Player Matchup

Yemoja
Yemoja
JuniorKaline
Yemoja
Level 16
God Stats
6W - 4L
1,743 SR
Queue Stats
117W - 142L
1,398 Elo+
Solo
Ravana
Ravana
JustPlayArthur
Ravana
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 16L
1,266 Elo+
Party 2
Ymir
Ymir
Loli-Hunt
Ymir
Level 18
God Stats
9W - 6L
1,491 SR
Queue Stats
67W - 45L
1,449 Elo+
Party 2
Izanami
Izanami
RaamaC22
Izanami
Level 29
God Stats
3W - 1L
1,651 SR
Queue Stats
14W - 34L
1,378 Elo+
Solo
Hun Batz
Hun Batz
pedro_avila01
Hun Batz
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 77L
1,346 Elo+
Solo
Team Averages
Level 17
1,577 SR
1,367 Elo+

VS

Team Averages
Level 36
1,428 SR
1,377 Elo+
Thor
Thor
I-I-TKGhost_-
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
LRGAMES
Ra
Level 121
God Stats
11W - 8L
1,466 SR
Queue Stats
193W - 183L
1,496 Elo+
Party 1
Ganesha
Ganesha
LSS310101
Ganesha
Level 20
God Stats
28W - 25L
1,538 SR
Queue Stats
448W - 509L
1,369 Elo+
Solo
Bellona
Bellona
crazyland123
Bellona
Level 8
God Stats
4W - 5L
1,328 SR
Queue Stats
21W - 33L
1,240 Elo+
Party 1
Artemis
Artemis
ya Danilo
Artemis
Level 24
God Stats
1W - 3L
1,309 SR
Queue Stats
50W - 71L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
2 / 1 / 7
11,163
507
4,514
9,051
8,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 0 / 2
11,678
531
1,207
1,481
885
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
20
11 / 2 / 3
13,357
607
16,693
18,276
9,949
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
RaamaC22
Izanami
17
4 / 3 / 1
11,869
540
5,220
12,584
5,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
pedro_avila01
Hun Batz
15
1 / 9 / 7
10,301
468
6,390
15,006
5,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 1
8,414
382
4,142
14,732
5,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
10 / 9 / 4
11,996
545
23,708
21,172
10,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
LSS310101
Ganesha
9
0 / 1 / 1
7,360
335
903
5,657
4,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
crazyland123
Bellona
17
3 / 1 / 3
10,381
472
7,196
12,967
10,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
ya Danilo
Artemis
2
0 / 1 / 0
5,895
268
186
1,035
139
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
20
Kills
13
15
Deaths
20
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
W
Yemoja
2
1
7
5.5
W
2
0
2
3
L
10
9
4
1.33
L
Ganesha
LSS310101
Ganesha
0
1
1
0.5
W
Ymir
11
2
3
6.25
W
Izanami
RaamaC22
Izanami
4
3
1
1.5
L
Bellona
crazyland123
Bellona
3
1
3
4.5
W
Hun Batz
pedro_avila01
Hun Batz
1
9
7
0.5
L
Artemis
ya Danilo
Artemis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,024
Damage
36,135
56,398
Taken
55,563
30,698
Mitigated
30,304
13,724
Healing
10,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,142
1,324
0
1,606
14,732
5,296
473
3,079
11,653
0
39,738
W
Yemoja
4,514
727
1,373
1,205
9,051
8,483
2,016
3,836
5,215
26,089
0
W
1,207
435
0
688
1,481
885
146
0
1,481
0
35,134
L
23,708
2,099
534
6,680
21,172
10,182
533
13,074
8,098
75,235
0
L
Ganesha
LSS310101
Ganesha
903
0
0
934
5,657
4,411
16
1,395
4,262
8,453
0
W
Ymir
16,693
2,782
0
4,159
18,276
9,949
2,269
8,564
9,712
90,905
0
W
Izanami
RaamaC22
Izanami
5,220
2,958
0
4,334
12,584
5,458
4,564
4,843
7,741
0
84,858
L
Bellona
crazyland123
Bellona
7,196
1,501
0
786
12,967
10,276
286
3,535
9,432
0
63,033
W
Hun Batz
pedro_avila01
Hun Batz
6,390
1,529
0
1,965
15,006
5,923
1,751
7,368
7,638
0
45,652
L
Artemis
ya Danilo
Artemis
186
37
0
0
1,035
139
0
124
911
0
2,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,368
Gold Earned
44,046
504
Minions Killed
301
0
Camps Cleared
0
1,862,830
Distance Traveled
1,291,030
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,414
382
60
3
0
345,583
2
W
Yemoja
11,163
507
39
2
0
400,661
2
W
Ravana
11,678
531
89
4
0
201,071
1
L
Ra
11,996
545
107
5
0
368,285
1
L
Ganesha
7,360
335
9
0
0
102,403
0
W
Ymir
13,357
607
152
7
0
431,632
2
W
Izanami
11,869
540
139
6
0
397,721
4
L
Bellona
10,381
472
119
5
0
434,101
3
W
Hun Batz
10,301
468
85
4
0
431,745
0
L
Artemis
5,895
268
6
0
0
40,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role