Player Matchup

Serqet
Serqet
Armani658
Serqet
Level 29
God Stats
10W - 4L
1,709 SR
Queue Stats
192W - 182L
1,502 Elo+
Party 1
Camazotz
Camazotz
FridgidGhost
Camazotz
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 70L
1,334 Elo+
Solo
Cthulhu
Cthulhu
JamalFastclap
Cthulhu
Level 22
God Stats
7W - 0L
1,462 SR
Queue Stats
107W - 107L
1,522 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Rab080193
Ah Muzen Cab
Level 29
God Stats
2W - 2L
1,514 SR
Queue Stats
5W - 4L
1,543 Elo+
Solo
Da Ji
Da Ji
ungodlyLegacy
Da Ji
Level 29
God Stats
11W - 8L
1,567 SR
Queue Stats
91W - 83L
1,476 Elo+
Party 1
Team Averages
Level 23
1,550 SR
1,475 Elo+

VS

Team Averages
Level 16
1,517 SR
1,470 Elo+
Nemesis
Nemesis
CatCompanion
Nemesis
Level 7
God Stats
0W - 2L
1,742 SR
Queue Stats
2W - 5L
1,403 Elo+
Party 2
Yemoja
Yemoja
DimirSpy
Yemoja
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Vamana
Vamana
MASINATOR
Vamana
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Moonikins
Neith
Level 22
God Stats
14W - 8L
1,560 SR
Queue Stats
26W - 16L
1,530 Elo+
Solo
Hel
Hel
TheCaring
Hel
Level 29
God Stats
0W - 3L
1,284 SR
Queue Stats
83W - 112L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Armani658
Serqet
13
2 / 2 / 5
11,749
405
2,797
8,299
2,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Camazotz
FridgidGhost
Camazotz
17
1 / 10 / 3
12,507
431
6,493
21,756
9,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
19
3 / 5 / 10
13,129
453
14,956
37,255
31,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Muzen Cab
Rab080193
Ah Muzen Cab
20
10 / 7 / 6
15,476
534
30,443
19,831
9,323
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
6 / 3 / 6
15,089
520
14,135
28,613
17,358
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CatCompanion
Nemesis
20
10 / 5 / 12
15,353
529
19,674
26,992
13,607
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
DimirSpy
Yemoja
16
0 / 6 / 7
11,162
385
6,073
18,454
16,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vamana
MASINATOR
Vamana
4
0 / 2 / 0
7,655
264
633
1,791
626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
Moonikins
Neith
19
6 / 5 / 8
12,594
434
16,901
23,858
9,603
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
11 / 4 / 7
14,348
495
19,780
19,122
10,483
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
61
22
Kills
27
27
Deaths
22
30
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Serqet
Armani658
Serqet
2
2
5
2.25
L
Nemesis
CatCompanion
Nemesis
10
5
12
3.2
L
Yemoja
DimirSpy
Yemoja
0
6
7
0.58
W
Camazotz
FridgidGhost
Camazotz
1
10
3
0.25
W
Cthulhu
3
5
10
1.6
L
Vamana
MASINATOR
Vamana
0
2
0
0
L
Neith
Moonikins
Neith
6
5
8
2
W
Ah Muzen Cab
Rab080193
Ah Muzen Cab
10
7
6
1.86
L
11
4
7
3.63
W
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,824
Damage
63,061
115,754
Taken
90,217
69,876
Mitigated
50,556
34,547
Healing
35,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Armani658
Serqet
2,797
528
0
2,808
8,299
2,688
0
1,675
6,624
0
35,639
L
Nemesis
CatCompanion
Nemesis
19,674
9,181
0
9,139
26,992
13,607
1,752
1,398
25,494
0
129,862
L
Yemoja
DimirSpy
Yemoja
6,073
1,452
3,734
1,799
18,454
16,237
99
4,793
13,386
28,082
0
W
Camazotz
FridgidGhost
Camazotz
6,493
717
0
3,621
21,756
9,096
1,883
8,134
13,542
0
46,833
W
Cthulhu
14,956
521
790
13,162
37,255
31,411
601
8,645
28,610
66,402
0
L
Vamana
MASINATOR
Vamana
633
224
0
49
1,791
626
0
0
1,791
0
3,454
L
Neith
Moonikins
Neith
16,901
6,966
320
6,797
23,858
9,603
797
5,171
18,220
0
84,811
W
Ah Muzen Cab
Rab080193
Ah Muzen Cab
30,443
13,386
0
7,464
19,831
9,323
4,862
5,398
14,353
0
132,231
L
19,780
2,035
5,035
8,163
19,122
10,483
0
2,794
16,082
78,776
0
W
14,135
2,911
0
6,702
28,613
17,358
368
2,001
26,532
0
99,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,950
Gold Earned
61,112
500
Minions Killed
491
0
Camps Cleared
0
2,227,571
Distance Traveled
2,129,367
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,749
405
67
2
0
319,092
0
L
Nemesis
15,353
529
162
6
0
569,791
3
L
Yemoja
11,162
385
38
1
0
504,203
7
W
Camazotz
12,507
431
87
3
0
484,310
1
W
Cthulhu
13,129
453
79
3
0
499,008
2
L
Vamana
7,655
264
8
0
0
67,932
0
L
Neith
12,594
434
127
4
0
456,732
1
W
Ah Muzen Cab
15,476
534
134
5
0
444,524
3
L
Hel
14,348
495
156
5
0
530,709
5
W
Da Ji
15,089
520
133
5
0
480,637
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role