Player Matchup

Loki
Loki
PolarBrX
Loki
Level 68
God Stats
18W - 19L
1,505 SR
Queue Stats
50W - 49L
1,525 Elo+
Party 2
Kuzenbo
Kuzenbo
YoungGod v
Kuzenbo
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
118W - 117L
1,495 Elo+
Party 3
Merlin
Merlin
edsarkis97
Merlin
Level 16
God Stats
8W - 7L
1,652 SR
Queue Stats
10W - 13L
1,560 Elo+
Party 2
Cu Chulainn
Cu Chulainn
iits DaT BoY Y
Cu Chulainn
Level 28
God Stats
5W - 7L
1,535 SR
Queue Stats
123W - 114L
1,524 Elo+
Party 3
Skadi
Skadi
vGhosted
Skadi
Level 66
God Stats
34W - 19L
1,658 SR
Queue Stats
45W - 30L
1,631 Elo+
Party 3
Team Averages
Level 53
1,570 SR
1,547 Elo+

VS

Team Averages
Level 70
1,518 SR
1,540 Elo+
Kumbhakarna
Kumbhakarna
GoneReevo
Kumbhakarna
Level 68
God Stats
12W - 3L
1,677 SR
Queue Stats
675W - 449L
1,582 Elo+
Party 1
Arachne
Arachne
MalenaParadiso
Arachne
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 29L
1,500 Elo+
Party 1
Janus
Janus
Red9Delta
Janus
Level 127
God Stats
34W - 59L
1,100 SR
Queue Stats
759W - 786L
1,454 Elo+
Solo
Chaac
Chaac
SharpnHumble
Chaac
Level 94
God Stats
35W - 24L
1,637 SR
Queue Stats
333W - 350L
1,467 Elo+
Solo
Baron Samedi
Baron Samedi
darker_pl
Baron Samedi
Level 59
God Stats
112W - 36L
1,674 SR
Queue Stats
124W - 51L
1,700 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
8 / 6 / 7
16,082
1,005
13,215
16,686
10,087
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kuzenbo
YoungGod v
Kuzenbo
20
5 / 4 / 10
14,623
914
20,383
25,791
38,831
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
edsarkis97
Merlin
20
1 / 7 / 13
14,152
885
19,551
19,404
8,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
iits DaT BoY Y
Cu Chulainn
20
0 / 13 / 12
13,276
830
8,759
29,303
26,039
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
vGhosted
Skadi
20
8 / 7 / 9
16,345
1,022
41,951
24,394
11,267
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

86

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
GoneReevo
Kumbhakarna
20
5 / 4 / 28
16,646
1,040
13,012
32,063
55,452
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
17 / 6 / 12
17,100
1,069
22,836
23,973
12,325
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Janus
Red9Delta
Janus
20
2 / 6 / 13
14,942
934
14,217
15,366
7,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
5 / 3 / 20
15,030
939
20,748
19,574
22,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
darker_pl
Baron Samedi
20
8 / 3 / 19
15,441
965
36,945
22,278
12,178
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
129
22
Kills
37
37
Deaths
22
51
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
GoneReevo
Kumbhakarna
5
4
28
4.75
W
17
6
12
3.83
L
Loki
8
6
7
1.92
W
Janus
Red9Delta
Janus
2
6
13
1.42
W
5
3
20
5
L
Kuzenbo
YoungGod v
Kuzenbo
5
4
10
2.5
W
Baron Samedi
darker_pl
Baron Samedi
8
3
19
5.83
L
Merlin
edsarkis97
Merlin
1
7
13
1.07
L
Cu Chulainn
iits DaT BoY Y
Cu Chulainn
0
13
12
0.46
L
Skadi
vGhosted
Skadi
8
7
9
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,859
Damage
107,758
115,578
Taken
113,254
95,023
Mitigated
109,334
1,848
Healing
29,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
GoneReevo
Kumbhakarna
13,012
614
0
1,258
32,063
55,452
0
12,577
19,486
19,603
0
W
22,836
16,484
0
4,949
23,973
12,325
0
5,684
18,289
0
40,755
L
Loki
13,215
1,544
0
136
16,686
10,087
0
9,616
7,070
0
49,552
W
Janus
Red9Delta
Janus
14,217
890
0
714
15,366
7,374
0
5,385
9,981
76,711
0
W
20,748
5,316
0
7,201
19,574
22,005
0
6,842
12,732
0
47,197
L
Kuzenbo
YoungGod v
Kuzenbo
20,383
7,694
582
1,130
25,791
38,831
0
13,603
12,188
35,385
0
W
Baron Samedi
darker_pl
Baron Samedi
36,945
1,182
7,208
7,975
22,278
12,178
0
9,446
12,832
52,872
0
L
Merlin
edsarkis97
Merlin
19,551
386
0
0
19,404
8,799
0
9,825
9,579
55,627
0
L
Cu Chulainn
iits DaT BoY Y
Cu Chulainn
8,759
3,885
0
0
29,303
26,039
0
20,329
8,974
0
14,126
L
Skadi
vGhosted
Skadi
41,951
19,317
0
0
24,394
11,267
0
10,801
13,593
0
83,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,478
Gold Earned
79,159
319
Minions Killed
302
6
Camps Cleared
7
1,488,657
Distance Traveled
1,489,915
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
16,646
1,040
12
1
1
313,474
0
W
Arachne
17,100
1,069
31
2
2
298,341
0
L
Loki
16,082
1,005
95
6
0
310,913
1
W
Janus
14,942
934
167
10
0
267,927
1
W
Chaac
15,030
939
58
4
4
314,061
1
L
Kuzenbo
14,623
914
21
1
1
306,910
0
W
Baron Samedi
15,441
965
34
2
0
296,112
0
L
Merlin
14,152
885
97
6
0
280,530
0
L
Cu Chulainn
13,276
830
7
0
0
277,935
0
L
Skadi
16,345
1,022
99
6
5
312,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role