Player Matchup

Horus
Horus
Al7o
Horus
Level 16
God Stats
16W - 23L
1,492 SR
Queue Stats
45W - 54L
1,064 Elo+
Solo
Artemis
Artemis
ElHumildeUwU
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,144 Elo+
Solo
Bakasura
Bakasura
ReD GoDzZiLa
Bakasura
Level 22
God Stats
20W - 15L
1,518 SR
Queue Stats
43W - 46L
1,393 Elo+
Party 2
Ra
Ra
ReD NePoLo
Ra
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 26L
1,334 Elo+
Party 2
Chronos
Chronos
duhast054
Chronos
Level 22
God Stats
0W - 3L
1,372 SR
Queue Stats
28W - 29L
1,347 Elo+
Solo
Team Averages
Level 17
1,476 SR
1,257 Elo+

VS

Team Averages
Level 10
1,452 SR
1,225 Elo+
Neith
Neith
BossArmy-_
Neith
Level 11
God Stats
1W - 3L
1,451 SR
Queue Stats
1W - 4L
996 Elo+
Party 1
Loki
Loki
BossNinja-_
Loki
Level 11
God Stats
1W - 1L
1,554 SR
Queue Stats
5W - 5L
1,397 Elo+
Party 1
Heimdallr
Heimdallr
IZAN5001
Heimdallr
Level 16
God Stats
15W - 19L
1,331 SR
Queue Stats
20W - 34L
1,132 Elo+
Solo
Athena
Athena
V_Th3_K1NG_T0x1c
Athena
Level 7
God Stats
1W - 2L
1,403 SR
Queue Stats
1W - 3L
1,101 Elo+
Party 1
Bacchus
Bacchus
beCangre
Bacchus
Level 7
God Stats
1W - 0L
1,523 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Al7o
Horus
11
0 / 5 / 5
7,846
341
1,331
9,703
5,367
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
ElHumildeUwU
Artemis
16
1 / 6 / 3
10,036
436
9,235
11,899
4,412
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bakasura
ReD GoDzZiLa
Bakasura
19
5 / 6 / 2
11,916
518
8,904
17,792
8,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 7 / 2
9,712
422
6,789
11,026
3,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
duhast054
Chronos
15
6 / 7 / 4
10,068
438
10,371
17,578
6,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
1 / 4 / 5
9,800
426
5,419
10,186
3,413
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
21 / 3 / 5
13,388
582
16,678
16,267
7,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heimdallr
IZAN5001
Heimdallr
18
6 / 11 / 3
12,870
560
22,133
20,682
12,275
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 2 / 9
10,666
464
4,362
17,837
10,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
beCangre
Bacchus
17
0 / 1 / 9
11,163
485
6,019
11,044
10,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
62
15
Kills
31
31
Deaths
21
16
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Horus
Al7o
Horus
0
5
5
0.5
W
Neith
1
4
5
0.88
W
21
3
5
7.83
L
Artemis
ElHumildeUwU
Artemis
1
6
3
0.42
W
Heimdallr
IZAN5001
Heimdallr
6
11
3
0.68
L
Bakasura
ReD GoDzZiLa
Bakasura
5
6
2
1
L
3
7
2
0.57
W
3
2
9
3.75
W
Bacchus
beCangre
Bacchus
0
1
9
4.5
L
Chronos
duhast054
Chronos
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,630
Damage
54,611
67,998
Taken
76,016
27,851
Mitigated
43,347
8,264
Healing
9,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Al7o
Horus
1,331
792
750
980
9,703
5,367
459
1,174
8,529
0
11,170
W
Neith
5,419
3,147
0
0
10,186
3,413
1,132
2,975
6,850
0
37,484
W
16,678
4,748
0
4,232
16,267
7,010
518
3,295
12,850
0
106,083
L
Artemis
ElHumildeUwU
Artemis
9,235
5,833
0
0
11,899
4,412
90
3,801
8,098
0
44,226
W
Heimdallr
IZAN5001
Heimdallr
22,133
10,713
0
0
20,682
12,275
5,482
6,049
14,068
0
92,108
L
Bakasura
ReD GoDzZiLa
Bakasura
8,904
5,529
0
1,883
17,792
8,390
188
1,364
16,428
0
83,809
L
6,789
1,817
363
1,877
11,026
3,598
582
1,676
9,350
44,486
0
W
4,362
625
0
4,199
17,837
10,400
50
9,102
8,411
20,064
0
W
Bacchus
beCangre
Bacchus
6,019
608
0
1,472
11,044
10,249
675
2,252
8,733
42,941
0
L
Chronos
duhast054
Chronos
10,371
2,393
0
2,411
17,578
6,084
2,700
2,366
15,211
37,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,578
Gold Earned
57,887
386
Minions Killed
420
0
Camps Cleared
0
2,077,646
Distance Traveled
2,096,397
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,846
341
17
1
0
364,427
0
W
Neith
9,800
426
61
3
0
410,082
1
W
Loki
13,388
582
131
6
0
407,454
2
L
Artemis
10,036
436
85
4
0
372,040
1
W
Heimdallr
12,870
560
147
6
0
368,237
0
L
Bakasura
11,916
518
139
6
0
510,645
6
L
Ra
9,712
422
77
3
0
389,099
3
W
Athena
10,666
464
19
1
0
463,447
3
W
Bacchus
11,163
485
62
3
0
447,177
0
L
Chronos
10,068
438
68
3
0
441,435
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role