Player Matchup

Heimdallr
Heimdallr
CarlosAndresGB
Heimdallr
Level 26
God Stats
8W - 6L
1,606 SR
Queue Stats
84W - 76L
1,482 Elo+
Solo
Sylvanus
Sylvanus
LORDYULIK
Sylvanus
Level 18
God Stats
6W - 8L
1,166 SR
Queue Stats
59W - 75L
1,322 Elo+
Party 1
Nemesis
Nemesis
Sway755
Nemesis
Level 26
God Stats
11W - 13L
1,302 SR
Queue Stats
78W - 101L
1,337 Elo+
Party 1
Sol
Sol
Victolo
Sol
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Chaac
Chaac
youfussy
Chaac
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 20
1,415 SR
1,428 Elo+

VS

Team Averages
Level 20
1,517 SR
1,454 Elo+
Hun Batz
Hun Batz
EstaVaPalKhan
Hun Batz
Level 26
God Stats
18W - 15L
1,491 SR
Queue Stats
77W - 86L
1,374 Elo+
Solo
Ra
Ra
K4iDo
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
danz2020
Cthulhu
Level 29
God Stats
40W - 49L
1,434 SR
Queue Stats
385W - 448L
1,391 Elo+
Solo
Amaterasu
Amaterasu
jdyea
Amaterasu
Level 17
God Stats
19W - 13L
1,547 SR
Queue Stats
44W - 65L
1,400 Elo+
Solo
Neith
Neith
x140pier40x
Neith
Level 27
God Stats
23W - 19L
1,613 SR
Queue Stats
193W - 149L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CarlosAndresGB
Heimdallr
13
1 / 4 / 4
8,237
485
6,246
12,645
4,850
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
LORDYULIK
Sylvanus
13
1 / 1 / 4
8,706
512
2,569
6,335
4,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
Sway755
Nemesis
14
3 / 0 / 6
8,893
523
7,176
12,191
4,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
16
9 / 5 / 3
10,382
611
10,267
10,305
4,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
youfussy
Chaac
16
8 / 3 / 1
10,050
591
7,329
10,079
8,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
EstaVaPalKhan
Hun Batz
14
5 / 5 / 2
9,050
532
6,641
12,051
4,542
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
11
2 / 5 / 1
7,651
450
2,457
6,519
2,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
danz2020
Cthulhu
11
4 / 4 / 1
7,125
419
6,337
8,650
8,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Amaterasu
jdyea
Amaterasu
13
1 / 7 / 1
7,695
453
4,964
13,801
8,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
1 / 1 / 4
7,503
441
8,316
7,853
2,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
22
Kills
13
13
Deaths
22
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
CarlosAndresGB
Heimdallr
1
4
4
0.75
L
Hun Batz
EstaVaPalKhan
Hun Batz
5
5
2
1.2
L
Ra
2
5
1
0.5
W
Sylvanus
LORDYULIK
Sylvanus
1
1
4
3
W
Nemesis
Sway755
Nemesis
3
0
6
6
W
Sol
9
5
3
2.1
L
Cthulhu
danz2020
Cthulhu
4
4
1
1.13
L
Amaterasu
jdyea
Amaterasu
1
7
1
0.21
L
1
1
4
3
W
Chaac
youfussy
Chaac
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,587
Damage
28,715
51,555
Taken
48,874
26,501
Mitigated
25,855
13,475
Healing
9,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
CarlosAndresGB
Heimdallr
6,246
4,060
0
3,450
12,645
4,850
874
3,077
9,293
0
49,855
L
Hun Batz
EstaVaPalKhan
Hun Batz
6,641
1,758
0
2,650
12,051
4,542
71
3,863
8,188
0
47,696
L
Ra
2,457
638
0
77
6,519
2,269
336
3,592
2,902
27,450
0
W
Sylvanus
LORDYULIK
Sylvanus
2,569
592
1,357
1,599
6,335
4,433
433
2,121
4,092
17,455
0
W
Nemesis
Sway755
Nemesis
7,176
3,796
0
1,207
12,191
4,566
1,801
595
11,514
0
48,615
W
Sol
10,267
3,734
0
3,364
10,305
4,373
3,438
1,474
8,641
51,347
2,174
L
Cthulhu
danz2020
Cthulhu
6,337
320
156
1,113
8,650
8,153
138
1,145
7,430
24,808
0
L
Amaterasu
jdyea
Amaterasu
4,964
2,511
0
1,917
13,801
8,222
1,402
3,778
9,752
0
29,351
L
8,316
1,844
0
3,196
7,853
2,669
81
192
7,661
0
44,108
W
Chaac
youfussy
Chaac
7,329
1,339
0
2,498
10,079
8,279
1,482
783
9,221
0
42,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,268
Gold Earned
39,024
392
Minions Killed
335
0
Camps Cleared
0
1,457,187
Distance Traveled
1,390,061
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,237
485
82
5
0
247,842
0
L
Hun Batz
9,050
532
83
5
0
358,406
2
L
Ra
7,651
450
61
4
0
206,614
1
W
Sylvanus
8,706
512
31
2
0
269,691
2
W
Nemesis
8,893
523
71
4
0
384,241
2
W
Sol
10,382
611
101
6
0
258,575
2
L
Cthulhu
7,125
419
39
2
0
247,438
0
L
Amaterasu
7,695
453
62
4
0
238,290
0
L
Neith
7,503
441
90
5
0
339,313
4
W
Chaac
10,050
591
107
6
0
296,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role