Player Matchup

Ares
Ares
ElricTheAiling
Ares
Level 157
God Stats
0W - 1L
1,112 SR
Queue Stats
44W - 42L
1,649 Elo+
Party 2
Serqet
Serqet
HalHunter
Serqet
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,650 Elo+
Party 2
Olorun
Olorun
Jenny4280XXXXXX
Olorun
Level 128
God Stats
0W - 4L
1,019 SR
Queue Stats
126W - 118L
1,608 Elo+
Party 3
Chronos
Chronos
Onetwo26
Chronos
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 112L
1,442 Elo+
Solo
Bastet
Bastet
Paladin Vll
Bastet
Level 135
God Stats
0W - 2L
1,310 SR
Queue Stats
107W - 90L
1,596 Elo+
Party 3
Team Averages
Level 138
1,288 SR
1,589 Elo+

VS

Team Averages
Level 124
1,304 SR
1,534 Elo+
Odin
Odin
CoalaMaldito19
Odin
Level 135
God Stats
1W - 0L
1,485 SR
Queue Stats
97W - 103L
1,511 Elo+
Party 1
Ymir
Ymir
DDRCapiroto
Ymir
Level 149
God Stats
1W - 1L
1,110 SR
Queue Stats
56W - 72L
1,628 Elo+
Party 1
Eset
Eset
REIDELLAS
Eset
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 27L
1,421 Elo+
Party 1
Fenrir
Fenrir
Sarcasm163
Fenrir
Level 99
God Stats
1W - 1L
1,292 SR
Queue Stats
291W - 292L
1,561 Elo+
Solo
Khepri
Khepri
sptheghost40
Khepri
Level 158
God Stats
4W - 10L
1,134 SR
Queue Stats
640W - 638L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 7
9,932
709
10,028
19,449
11,644
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Serqet
HalHunter
Serqet
17
5 / 9 / 7
10,750
768
10,498
18,790
9,907
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 4 / 13
11,682
834
7,629
15,456
7,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
Onetwo26
Chronos
18
5 / 3 / 12
10,905
779
14,606
15,197
7,412
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
16
2 / 8 / 12
10,025
716
16,460
17,089
6,914
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 24
10,576
755
13,743
15,529
16,110
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
7 / 4 / 22
11,594
828
12,399
20,619
31,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Eset
20
11 / 3 / 18
12,028
859
21,029
11,100
7,709
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Sarcasm163
Fenrir
18
8 / 5 / 14
11,978
856
14,591
13,938
9,211
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Khepri
18
2 / 4 / 26
10,739
767
9,581
19,493
19,967
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
134
20
Kills
30
30
Deaths
20
51
Assists
104
Player
Kills
Deaths
Assists
KDA
W
2
4
24
3.5
W
7
4
22
4.5
L
3
6
7
1.08
L
Serqet
HalHunter
Serqet
5
9
7
0.94
L
5
4
13
2.88
L
Chronos
Onetwo26
Chronos
5
3
12
3.67
L
Bastet
2
8
12
1
W
Eset
11
3
18
6.67
W
Fenrir
Sarcasm163
Fenrir
8
5
14
3
W
Khepri
2
4
26
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,221
Damage
71,343
85,981
Taken
80,679
43,547
Mitigated
84,138
27,607
Healing
23,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,743
1,874
2,480
1,016
15,529
16,110
1,551
4,358
10,952
0
25,992
W
12,399
2,141
2,748
1,586
20,619
31,141
620
7,173
13,333
21,822
0
L
10,028
693
1,379
1,196
19,449
11,644
245
10,845
8,604
12,657
0
L
Serqet
HalHunter
Serqet
10,498
2,907
1,186
1,064
18,790
9,907
629
12,261
6,529
0
15,255
L
7,629
2,683
4,606
6,370
15,456
7,670
1,173
6,549
8,907
34,326
0
L
Chronos
Onetwo26
Chronos
14,606
3,770
4,507
4,380
15,197
7,412
1,265
2,880
12,317
24,917
0
L
Bastet
16,460
4,622
1,205
1,714
17,089
6,914
388
10,474
6,615
0
29,734
W
Eset
21,029
2,796
7,573
2,656
11,100
7,709
1,663
5,310
5,790
40,607
0
W
Fenrir
Sarcasm163
Fenrir
14,591
2,056
956
1,589
13,938
9,211
1,989
5,697
8,063
0
25,565
W
Khepri
9,581
494
289
2,320
19,493
19,967
996
9,725
9,101
29,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,294
Gold Earned
56,915
129
Minions Killed
146
0
Camps Cleared
0
1,173,977
Distance Traveled
1,139,087
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,576
755
32
2
0
233,007
1
W
Ymir
11,594
828
22
2
0
212,649
2
L
Ares
9,932
709
5
0
0
238,606
3
L
Serqet
10,750
768
13
1
0
230,763
2
L
Olorun
11,682
834
60
4
0
202,998
0
L
Chronos
10,905
779
24
2
0
259,810
0
L
Bastet
10,025
716
27
2
0
241,800
1
W
Eset
12,028
859
39
3
0
230,239
0
W
Fenrir
11,978
856
33
2
0
238,574
1
W
Khepri
10,739
767
20
1
0
224,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role