11
1.63
W
Danzaburou
JarvisIII
Danzaburou
9
1
18
18
W
Yemoja
LUNATICO33
Yemoja
5
2
28
9.5
L
Scylla
Luc1159
Scylla
14
0
5
16.5
W
Ne Zha
NeverLimbo
Ne Zha
11
7
18
2.86
L
Nemesis
Saikonaifu
Nemesis
0
12
12
0.5
L
Bellona
3
18
10
0.44
W
8
8
17
2.06
L
Kukulkan
mafiajhin
Kukulkan
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,100
Damage
99,354
106,566
Taken
95,415
77,700
Mitigated
39,209
6,115
Healing
19,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Ararhiel
Tiamat
22,711
1,382
1,345
3,760
15,893
9,205
0
9,079
6,814
56,479
0
L
6,844
276
0
0
18,804
21,062
0
11,029
7,775
32,783
0
W
Danzaburou
JarvisIII
Danzaburou
18,641
10,017
0
1,016
10,264
3,747
0
6,266
3,998
0
52,324
W
Yemoja
LUNATICO33
Yemoja
13,938
1,584
4,305
3,537
22,138
10,116
0
13,830
8,308
34,599
0
L
Scylla
Luc1159
Scylla
27,363
1,351
0
1,681
7,295
2,799
0
4,298
2,997
56,316
0
W
Ne Zha
NeverLimbo
Ne Zha
29,240
17,874
0
1,655
23,376
9,210
0
15,092
8,284
0
43,300
L
Nemesis
Saikonaifu
Nemesis
10,647
2,183
0
662
23,367
9,952
0
11,331
12,036
0
19,135
L
Bellona
17,249
8,016
0
2,379
42,677
37,489
0
18,046
24,631
41
42,446
W
14,824
4,203
0
3,850
23,744
6,931
0
17,978
5,766
27,151
0
L
Kukulkan
mafiajhin
Kukulkan
27,997
1,161
609
784
14,423
6,398
0
6,769
7,654
59,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,277
Gold Earned
74,245
269
Minions Killed
257
6
Camps Cleared
7
1,300,717
Distance Traveled
1,281,816
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,421
961
85
6
2
232,959
0
L
Ares
13,236
882
49
3
2
276,314
3
W
Danzaburou
15,633
1,042
85
6
1
267,686
0
W
Yemoja
15,300
1,020
35
2
0
272,646
0
L
Scylla
16,702
1,113
74
5
1
246,374
0
W
Ne Zha
14,596
973
17
1
4
261,134
0
L
Nemesis
12,487
832
22
1
1
275,469
0
L
Bellona
13,810
921
49
3
1
249,880
0
W
Sol
14,295
953
35
2
0
247,391
1
L
Kukulkan
14,042
936
75
5
1
252,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role