Player Matchup

Artemis
Artemis
Mickhailo
Artemis
Level 54
God Stats
6W - 6L
1,410 SR
Queue Stats
9W - 8L
1,419 Elo+
Solo
Tsukuyomi
Tsukuyomi
Nachiberito13
Tsukuyomi
Level 47
God Stats
1W - 0L
1,283 SR
Queue Stats
2W - 13L
1,134 Elo+
Party 2
Odin
Odin
Prismar
Odin
Level 106
God Stats
8W - 5L
1,475 SR
Queue Stats
683W - 696L
1,413 Elo+
Solo
Merlin
Merlin
Sephsta
Merlin
Level 51
God Stats
15W - 12L
1,502 SR
Queue Stats
206W - 231L
1,458 Elo+
Solo
Thoth
Thoth
eXeNtaL
Thoth
Level 36
God Stats
1W - 0L
1,711 SR
Queue Stats
1W - 4L
1,158 Elo+
Party 2
Team Averages
Level 59
1,476 SR
1,316 Elo+

VS

Team Averages
Level 98
1,519 SR
1,416 Elo+
Thor
Thor
Diabulos
Thor
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
GRENWA
Yemoja
Level 126
God Stats
8W - 10L
1,432 SR
Queue Stats
91W - 133L
1,430 Elo+
Party 1
Xing Tian
Xing Tian
Merjae
Xing Tian
Level 55
God Stats
5W - 11L
1,613 SR
Queue Stats
41W - 73L
1,399 Elo+
Party 1
Skadi
Skadi
bluedarkblue
Skadi
Level 135
God Stats
2W - 2L
1,685 SR
Queue Stats
124W - 167L
1,432 Elo+
Party 1
Anubis
Anubis
ladymacbethee
Anubis
Level 29
God Stats
20W - 39L
1,365 SR
Queue Stats
100W - 162L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Mickhailo
Artemis
18
6 / 6 / 17
12,499
1,042
17,121
13,236
5,745
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
Nachiberito13
Tsukuyomi
20
20 / 4 / 16
15,341
1,278
32,471
13,361
5,030
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
Prismar
Odin
20
5 / 3 / 29
13,084
1,090
16,790
18,199
11,660
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
Sephsta
Merlin
20
9 / 2 / 22
13,047
1,087
19,319
8,589
3,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thoth
eXeNtaL
Thoth
19
6 / 5 / 23
12,314
1,026
12,840
9,833
3,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

182

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
1 / 4 / 11
10,896
908
7,566
16,668
7,910
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
GRENWA
Yemoja
18
13 / 8 / 5
14,773
1,231
20,547
21,871
8,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xing Tian
Merjae
Xing Tian
18
3 / 9 / 14
11,791
983
8,990
22,870
20,523
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
3 / 10 / 10
11,623
969
12,362
20,183
5,751
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 15 / 10
10,305
859
8,856
24,517
8,419
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
70
46
Kills
20
20
Deaths
46
107
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Thor
1
4
11
1.63
L
Yemoja
GRENWA
Yemoja
13
8
5
1.94
L
Xing Tian
Merjae
Xing Tian
3
9
14
1.11
W
Artemis
Mickhailo
Artemis
6
6
17
2.42
W
Tsukuyomi
Nachiberito13
Tsukuyomi
20
4
16
7
W
Odin
Prismar
Odin
5
3
29
6.5
W
Merlin
Sephsta
Merlin
9
2
22
10
L
3
10
10
0.8
W
Thoth
eXeNtaL
Thoth
6
5
23
3.5
L
0
15
10
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,541
Damage
58,321
63,218
Taken
106,109
29,623
Mitigated
51,266
7,181
Healing
7,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
7,566
763
307
1,276
16,668
7,910
0
4,133
12,435
0
26,645
L
Yemoja
GRENWA
Yemoja
20,547
2,214
2,493
309
21,871
8,663
0
8,777
12,942
44,242
0
L
Xing Tian
Merjae
Xing Tian
8,990
946
0
0
22,870
20,523
0
4,370
18,176
19,790
0
W
Artemis
Mickhailo
Artemis
17,121
10,567
940
2,311
13,236
5,745
0
8,367
4,869
224
33,163
W
Tsukuyomi
Nachiberito13
Tsukuyomi
32,471
9,814
0
545
13,361
5,030
0
8,851
4,510
0
53,635
W
Odin
Prismar
Odin
16,790
3,321
0
1,870
18,199
11,660
0
9,450
8,749
0
23,625
W
Merlin
Sephsta
Merlin
19,319
1,294
0
1,265
8,589
3,404
0
4,711
3,878
54,015
0
L
12,362
5,642
0
889
20,183
5,751
0
4,957
15,104
0
43,012
W
Thoth
eXeNtaL
Thoth
12,840
931
0
250
9,833
3,784
0
7,014
2,819
29,563
0
L
8,856
575
0
2,719
24,517
8,419
0
9,219
15,069
30,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,285
Gold Earned
59,388
235
Minions Killed
195
8
Camps Cleared
5
1,018,387
Distance Traveled
999,423
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,896
908
36
3
0
196,440
1
L
Yemoja
14,773
1,231
39
3
1
207,373
0
L
Xing Tian
11,791
983
13
1
0
213,133
0
W
Artemis
12,499
1,042
43
4
2
140,804
1
W
Tsukuyomi
15,341
1,278
51
4
3
238,426
1
W
Odin
13,084
1,090
5
0
1
233,975
1
W
Merlin
13,047
1,087
80
7
1
215,432
0
L
Skadi
11,623
969
42
4
2
204,100
1
W
Thoth
12,314
1,026
56
5
1
189,750
0
L
Anubis
10,305
859
65
5
2
178,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role