Player Matchup

Sun Wukong
Sun Wukong
Bo-bill
Sun Wukong
Level 25
God Stats
1W - 1L
1,705 SR
Queue Stats
38W - 71L
1,272 Elo+
Party 2
Sol
Sol
DAVE LIFAEN
Sol
Level 154
God Stats
292W - 237L
1,523 SR
Queue Stats
657W - 631L
1,438 Elo+
Solo
Ymir
Ymir
Naruto10Sama
Ymir
Level 48
God Stats
10W - 14L
1,682 SR
Queue Stats
343W - 420L
1,284 Elo+
Party 2
Nu Wa
Nu Wa
Sinbad-__-Khalil
Nu Wa
Level 92
God Stats
23W - 30L
1,429 SR
Queue Stats
202W - 254L
1,272 Elo+
Party 2
Izanami
Izanami
rambini91
Izanami
Level 47
God Stats
88W - 103L
1,471 SR
Queue Stats
184W - 242L
1,421 Elo+
Solo
Team Averages
Level 73
1,562 SR
1,337 Elo+

VS

Team Averages
Level 76
1,502 SR
1,355 Elo+
Ymir
Ymir
De0HuCuu
Ymir
Level 44
God Stats
13W - 26L
1,302 SR
Queue Stats
51W - 98L
1,287 Elo+
Party 1
Medusa
Medusa
Dynero
Medusa
Level 87
God Stats
10W - 5L
1,703 SR
Queue Stats
614W - 667L
1,400 Elo+
Solo
Baron Samedi
Baron Samedi
Funky_Froze
Baron Samedi
Level 73
God Stats
16W - 9L
1,564 SR
Queue Stats
62W - 75L
1,345 Elo+
Solo
Hades
Hades
MozikK1ll3r
Hades
Level 108
God Stats
10W - 6L
1,588 SR
Queue Stats
114W - 137L
1,412 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xInfe_cteDx
Tsukuyomi
Level 69
God Stats
2W - 5L
1,352 SR
Queue Stats
106W - 129L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bo-bill
Sun Wukong
19
4 / 8 / 0
12,946
462
10,056
23,691
19,445
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
9 / 8 / 12
14,325
512
28,665
23,337
7,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
6 / 10 / 14
12,268
438
18,712
25,729
27,124
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
12 / 9 / 4
14,790
528
22,281
20,858
7,030
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
rambini91
Izanami
19
1 / 9 / 3
12,805
457
4,521
20,189
7,477
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
4 / 7 / 13
12,222
437
6,683
29,683
32,233
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
Dynero
Medusa
20
8 / 6 / 16
15,506
554
19,221
22,662
7,727
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
Funky_Froze
Baron Samedi
19
5 / 7 / 12
13,021
465
11,090
16,532
7,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
17 / 4 / 12
17,481
624
36,743
22,725
14,225
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
xInfe_cteDx
Tsukuyomi
20
10 / 8 / 8
15,036
537
14,757
29,088
12,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
105
32
Kills
44
44
Deaths
32
33
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Bo-bill
Sun Wukong
4
8
0
0.5
L
9
8
12
1.88
W
Ymir
4
7
13
1.5
W
Medusa
Dynero
Medusa
8
6
16
2.67
W
Baron Samedi
Funky_Froze
Baron Samedi
5
7
12
1.57
W
17
4
12
5.75
L
6
10
14
1.3
L
12
9
4
1.56
L
Izanami
rambini91
Izanami
1
9
3
0.28
W
Tsukuyomi
xInfe_cteDx
Tsukuyomi
10
8
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,235
Damage
88,494
113,804
Taken
120,690
68,367
Mitigated
73,610
15,045
Healing
44,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Bo-bill
Sun Wukong
10,056
3,310
0
1,389
23,691
19,445
2,896
11,853
11,694
0
61,075
L
28,665
7,712
0
7,089
23,337
7,291
2,160
13,609
9,416
101,823
0
W
Ymir
6,683
972
336
1,977
29,683
32,233
231
19,178
10,284
23,486
0
W
Medusa
Dynero
Medusa
19,221
7,948
0
9,745
22,662
7,727
4,948
15,819
6,663
0
120,871
W
Baron Samedi
Funky_Froze
Baron Samedi
11,090
443
2,207
3,603
16,532
7,257
936
10,807
5,239
65,722
0
W
36,743
1,773
591
10,730
22,725
14,225
2,625
9,972
12,522
121,729
0
L
18,712
2,303
0
0
25,729
27,124
151
13,175
12,408
35,257
0
L
22,281
4,702
0
3,560
20,858
7,030
2,181
9,927
10,619
79,915
0
L
Izanami
rambini91
Izanami
4,521
3,420
0
3,007
20,189
7,477
814
5,028
15,151
0
97,552
W
Tsukuyomi
xInfe_cteDx
Tsukuyomi
14,757
5,275
1,011
13,886
29,088
12,168
540
12,573
16,324
0
105,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,134
Gold Earned
73,266
536
Minions Killed
647
0
Camps Cleared
0
2,201,959
Distance Traveled
2,436,553
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,946
462
97
3
0
519,216
0
L
Sol
14,325
512
141
5
0
412,069
0
W
Ymir
12,222
437
27
1
0
537,055
4
W
Medusa
15,506
554
167
6
0
466,532
1
W
Baron Samedi
13,021
465
114
4
0
474,155
7
W
Hades
17,481
624
201
7
0
457,871
0
L
Ymir
12,268
438
33
1
0
447,043
4
L
Nu Wa
14,790
528
125
4
0
410,898
0
L
Izanami
12,805
457
140
5
0
412,733
11
W
Tsukuyomi
15,036
537
138
5
0
500,940
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role